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Expanded Universes: Halo, and why I give a damn photo
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[Editor's note: SephirothX talks about Halo's expanded universe for his Monthly Musing piece. --CTZ]

The debate on where Halo rates in the pantheon of ‘all time greats’, both in terms of all of videogames and in first person shooters. is constantly ongoing. Here at Destructoid there seems to be no exception, although from my experiences, it seems to slide more towards the discredit of the Halo series. Most flack towards the Halo trilogy, from my experiences, comes from its lack of a deep storyline primarily in the second and third installments of the game. When looking specifically at the three games in the Halo trilogy, I would see a strong foundation for these claims and I, to a point, would actually agree with the lack of story in the games.

I continue playing Halo 3 simply because I enjoy the pick up and play nature of its multiplayer. But when I first picked up my copies of both Halo 2 and Halo 3, I jumped head first into the single player because I cared about the Halo Universe. What made me give a damn about the characters and the war between humanity and the covenant?

I cared because of the expanded universe in the Halo novels. More after the break.

My first play through of the campaign of the original Halo: Combat Evolved was a fun experience, though I didn’t get into the story. For the most part I simply thought the game pulled a huge chunk of ideas from the James Cameron film Aliens (Sgt. Johnson, the nearly identical Space Marine armor, the whole sequence with the Marines prepping for combat, etc) and small bits of Starship Troopers thrown in too (but I think Bungie would prefur to say they copied Aliens, because Starship Troopers sucks). The single only real highlight from the first Halo’s story was the introduction of The Flood; which in my opinion was the best moment in the entire series and was one of the most perfectly executed sequences in gaming. But after everything was said and done Halo 1 had a stable and overall good story, but it wasn’t anything great or something to write home about.


In between the release of Halo: Combat Evolved and the rushed shit fest that was Halo 2, Bungie and Microsoft released the first three of the Halo novels, respectfully penned by Eric Nylund and William C. Dietz. Now I for the record am not a huge fan of book reading, I blame this on high school for making me read shit books I didn’t care about. The only book I seriously got into during high school was Ender’s Game and that was partially due to my traditional interest in the science-fiction genre.

When I first saw Halo: The Fall of Reach on bookshelves, I approached it with a hesitant kind of joy. The joy obviously stemmed from my enjoyment of science fiction and since I felt the game pulled heavily from Aliens, a movie I hold high on my list of favorites, I figured this would be up my alley. My hesitancy stemmed from this book potentially being a waste of time that was simply meant as marketing for the game. But alas, I snagged a copy of Fall of Reach and took it with me on a family trip that weekend figuring I’d use it as a good way to at least kill time during the road trip. In a strange twist of fate, the book ended up becoming my entire weekend. I simply couldn’t put the book down for some reason and found myself getting deep into everything that the book threw at me. I actually cared about the characters and the things they went through. I was intrigued by the origin of John and the other Spartans and the neo-Wolverine augmentations they went through to become the super soldiers. It was interesting to find out about the origin and kind of AI that Cortana was, how her synaptic networks were from the creator of the Spartan project and how she would become so advanced that she would eventually think herself to death. Fall of Reach showed how divided humanity itself was before the Covenant arrived, that the MJOLNIR armor could crush the arm of a normal human, how there was opposition to the original Spartan project from other military officials, and gave us the first witty remarks back and forth from Master Chief and Cortana.

Ultimately the fate of everyone in Fall of Reach is known if you played the game, which acts as kind of a downer yet adds a bit of tragedy knowing that a lot of Master Chief’s friends will face doom. However, as other books came out based in Halo’s universe, great moments kept popping up left and right that continued to make me care about the characters that appear and do not appear within the novels. Halo: The Flood hit shelves about a year and a half later, and it is probably the weakest book of the original three to be released. This is probably just due to the fact that this book covers the same time frame as the first game, so a lot of the storyline is going to be a ‘been there done that’ to people who had played the game. Despite this the book had definite strong points primarily when it focused onto some of the supporting cast. The stories revolving around the Alpha Base team, Private Jenkins’ struggle to end his own life after being infected by The Flood, and Captain Keyes’ struggle to at least keep the mental side of his humanity in tact while being assimilated by the Flood all add levels of depth that were absent from the game.


