The Denver Post has a report quoting researcher / psychiatrist Jerald Block saying that cutting off Eric Harris and Dylan Klebold from their in-game violence is what led them to their RL violence. That actually makes perfect sense, as I have this half-step-adopted-alien brother who I'm not really even related to, and one time in the 8th grade they took away his pogs for playing during school hours. Needless to say, he went berserk and sounded like someone had unleashed an 85-pound beast of pure rage and fury into our little Catholic school playground. He's dead now.
The Denver Post is reporting that the young men relied on the virtual world of computer games to express their rage and to spend time, and cutting them off in 1998 sent them into crisis, said Jerald Block, a researcher and psychiatrist in Portland.
"Very soon thereafter -- a couple of days -- they started to plan the actual attack," Block said.
Block published his research in the current issue of the American Journal of Forensic Psychiatry, a peer-reviewed journal.
The paper is likely to generate debate, said Cheryl Olson, co-director of the Center for Mental Health and Media at the Massachusetts General Hospital.
"Two-thirds of middle-school boys play M-rated games regularly," Olson said. M-rated games contain intense violence or sexual content.
"They're not turning kids into killing machines," Olson said. "The evidence just isn't there."
Block sifted through thousands of pages of documents released by Columbine investigators and said he believes that Harris and Klebold's parents banned them from their computers after the two were caught breaking into an electrician's van in 1998.
Harris and Klebold previously had been temporarily kept off computers at school or at home, and after each incident, Block said, the boys' writings or behavior became more violent.
Block said he worries about people immersing themselves so deeply into video games and online worlds and also about cutting them off cold turkey.
"How do you pull them out, without triggering homicidal or suicidal behavior?" he asked.
Olson cautioned against overgeneralizing from the Columbine records.
After the Colorado massacre, the Secret Service searched for common threads in more than three dozen school shootings, she said.
"The commonalities they found were male gender and either being treated for depression or showing signs of depression," Olson said.
Thanks to Leigh Alexander for always being there when I couldn't. Wherever you are now, I hope you're in a better place.
Well, at first I think they blamed the massacre on actually playing games like Doom. I guess they can't make up their minds.
I think the media also blamed Rammstein and Marilyn Manson (whom no evidence ever suggested the boys listened to...who would want to anyways?).
i'm still waiting for someone to convince the world that a killing rampage was started by good ol' JT and that he should be banned. him being crazy just doesn't cut it.
If video games did truly help, well, then that nice and all, but the fact of the matter is all it did was delay what they would eventually do being that screwed up. Eventually they would have gotten bored with their games, and being the loony toons that they were, they would have killed some people anyway.
I also don't believe Doom could ever be blame for the killings. First off it can train you to shoot, you can't even aim in the damn game. Secondly, it doesn't desensitise you to real life violence. It wasn't that realistic, and killing demons is a far cry from killing humans. Also, you're the hero in that game, and you're basically taking on Satan's army in an attempt to save humanity from hell on Earth.
Something was just wrong with them, I don't believe video games convinced them to do the things that they did and I also have a hard time they stopped them from doing what they would eventually do later either.
The kids obviously had mental problems. Violence intrigued them, when you take away their violence, they go crazy. It's not the video games fault...
My Little Pony.
They were playing a Doom mod that they made. The map was of their own school, and the enemies were changed to humans who could not shoot back.
They were CRAZY. It had nothing to do with games or most likely anything else. It was their mentality that was screwed up.