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Eyetoy has 'more potential' than Wiimote? photo

It would seem that Sony is still hell bent on stealing Nintendo's thunder. Speaking with CVG yesterday, Sony boldly stated that its Eyetoy technology has more potential for motion sensing gaming than the Wii, and it would seem that the PS3's extravagant Eye of Judgement will be used as proof of such bold claiming. If you're not aware by now, Judgement uses the Eyetoy camera to read a set of cards and draw from them monsters that can be used in-game. It's almost like the Yu-Gi-Oh is becoming a reality ... and that's terrifying.

EoJ's director Kazuhito Miyaki was the one to expound on the Eyetoy's potential. "All of the different Eye Toy games that we've made so far and the wide range that we have delivered shows that the camera isn't the key device, it's what we do with it that's important," Miyaki claimed, before drawing direct comparison with the Wii. "In Eye of Judgement it's all about summoning the creatures. With other games it'll be about creating a whole different dynamic so, in a way, you could say there is much more potential and ability in our technology."

But can the Eyetoy glow blue when some idiot messages you to say he sent a Mii that looks like Samuel L. Jackson? No, it doesn't. Wii wins THIS round! Har har.

[TheGoldenDonut is win, Next-Gen is also, a bit]








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56 comments | showing # 1 to 50
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wardrox's Avatar - Comment posted on 08/22/2007 07:11
wardrox
My Gameboy once had a camera on it AND a printer.

It is cool to be seen to be trying "new" things, but I'm very cynical as to how much "potential" a device like this actually has.
Cyberxion's Avatar - Comment posted on 08/22/2007 07:17
Cyberxion
Y'know, I was never all that impressed by the Eyetoy, and this is simply yet another iteration of it. Oh, it has potential alright, but part of meeting that potential lies in making compelling software for it, and I'm sorry, but a Yugioh rip-off doesn't do it for me.

The OG Eyetoy was never all that awesome either, if mainly because the thing rarely worked right unless you were using it in a completely barren room under the perfect lighting conditions, and again, the software support just wasn't all that awe-inspiring, or even yawn-inspiring for that matter.

Meh.
linuxguy's Avatar - Comment posted on 08/22/2007 07:22
linuxguy
I remember a time crisis like ps2 game where in order to not take damage you had to hide behind your furniture how awesome is that?
Imagine this with GeoW or MGS
glipe's Avatar - Comment posted on 08/22/2007 07:24
glipe
The new Sony Eye is a very impressive piece of kit. It can percieve depth now, as well as the regular two dimensions and it can even pick up eye-movement when configured properly. The potential is all there. What they do with it on the other hand...
BFeld13's Avatar - Comment posted on 08/22/2007 07:26
BFeld13
Plus, with the Eyetoy, I can see actual peen instead of simulating it with my wiimote.
wardrox's Avatar - Comment posted on 08/22/2007 07:31
wardrox
@linuxguy, I already do that, are you saying it doesn't work?

@glipe, no it isn't, no it can't. It's just an over priced camera with software and I predict, just like with all the other camera add-ons for games, it won't even reach 1% of it's potential and will fade and die, alone, like a dog in an RSPCA advert.

I'm really grumpy this afternoon, sorry.
Altair78's Avatar - Comment posted on 08/22/2007 07:34
Altair78
I don't think the eyetoy is too bad. Sony, even though they'd praise their stuff no matter what, may not be that far off with their claim even though we have yet to see it.

One thing's for sure, you'd have to be REALLY DEDICATED!
glipe's Avatar - Comment posted on 08/22/2007 07:37
glipe
@wardrox

Oh, sorry man. Did you work for Sony then? Try it out? No? Then what exactly are you basing your "No" on? I was trying to go for facts and experience, you know, where you base things on more than just opinion. =)

Apology accepted.
BFeld13's Avatar - Comment posted on 08/22/2007 07:43
BFeld13
Altair, I knew what that link was before I even clicked on it. Nice.
Altair78's Avatar - Comment posted on 08/22/2007 07:46
Altair78
@BFeld13

Sir, you have gained more brownie points from me for knowing an awsome comic... spend them points well.
wardrox's Avatar - Comment posted on 08/22/2007 07:58
wardrox
@glipe: you work for Sony? Ace! Ok, I admit, you cought me, I know nothing, I was only going of the technical specs given out by Sony and the demos I've seen.

The no I gave for 'impressive piece of kit' was based on, well, it's not is it? It's a camera and some software? And the no about 'depth perception' is, well.."this cow is small, that cow is far away". I guess it's a difference of terms, I use "depth perception" as meaning "Can work out how far away an object is, regardless of the object", which the EyeToy can't do, can it?