Upon finishing the first two books I went back and played through the first campaign again, and everything felt like a completely fresh and different experience. This time through I actually found myself caring about the characters and a larger portion of the events within the game. Everything simply seemed to make sense a little bit more for me and at the same time it had me craving for more in that kind of Star Wars-esk kind of way.

While Fall of Reach established the foundation and back story to a lot of the Halo Universe, it’s Halo: First Strike that added the most to the immediate Halo Universe since the videogame sequels were still in development, as well as Eric Nylund returning to the universe. The book picked up were the game and the book The Flood left off as Master Chief finds other survivors from the destruction of Halo. Over the course of First Strike we find out just how Sgt. Johnson survived being infected by the Flood, and how Master Chief has to choose between following protocol and following ‘what’s right’ in regards to Johnson’s fate. Master Chief is hinted as having an innate fear of the Flood as memories of them from Halo seem to haunt him. Some Spartans once thought dead turned out to be alive either floating amongst the debris in cryo-tubes around Halo or deep underground on the planet Reach as well.

First Strike set the stage for the initial Covenant invasion of Earth, which as we know is the foundation for Halo 2’s opening, as well hinted towards the origin of The Arbiter. It was in this installment of the Halo Expanded Universe that we got introduced to the Brutes, who first appeared in Halo 2, and Engineers, who made their first appearance in Halo Wars. The destructive power of the Brutes was quickly established as a pack of them almost take out Master Chief and a small Spartan team on a mission to destroy a Covenant shipyard.


I have a love/hate relationship with the Halo Expanded Universe. I love it because the novelized contributions to the universe just seem to make sense in terms of feeling like continuations of the videogames. Everything within its universe retroactively made me appreciate the original Halo game and every little event that happened during it. They’re obviously not anything that’s going to be required in high school curriculums but they are great reads and definitely pull you into the universe that is Halo, the best comparison I can make for the feel and pull of the Halo expanded universe is by comparing it to the Star Wars or Star Trek expanded universes.

I “hate” the Halo universe because the one major downside is how the actual Halo games seemingly neglect the rest of the universe. After finishing First Strike, I was, needless to say, pumped for Halo 2. I hoped we’d get some badass battles with a few other Spartans alongside since First Strike established that other Spartans were still alive, see Master Chief show signs of fear seeing the Flood return, and even possibly witness Cortana show signs of her self-demise. However, the sequels make no connections to the rest of the Halo Universe what so ever. The only passing references to the books that we get come in subtle ways; Sgt. Johnson simply replies “it’s classified” when asked how he survived Halo, a few of Cortana’s broken transmissions in Halo 3 as well as Cortana’s opening monologue pull from Fall of Reach a little bit, Engineers don’t appear until the prequel game Halo Wars, and beyond that seemingly everything else is omitted from the game’s story.

Why do I get sucked into the Halo expanded universe? I’m kind of a sci-fi nerd with a creative spirit and, oddly enough, the original game having a good but not great story created the urge to find out more, creating a perfect storm in my mind. And after discovering that the first few novels in this universe were actually good I simply couldn’t escape the pull of it anymore. Halo's expanded universe itself made me give a damn about the characters in the games and the overall story that is Halo, something that rarely happens for me when it comes to things such as media based on videogames.








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30 comments | showing # 1 to 30
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Half left's Avatar - Comment posted on 03/09/2009 17:07
Half left
I agree with this on so many levels.

*pats LE mjolnir helmet and rubs Halo Graphic Novel*
Trev's Avatar - Comment posted on 03/09/2009 17:14
Trev
...More like Gaylo.

Ok, actually wonder how much of the story from the novels was created by Bungie and scrapped for use in the game, maybe by Microsoft mandate. Bungie managed to do some pretty crazy writing for the Marathon series and it just kind of vanished when Halo came along. The excuse for big aliens and little aliens working together was "I dunno" and then "space cult", and I had trouble buying that. There are even parallels between AI's like Durandal becoming rampant and how Cortana acts in Halo 3, and more focus on that would have made the momentum-eating pop-ins more meaningful.

