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F.E.A.R  developer says publishers 'killed off' the fanbase photo

F.E.A.R 2 art lead Dave Matthews (not from the band) has revealed his theory that former publishers Sierra and Vivendi helped to kill off some of the fans. He states that the IP had been mishandled with ports and expansions that nobody cared about. I heard publishers did that, actually.

Monolith, the original developer, is refusing to acknowledge the games created without their input as canon. Matthews states that Extraction Point and Perseus Mandate are now set in an alternate universe. "F.E.A.R. 2 is about Alma, and we wanted to continue the story the way we originally intended," he charmingly retcons.

PS3 fans need not worry that Project Origin will be as badly butchered as the PS3 version of the original F.E.A.R, with Monolith working on all console versions simultaneously. 

Vivendi is the reason the Metal Arms series was allowed to die. They refused to make a sequel, but also refused to sell the rights to the game's original creator. Vivendi must have made a habit of screwing over original game developers before Activision acquired and then destroyed it. Karma's a bitch, I guess.


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11 comments | showing # 1 to 11

Char Aznable's Avatar - Comment posted on 12/30/2008 09:45
Char Aznable
I never played any of these games, but was always mildly interested. Someone posted a video of the end sequence in their cblog a week or two ago, and it looked pretty damn cool.

[spoilers]

There was a massive nuclear explosion or something that looked impressive for a last generation game.
OrangeGoblin's Avatar - Comment posted on 12/30/2008 09:46
OrangeGoblin
Sorry, was there anyone who actually cared about the "canon" of the F.E.A.R games?
Usedtabe's Avatar - Comment posted on 12/30/2008 09:56
Usedtabe
I feel bad for Monolith if this is true. While I have enjoyed all the console ports of FEAR, it sucks that it's not up to their standards. And I praise them for the gems that are Condemned and Condemned 2.
Rammstein's Avatar - Comment posted on 12/30/2008 10:13
Rammstein
F.E.A.R. was one of my favorite FPS experiences when it first came out. By the time the other sequels came out I could no longer run them, therefore forgot about them. Good thing, it seems. Oh and I bought the crappy 360 port(s) so that they could fund Condemned 2, because Condemned shall go down in history.

Condemned 3, get on it already, Monolith.
World Eater's Avatar - Comment posted on 12/30/2008 10:29
World Eater
TimeGate sucks; that's why the FEAR expansions blew.
Qraze's Avatar - Comment posted on 12/30/2008 11:00
Qraze
thats the first game i rented on my ps3, i hated it.

it was too easy and the pacing was: fight a few people in an area,go to a another area with some weird cameo of something, go to next area and fight some enemies, forget about the bullet time too many times, go to next area with a weird cameo of something, next area fight enemies.

far too much of the same and i got really bored with. and it had horrible graphics.

worth the rent though, becasue i didn't pay for it. lol.

i did hear the online was good but i didn't have the triple hooked up to the net yet.
Holyetheline's Avatar - Comment posted on 12/30/2008 11:01
Holyetheline
I want to play FEAR to see what all the fuss is about. I still haven't even touched the original.
Qraze's Avatar - Comment posted on 12/30/2008 11:01
Qraze
wait! i take that back, fight night was the first game i rented on my ps3.
dgschrei's Avatar - Comment posted on 12/30/2008 11:09
dgschrei
They should just do another No one Lives Forever. Thos 2 games were absolutely awesome and definately need a sequel.

But it seems that gamers were just to uncomfortable playing as a woman so the series got canned. It's a real shame.
Darth Kupi's Avatar - Comment posted on 12/30/2008 11:43
Darth Kupi
Come ON Monolith.

:/

AvP3, SHOGO M.A.D., & N.O.L.F.3 won't make themselves.

After F.E.A.R. 2, give your new IPs a rest and give the older ones some lovin'.

Hell, another Blood too, if you feel like it.



P.S. Monolith sure love them some acronyms.
JustLikeBuck's Avatar - Comment posted on 12/31/2008 04:52
JustLikeBuck
Vivendi were the reason behind Contract: Jack.

"Hey we have a couple of really smart, sassy, witty, shooters here in NOLF... can we have something like Doom? You know: For Kids!"
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