Saying that, there was a time in the summer of 1734 when I was proved wrong, it may happen again. Are there any new technical reviews out there?
gamermasterman's Avatar - Comment posted on 08/22/2007 08:01
gamermasterman
@linuxguy

what if it is someone (like me) who just has a couch on the opposite side of the room as their tv, and no furniture to hide behind, because its pressed against the wall? guess they'd die a lot :)
Milofo's Avatar - Comment posted on 08/22/2007 08:02
Milofo
@linuxguy
Do you mean the old arcade "Police 911"? Here is a pic for reference.
linuxguy's Avatar - Comment posted on 08/22/2007 08:04
linuxguy
@milofo:that's the one I think
@gamermasterman:I guess so
gamesronlygames's Avatar - Comment posted on 08/22/2007 08:07
gamesronlygames
I have both systems. Hand down I'll put more confidence in the Eyetoy. The wii sucks big time. Since Zelda what is there? The gamecube games looked better?
glipe's Avatar - Comment posted on 08/22/2007 08:20
glipe
@wardrox

I did work for Sony for several years until about 3 weeks ago when I moved elsewhere in the industry. Not that Sony wasn't an ace company to work for, there was just nothing happening in my department for people of my level! I miss it a little sometimes.

The original Eyetoy isn't sophisticated enough to have anything to do with depth perception but having seen some of the wonderful things the new camera can do, I'm very, very impressed. And that's a rare thing for me to be with a peripheral. Yes, it does fudge the depth perception rather than actually percieving the depth; you need binocular vision for that so they'd need a second camera. But I've seen virtual cars being driven over real objects on real tables and it's clever enough to know where the front and back of the objects are.

Like I said, implementation is the important thing. What use having a new, suped up camera if you don't do anything with it? The camera itself is just that (well, and a mic). It's not got some kind of tech we've never seen before inside it. The software is just a lot better and with the added detail the camera offers, well, possibilities open up.

Just possibilities.
Neonie's Avatar - Comment posted on 08/22/2007 08:24
Neonie
I have one thing to say to sony:

GTFO!
wardrox's Avatar - Comment posted on 08/22/2007 08:26
wardrox
@glipe, that does sound cool, I'll be keeping an eye on it (see what i did there?), I just don't see it as something new or useful. However I am open to the fact it's better tec than anything before.

DDR+Guitar Hero+EyeToy = dream
lvl54spacemonkey's Avatar - Comment posted on 08/22/2007 08:27
lvl54spacemonkey
One thing. whats to stop players just printing off their own cards and getting an unfair advantage over others online?
BluDesign's Avatar - Comment posted on 08/22/2007 08:33
BluDesign
The whole webcam game concept bored me to tears on the PS2. This game has potential with the card game crowd, but it's nothing I would play.
TheStripe's Avatar - Comment posted on 08/22/2007 08:37
TheStripe
No camera can sense depth, unless it's using some sort of laser or IR rangefinding, it's all just a camera with software. OF course, seeing as how none of us work for Sony or know exactly what's inside the new improved eyetoy, we don't really know how awesome or not the hardware is.

@gamesronlygames: Patience. The games coming up for the Wii are the AAA titles that we bought the system for, unless you're expecting HD graphics, in which case you're an idiot. I have the feeling these gamers that consistently harp on the wii for it's graphical shortcomings are younger gamers. You apparently didn't get into games like Super Metroid because of the rudimentary graphics, and in doing so missed the entire point of gaming: Having fun. If somehow playing a mediocre but very pretty game is more fun to you than playing an exciting, original title with less than spectacular graphics, well, then I'm just wrong, and you go have fun with your superficial stuff. Everyone knows the Wii graphics aren't worse than the GC, except in the cases where the third party support is lazy, and the continued insistence on this point is nothing short of juvenile and stupid. If you don't like your Wii, trade it in, and never speak of it again. I get so tired of you dipshits talking about how you think it sucks. Please, just sell it so you can shut the hell up.

Anyway, we all know that Sony has a horrible track record with hardware. Betamax failed. Minidisc failed, Blu-Ray failed. (Goodbye, Universal and Dreamworks!) In each case the sony tech was superior, but they somehow fucked it up. If in fact Sony's new camera tech is superior (somehow) to a controller which works every time, Sony's going to screw it up, too.

At least the Wiimote comes with the console.
PaulMorel's Avatar - Comment posted on 08/22/2007 08:43
PaulMorel
I agree that Eye of Judgement looks awesome. I haven't played a tabletop card game since Magic: The Gathering was first released, but it IS tempting me.

The biggest difference between the Wiimote and the EyeToy (and what will make the eyetoy less successful) is the people-oriented approach of the wii. The Wii is affordable to many Americans, even with several wiimotes and games. While the eyetoy seems like a lot of fun, just for a PS3, an EyeToy and a game, we're talking about $720. That's a lot of bank!