I don't think they would have alienated anyone by including it; the fratboys would have just skipped the cutscenes and I wouldn't have been wondering why the alien races are also their ranks.
F Whipple's Avatar - Comment posted on 03/09/2009 17:21
F Whipple
I hate you for saying Starship Troopers sucks.

With that said, good read
SephirothX's Avatar - Comment posted on 03/09/2009 17:23
SephirothX
@Trev
I too have kind of wondered the same thing in regards to how much story and such was forced to be cut out. With Halo 2 specifically, I think alot of story (and testing, and lots of other things that would have made #2 any good) were cut due to Microsoft wanting the sequel out before the holidays. But I do believe The Covenant were referenced as a space cult in the instruction manual for the original game, I'll check once I get home.

I actually did do a little research on the novels and their stories before I posted this. When Eric Nylund started Fall of Reach he was simply given a very basic foundation from Bungie in what they called the 'Halo Bible'. They didnt give him a story to write out, they just gave him the ground rules like 'this is our universe, here's what you can and cant do'.
Trev's Avatar - Comment posted on 03/09/2009 17:29
Trev
If there's a reference big enough to call the Halo bible, it sounds like there was a lot established. I kind of wish there was a "Bungie cut" of the games, if just to know what they really would have done. Moreso, I'd like to see what they do with a new game now that they're a separate entity again.
SephirothX's Avatar - Comment posted on 03/09/2009 17:30
SephirothX
(Also theres a very small factual error in here. Fall of Reach was released about two weeks before the first game, not after it like my blog suggests)
Captain Foolage's Avatar - Comment posted on 03/09/2009 17:51
Captain Foolage
I've read Contact Harvest [Awesome Read]. Read Fall of Reach Up to the 25 year - or so jump, then switched over to the Cole protocol. [I like reading them in chronological order]

I'm up to Chapter 12 ATM [Started telling the story of the Arbiter now] and already loads of stuff has happened. Recommended read.
sickNasty's Avatar - Comment posted on 03/09/2009 18:05
sickNasty
I completely agree. While the games might have gotten a bit convoluted with the storylines, the books really help the whole universe make sense.

I'm about 3 quarters into Contact Harvest, and I must say it's the best one in the series so far.

Before this book I found it hard to believe how quickly the Covenant could be thrown into civil war, and the Brutes rise to power. This book sheds so much light on the inner workings of the Covenant that these in-game events make a whole lot more sense.

These books make the universe all the more believable and "real."

Also, in the beginning of Halo 3, when you hear Cortana talk about why she chose to pair up with MC, that is totally fan-service to the people who read Fall of Reach. And it was an awesome way to start the game.
Puppy Licks's Avatar - Comment posted on 03/09/2009 19:32
Puppy Licks
I agree 100 percent*
I find it so frustrating that the Halo games fail to present the true depth of the story to the players. I didn't read the novels but I researched the shit out of the backstory before Halo 3 came out. I read about the possible links between Durandal and Cortana (don't trust AIs named after swords), the possible true motivations of the last Prophet and the Forerunners and I was SO annoyed when the game just phoned it all in.

*Starship Troopers rocks, you shut your mouth about that shit :)
RiotMonster's Avatar - Comment posted on 03/09/2009 23:32
RiotMonster
Nice write-up.. =]
hood_954's Avatar - Comment posted on 03/10/2009 01:02
hood_954
Great write up.. I agree with what you said about the games not doing the expanded universe justice. However, there's a reason that it is called expanded. If the games were so deeply intertwined with the novels, then people would have to read them just to understand what the hell was going on. Many people would be confused as to why all of a sudden a bunch of other SPARTANS showed up, when a lot of people still think Master chief is the only one left. For example, how would you feel seeing Darth Maul turn up on tatooine attempting to get revenge on Kenobi and assassinate Luke? (If your familiar with the Star Wars expanded universe, you know this is true).

