Quantcast
Facts, inFamous has them - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Facts, inFamous has them


8:00 AM on 06.27.2009
Facts, inFamous has them photo



Here are some facts about inFamous:

  • In addition to the kitchen espresso, the inFamous team traveled to Starbucks approximately 18,200 times. Two groups of 10 people per day, five days a week.
  • There were 10 inFamous babies born during development. One employee had two during that time.
  • It took over 70,000 separate art, code and media check-in submissions to make inFamous.
  • The inFamous team consumed 17,472 cans of diet Coke and 13,104 cans of diet Pepsi during development.
  • There were no less than 14 high rise buildings constructed within 3 blocks of Sucker Punch’s offices during the inFamous development cycle.

Aren’t those facts fun! Actually it’s a little stunning to hear how much time and caffeine goes into the making of one of these blockbuster games. I don’t drink coffee, but if you’ve got an espresso machine in your office why do you need to go get Starbucks? Maybe it was for those sandwiches they have, those are good. Also, who keeps track of the number of sodas consumed?

In some actual news, the same post that informed us of these fun facts from Game Informer also gave news that inFamous will be coming to Home. No details yet on it, but if Home is really growing I suppose some people will be looking forward to it.

P.S. Overlord II also has facts.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

2:00 PM on 11.20.2014
Sakurai: Ridley as a playable Smash Bros. fighter 'wouldn't be Ridley any longer'

Super Smash Bros. fans are all about Ridley, and I get it. The Metroid character would be cool to play as, but it's just not happening. Not this time. Speaking to IGN, director Masahiro Sakurai laid out why: "...if we made Ri...more



1:30 PM on 11.13.2014
Assassin's Creed creator Patrice Désilets forms new studio

Assassin's Creed creator Patrice Désilets has announced the formation of a new Montréal-based studio, Panache Digital Games. Aside from the name, location, and this moose antler logo, (pictured below) no ot...more



8:00 PM on 11.11.2014
Head of Xbox: 'Rare is building a uniquely Rare game'

When Rare announces its next game in what I hope will be a matter of months, not years, I'm going to look back on this post just like how I'm planning to revisit this Battleborn description. Head of Xbox Phil Spencer twe...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more