Also, as a computer vision programmer, I can say with authority that tracking multiple people accurately with a single camera is not an easy task. It's quite possible, if the gesture recognition is only basic, but it takes a committment to AI that most game developers lack. This means that the EyeToy is practically constrained to a single user at a time, and that takes away a lot of the social qualities of Wii gaming that make it great.

I think that when the 720 dollar barrier-to-entry of the EyeToy comes down to around $400, then I will probably pick it up to check it out, but for nowm it is just too expensive.
PaulMorel's Avatar - Comment posted on 08/22/2007 08:47
PaulMorel
@glipe

You don't need binocular vision (2 cameras) for depth perception. You could also use sonar, or lasers, or even, in some situations, sound.

As far as I know, the EyeToy has none of those things, so it does not sense 3 dimensions.
brad drac's Avatar - Comment posted on 08/22/2007 08:47
brad drac
+1 to wardox for the father ted quote; a rare occurrence on the internets.
What glipe's describing does sound pretty impressive, but sony don't really have the greatest pedigree for innovative games, and this kind of peripheral is not usually universally accepted by developers. Considering how awful the ps2 eyetoy games were, until I see some actual games that make good on these claims, I'll stick with my waggle. Although, waggle + eyetoy could be pretty pretty pretty awesome.
jerrt's Avatar - Comment posted on 08/22/2007 08:55
jerrt
@ milofo & linux guy: they actually made a ps2 version of it but they only release it in japan. i had a chance to buy one off ebay but the guy was asking $150 [which is semi fair considering the extra sensors that come with the game] but it is still above market

man i want that game, or at least that kind of interaction in video games. they should remake it for the ps3 to use the guncon and the eyetoy. it would sell quite a bit on novelty alone.
mandlebaum123's Avatar - Comment posted on 08/22/2007 08:59
mandlebaum123
That card game looks fucking STOOOOOOOPID. using a button to tell it to attack would be ten times better than poking its ass with your finger. The entire game could be on a disc and be much better. Anyone care to explain to me how it isn't completely superfluous?
wardrox's Avatar - Comment posted on 08/22/2007 09:02
wardrox
@PaulMorel: Realy sorry, but:

You don't need binocular vision (2 cameras) for depth perception. You could also use sonar, or lasers, or even, in some situations, sound.

Sound... OR sonar? :-P

Could be fun. I always liked that screen on lemmings, with the dude using his arms for the lemmings to walk across. Now that's pushing the bounds.
wardrox's Avatar - Comment posted on 08/22/2007 09:02
wardrox
The future:
Irvine_frost's Avatar - Comment posted on 08/22/2007 09:11
Irvine_frost
well, it's official, changes in videogames are pointing that way to make guys get their fat asses out of the couch. but then again, what's left for the odd kids who have only eye hand coordination and can move for more than five minutes without panting, they losing the "fat slob Dollar" :)
Ambulance-Y's Avatar - Comment posted on 08/22/2007 09:14
Ambulance-Y
it could, but it won't. how well did eye toy for ps2 do? i don't wanna be up and within the viewing range of a camera to play a game. minus more points for eye toy cuz i hate looking at my ugly ass face in the mirror, but to see my self IN a game? FU-GET-A-BOUT-IT. wii works for me cuz you can still sit on the couch and play, not doable on the eye toy. and will eye toy be able to do anything like guaging weight movement or half of what wii fit will do?

sony. shut your trap.
TheStripe's Avatar - Comment posted on 08/22/2007 09:16
TheStripe
@wardox - ick. I hope that's not the future. I don't want to have to paint the wall in front of my TV white just to play a dumbed down version of lemmings. I'd rather have the plain old lemmings with the Wiimote pointer.
Maurice Tan's Avatar - Comment posted on 08/22/2007 09:18
Maurice Tan
EA says: "All of the different Eye Toy games that we've made so far and the wide range that we have delivered shows that the camera isn't the key device, it's what we do with it that's important,"

And if you replace 'mouse+keyboard' for 'camera', you get the entire Medal of Honor series. EA is the best source for showing what you can do with a key input device!
BulletToothTony's Avatar - Comment posted on 08/22/2007 09:20
BulletToothTony
well this is a video that i was pretty amazed to look... if it truly detects 3d objects the way it does here, we're in for a treat

http://www.youtube.com/watch?v=58hfb9ZxzK8
OpTiMaL's Avatar - Comment posted on 08/22/2007 09:20
OpTiMaL
@brainderailment: I think the classic controller and Gamecube controller count as other choices.
aborto thefetus's Avatar - Comment posted on 08/22/2007 09:25
aborto thefetus
I highly doubt this statement if this new eyetoy is anything like the original and it's lame selection of games.
bipolar beers's Avatar - Comment posted on 08/22/2007 09:34
bipolar beers
this is betrayal. i like my ps3 but eyetoy doesnt grab my attention at all.
Aaron Mxy Yost's Avatar - Comment posted on 08/22/2007 09:44
Aaron Mxy Yost
The obvious difference is that the Wiimote is bundled with the system, while the Eyetoy is a peripheral customers will have to buy separately.