Sure it would be nice if they just included it all in the first place, but seriously, that's just too much.
SephirothX's Avatar - Comment posted on 03/10/2009 09:41
SephirothX
@ Hood_954
The comic where the upper half of Darth Maul fights Obi Wan on Tatooine isnt considered canon however ;-) (At least it isnt officially, its been hinted at best)
PhazonYoshi's Avatar - Comment posted on 03/24/2009 13:52
PhazonYoshi
The halo novels were always massively more entertaining than the games, for me (being a PC gamer, I actually have to say this - it's in the note you get when you join the elitist club), but Halo 1 was a pretty fun game. Halo 2 was better technologically, but ran like shit for what it did, and had level design that would shame a... bad level designer? I dunno, I'm crap at that!

Anyway, the actual games barely hint at the universe, it's a cool guy.
Chronic Logic's Avatar - Comment posted on 03/24/2009 13:58
Chronic Logic
It'd be nice if they included the Expanded Universe novels into the game. Although the Halo Wars rts doesn't count. Halo 1 was one of the best fps games in history. The only thing that prevented me from blowing my load everywhere was the fact that there were no multiplayer bots and the later levels had the same scenery. All this talk here, seems to boil down to two things. Story vs gameplay.
vexed alex's Avatar - Comment posted on 03/24/2009 14:07
vexed alex
I agree and loved this article. There's finally a post on this site that doesn't just bash on Halo.
Mr Gilder's Avatar - Comment posted on 03/24/2009 14:13
Mr Gilder
I'm really glad to see someone write an article for March's Monthly Musing about Halo. I considered writing one myself about the scary-as-hell experience my best friend and I had with the "I Love Bees" alternate reality viral game/campaign that was associated with Halo 2.
I really dislike the Halo games myself, but am constantly torn between raging about how overrated I consider the gameplay and vehemently defending the story and universe. The hours on end that my friends and I have spent dissecting symbolism and referrences to classic mythology in the stories is mindblowing. Fantastic stuff.
Fo0dNippl3's Avatar - Comment posted on 03/24/2009 14:14
Fo0dNippl3
I used to love the Halo universe. I read the first three books, up to First Strike, and was excited for Halo 2, too. I quit caring after I found out they completely disregarded the books.

What a disappointment.
Dan CiTi's Avatar - Comment posted on 03/24/2009 14:16
Dan CiTi
You know it. Halo invented it all.
EternalDeathSlayer's Avatar - Comment posted on 03/24/2009 14:23
EternalDeathSlayer
Good read, makes me want to actually play the campaign in one of these games. I've had Halo 3 since day one and never bothered to beat it; It was there for multiplayer only.

Perhaps one day.....
Slique's Avatar - Comment posted on 03/24/2009 14:32
Slique
Starship Trooopers.... sucks? I love SST! It's so hilariously awesome, and has good ol' Neil Patrick Harris.

Anywho, great read. I never got around to reading the third book, despite owning it and having it in my draw. Might have to dig it out now.
grafkhun's Avatar - Comment posted on 03/24/2009 14:39
grafkhun
Agreed, Fall of Reach was a good book that enhances the Halo universe. Sure it's really only for fans, but it really does show how massive the Halo universe is.

As for the other 2, they were ok, I felt First Strike was a bit too ridicolous at times and Flood was basicalyl just a novelization of Halo 1. Ghosts of Onyx is good too, not really related to the games, but shows the evulotion of the Spartan Projects. I haven't rea any of the others besides these four, but I plan on reading Contact Harvest one day.

Nice read, I can totally relate with it.
T for Tom's Avatar - Comment posted on 03/24/2009 15:13
T for Tom
If the books were anything like the game, players would suck even more.

