[Editor's note: BulletMagnet, in over 5,000 words, tells us all about Triple Triad X for his Monthly Musing piece. -- CTZ]
No matter how often I recall it, my mind is blown every time. Ten years.
Anyways, yes – the year was, indeed, 1999. Back then, as now, video gaming was how I spent much of my spare time. My tastes in this area, as strictly defined as they appear these days, were at that moment in something of a state of transition – while I had always been drawn to “slightly off-the-radar” experiences, the definition of which titles belonged in that storied category was quickly changing. During the 16-bit era, when I first found myself immersed in the world of interactive entertainment, role-playing games and their ilk were the constant outliers, rarely localized because they were considered too lengthy and slow-paced for the majority of Western audiences. That being the case, I, of course, had spent more than my share of time in front of Square’s product in particular, back when they were the Atlus of the day – Final Fantasy IV and VI (nay, II and III), Chrono Trigger, Secret of Mana, even the Capcom-developed Breath of Fire…alongside a handful of products by Enix and a few other such companies, these were my proudest possessions (before they were worth stupid amounts on eBay, mind you), and very much defined who I was as a gamer.
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