I also find it amusing that Sony has shifted from slamming MS to slamming Nintendo. Pretty clear who they're most scared of right now.
BluDesign's Avatar - Comment posted on 08/22/2007 09:58
BluDesign
Bullettooth

Webcams have been doing that shit for years. It's nothing new. It's just garbage masking out a specific area of the frame and replacing it with a 3D model that can rotate. An impressive use of 3D and cameras will display 3D objects being able to use the environment the camera sees to hide. For instance. On that screen shot above of lemmings, if you were able to hold your hand up and the lemmings would walk behind it, knowing that it was separate from your arm being used as a bridge.

Usually stuff like this requires a second camera to better orient Z-axis movement, so it's unlikely we'll see anything truly remarkable out of this new iteration.
glipe's Avatar - Comment posted on 08/22/2007 10:11
glipe
@PaulMorel
I was keeping things within the scope of cameras! Jeez, if we're going into the different ways we can add depth perception we could also say contour-mapping, reference points, infra-red beacon, hell why not just loads of cables tied to you?

While I appreciate the gist of what you were saying, you got the wrong end of the stick. Sorry if I gave the impression that I thought there was only one way to tell if things were close up or far away; I may be Irish but I'm not Dougal.
SPIDER PIG's Avatar - Comment posted on 08/22/2007 10:11
SPIDER PIG
I'm nerdy but damn i don't think i'll ever reach the Nerdmatic levels one would need have the clearance to purchase the damn thing.
PaulMorel's Avatar - Comment posted on 08/22/2007 10:46
PaulMorel
@wardrox

Sonar = inaudible (supersonic)
Sound = audible (acm link: http://portal.acm.org/citation.cfm?id=1137980 )

But you are basically right in correcting me. I shouldn't post before I get my coffee.
Furnimus's Avatar - Comment posted on 08/22/2007 10:58
Furnimus
Wiimote-cam FTW! You know Nintendo will roll this out soon! Wiib-cam!

Woo-hoo!
LostCrichton's Avatar - Comment posted on 08/22/2007 11:05
LostCrichton
I'm guessing that the new EyeToy will be just as much a niche accessory as the original one was. There were some neat games, that I give them but in the end was it implemented as anything really inventive other than a semi-webcam/interactive motion detector? I think the EyeToy has a lot of potential but I think the real question is: will Sony get behind it during this iteration?
gamesronlygames's Avatar - Comment posted on 08/22/2007 11:13
gamesronlygames
@thestripe

Let me say it another way-
The wii sucks. Have fun with Super Metroid. A great $250 game you can wiggle you wii wii at.
nicolastheadept's Avatar - Comment posted on 08/22/2007 11:17
nicolastheadept
@ Kazuhito Miyaki
ROFLMAO
mandlebaum123's Avatar - Comment posted on 08/22/2007 11:31
mandlebaum123
gamesronlygames: If it sucks, sell it, make a profit, then shut the fuck up about it. Us who enjoy it will continue to do so regardless of what you think. And super metroid is kicking ass, was only 8 bucks, and is getting me even more pumped for prime 3. Thanks.
zardoz's Avatar - Comment posted on 08/22/2007 11:43
zardoz
Ummm...this is bollocks, at college we knocked up something like the eye toy, with an old apple mac, a light sensitive screen, and a projector. The eye toy basically reads your sillouette, which is what we were doing with our college project.

Sony as always are good at talking the talk, but as always, they confuse themselves as to why they are doing something in the first place, it's like human interface is a tacked on thought after they've just created something pretty cool. We can all do that, we can all make something half decent, what Sony always fails to understand is that the hard bit is actually designing something for simple human interface which will actually effortlessly work in the real world for all kinds of people.

On various projects I've worked with Sony and at a stretch I've worked for one of Nintendo's interactive divisions (their Panasonic one), my conclusion - Sony depress me.
JonDarkwood's Avatar - Comment posted on 08/22/2007 11:45
JonDarkwood
Looks like the theme for this generation of consoles is "all talk no action."
Bob Muir's Avatar - Comment posted on 08/22/2007 12:17
Bob Muir
Trap card!
Cyberxion's Avatar - Comment posted on 08/22/2007 12:58
Cyberxion
[i]"Let me say it another way-
The wii sucks. Have fun with Super Metroid. A great $250 game you can wiggle you wii wii at."[/i]

Too much fail. Try again later, but without the horrid amounts of suck.
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