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EyeToy developers diss the Wiimote, Live Vision camera photo

Nintendo was not the first company to make gamers look like total arseholes via the gift of technology. Before the Wii we had the EyeToy on the PlayStation 2, and its creators are casting a critical eye on their rivals.

"I think that [with You're In the Movies] they're probably going to have some technical difficulties to wrestle with," expounded designer Sany Spangler. "They're using some technical elements that are not reliable, at least not according to our experience. They're using background subtraction to put you in the movie, and it's not very robust, that's why we haven't done it in any of our games. If the white shifts in the room or something, it can stop working. Good luck to them."

Spangler also criticized Microsoft's poor handling of the Live Vision camera up until now, stating that it's "surprising" how little use the peripheral has with gaming. Moving onto Nintendo, the designer confidently stated that the Wii is simply not as intuitive as the EyeToy:

"[EyeToy is] more intuitive, it's very clear, as opposed to trying to figure out how to ... use the Wii remote in ways that maybe naturally don't make sense - you wave it a lot to do activities where you wouldn't be waving in real life. Whereas what we always try and do with our games is make a direct correlation between the motion that you're doing and the action on screen, the effect you're having on the game."

While I lack the expertise to talk about You're In the Movies' tech, I can at least state that I agree with the criticisms of the Wiimote. It's rare that games released for the Wii really feel very interactive, and it's difficult to find new ways to make the technology work outside of random waggling. Maybe the MotionPlus accessory will change all that, but it remains to be seen.








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14 comments | showing # 1 to 14
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DeusPayne's Avatar - Comment posted on 11/25/2008 10:03
DeusPayne
Pot, this is Kettle. Kettle, Pot. Have you met?
Orionsaint's Avatar - Comment posted on 11/25/2008 10:15
Orionsaint
One thing is for sure. The Wiimote is way more successful than the Eyetoy. So Nintendo must be doing something right. Right Sony? Why hasn't your Eyetoy ever been successful Sony? You talk technical merits all you want, but in the end. The public isn't buying it. So take your little Eyetoy and shove it up your ass!
mikeyed's Avatar - Comment posted on 11/25/2008 10:20
mikeyed
@Orionsaint

While that's a valid point. I think it's important to understand that the Wiimote was placed as a centerpiece to its console rather than a peripheral like the eye toy was, so Nintendo pretty much couldn't have sold less Wiimotes than the eye toy. However the eye toy did do fairly well considering that it's still dumb.
Aaron Mxy Yost's Avatar - Comment posted on 11/25/2008 10:22
Aaron Mxy Yost
This just in: Game company employee says their tech is better than every other company's tech.
SephirothX's Avatar - Comment posted on 11/25/2008 10:39
SephirothX
This is a very valid arguement. As the Wii grows older and we look at its innovation (or lack there of) with the WiiMote I'm noticing the awkward limitations of the device. Out of all of the Wii games available, WiiSports feels the most interactive in regards to using the WiiMote whereas everything else just feels cheaply added on.

Also @ Orionsaint : WiiMote = Required , EyeToy = Peripheral.
Know the difference, it could save your life.
elsteveo's Avatar - Comment posted on 11/25/2008 11:23
elsteveo
Now if they started putting an eyetoy with every console and making you shake your ass at it then you could compare the 2 items
LsTr Of SmG's Avatar - Comment posted on 11/25/2008 11:44
LsTr Of SmG
Errr, wrong Sony. I think you'll find that you ripped the idea for the eyetoy from the Dreamcast... Douchebags, don't whine about other people stealing ideas that you stole in the first place you freaking douches.

http://en.wikipedia.org/wiki/Dreameye
Druid 01's Avatar - Comment posted on 11/25/2008 11:47
Druid 01
the eye toy was never particularly successful. it simply didn't sell
Naim Master's Avatar - Comment posted on 11/25/2008 11:47
Naim Master
Errr , but isn't the eye toy terrible as well? I'll just play my games with buttons sir ....
Orionsaint's Avatar - Comment posted on 11/25/2008 12:10
Orionsaint
@SephirothX

Tell Sony. They apparently don't know the difference either, because they're comparing the Eyetoy to the Wiimote.
Which justifies my comment.
gamesronlygames's Avatar - Comment posted on 11/25/2008 12:23
gamesronlygames
I have a wii and the only thing, to this day, with decent controls is wii bowling and golf. RE4 was ok and so was boom blox but other than that its a novelty we break out for visitors. Granted my wife likes wiifit but a reguar controller seems to work best, as do the other consoles ahem..
Orionsaint's Avatar - Comment posted on 11/25/2008 12:43
Orionsaint
Yes it is novelty, especially to parents and old people and it will wear off.
BattyAdroit's Avatar - Comment posted on 11/26/2008 00:59
BattyAdroit
Eyetoy actually works really well. I bought one for the express purpose of entertaining a five year old, but found that it was cool for breaking out at our dumb drinking parties, too.

If you include a directional light to illuminate the players (like you'd be lighting a studio) it works like a charm.
Farscape's Avatar - Comment posted on 11/26/2008 04:51
Farscape
So what are the best Eye toy games out there?

Just asking, I might pick one up.
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