You've read it yourself, the Covenant dominate the UNSC in air. We hardly ever see air battles durring the Halo trilogy. Hmm
hitnrun's Avatar - Comment posted on 03/24/2009 15:13
hitnrun
I have to admit that the backstory (as opposed to the in-game narrative) for teh Halos is waaaay underrated. When I bought my 360 a year ago (ironically because the PS3 didn't have BWC) I picked up the first Halo just to see what all the fuss was about and was mildly hooked. The game has aged well; the repetitive environments everyone was bitching about 8 years ago aren't even that bad compared to the mind-numbing tedium of the modern brown-gray shooter. The pacing was fantastic. I had heard about the Flood and my expectation let me appreciate how well they were worked in to break up the monotony and forced me to take an interest in the plot.

I picked up the novels, and enjoyed some of them. My main complaint lies in the point others have made; there are no real problems in the novels themselves, but rather in that Bungie insisted on ignoring them for their half-assed level-connector of a story in Halo 2 and that excruciating Cortana... "thing" in Halo 3.
Paddylicious's Avatar - Comment posted on 03/24/2009 15:45
Paddylicious
I only this year got myself an xbox 360, and for the longest time, I'd always been a generation behind on consoles. I picked up the halo book trilogy after playing the PC version of Halo: Combat Evolved and the books kicked so much ass for me. I love The Fall Of Reach, because it sets up all the events of the first game, and you get to see Master chief as an actual character, with feelings and motivation. The second book was for me a repeat of the game, and I took forever to get into the third book, which mostly confused me because I'd been reading it late at night with sleep deprivation warping my mind.

And when I stumbled into I Love Bees, even after it had already ended, I didn't know what I was even getting into. I was halfway through it before realizing OMG TEH HALOZ, as lame as that is.

The Fall of Reach and ILB are my two favorite things about Halo, and are responsible for my long-standing mancrush on Yuri Lowenthal.
Darren Nakamura's Avatar - Comment posted on 03/24/2009 15:47
Darren Nakamura
Wow. I totally agree with you on several points. I also went into Halo 2 expecting other Spartans to be present, but the games still convey the message that the Master Chief is the last living Spartan, although the books run completely counter to that.

I also agree that Nylund's works were better, but that's the fault of The Flood is just that it follows the events that I had already played through a few times.

I really do wish that people would respect the Halo universe more than they do. It's so much richer than people give it credit for, but then, the stories from the games don't really do the universe justice.
gbear86's Avatar - Comment posted on 03/24/2009 16:43
gbear86
It kind of amazes me that video game books can actually not suck. I was pleasantly surprised when I read the Starcraft books years ago, and if the Halo books actually give some dimension to the relatively flat story of the games then I might pick them up. Also, Starship Troopers the movie is awesomely campy and Starship Troopers the book is classic military sci-fi.
GuitarAtomik's Avatar - Comment posted on 03/24/2009 19:28
GuitarAtomik
I agree with this post completely. The Halo lore, though not entirely original, is still pretty engaging and entertaining and it's frustrating that the games don't convey that at all.

Also, I am DIEING to see a movie version of the Fall of Reach. That would be so awesome if done right.
Sexualchocolate's Avatar - Comment posted on 03/25/2009 06:38
Sexualchocolate
Gaylo indeed - It's always been shite. I mean come on, if you need to release books to keep people interested, the games can't be that great, and from what i've played they're crap. But perhaps i'm just not so into the whole alien worlds, blasting plasma guns thing...

Take Metal Gear though, the Games ALONE create an interest and a care for the characters. I was desperate to know how it ends before playing MGS4, and MGS2 had me playing for 48 hours solid, just because I NEEDED to know what happens next! 3 was not quite as addictive, but was a brilliant way to show Snake's origins.

I've been playing MGS for so long now and across so many consoles and gaming generations that i feel Snake had a part in making me the person i've grown into. Not saying I'm anything like Snake, but the whole story, being so based in the real world has had an effect on my opinions and how i see the world.
SephirothX's Avatar - Comment posted on 03/25/2009 09:36
SephirothX
@Sexual Chocolate..
The difference here is that Trev was being a tad sarcastic
GigaMach's Avatar - Comment posted on 04/06/2009 19:55
GigaMach
Speaking of books, read Starship Troopers.

Good write up. I've got a friend who loves the HALO books, and I didn't really believe him. I'll take a second look now.
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