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Exclusive: The sights & sounds of Retro Super Meat Boy photo

[Surprise, a Destructoid exclusive! You saw it here first!]

How do you feel about this whole "retro-revival" thing? If you're going to play a retro game, do you want it to go whole hog at recreating the experience of playing a 10-year-old-game (warts and all), or do you like it when they try to advance the genres that they were born from?

Either way, Super Meat Boy (due on WiiWare and PC for Q1 2010) will have you covered. Hit one of the game's warp zones and you may enter something themed after another indie title (Braid, Alien Hominid and Bit.Trip confirmed), or you could enter a level that looks like it's made for the NES, or even original Game Boy graphics.

A lot of games these days try to ape the NES era's signature look, but the only other titles that I recall that tried to borrow (at least in part) from the Game Boy's aesthetic are Bob's Game and Retro Game Challenge 2, neither of which have been formally released in the United States. It takes true retro-balls to go the 4-Bit, black and white route. For that Team Meat, I salute you. I also salute you for giving Destructoid the exclusive on these awesome new screen shots.

Team Meat was also kind enough to give us a sample of the game's "chip tune" remixed soundtrack, and it sounds beautiful. Hit the jump for a listen, and a bullet-point packed breakdown of exactly how the Super Meat Boy's warp zones are going to work. For more Super Meat Boy and stick figure butt secks news, be sure to add Super Meat Boy's and his nemesis Dr Keith Fetus's Twitters to your lists of daily reading.

-Each of the 5 chapters of Super Meat Boy has 4 hidden warp zones.
-These warp zones are either hidden within the level, or close after a set time limit.
-3 of the 4 warp zones will warp you into "retro world" (the 4th will warp you into an indie game).
-Retro world means retro rules, you get 3 lives to complete each retro challenge.
-Each retro world consists of 3 full levels that need to be completed to unlock the retro set in the level menu.
-When a retro world is completed, it unlocks the style of meat boy you played as for use in multi-player (Braid, Alien Hominid, etc).
-Each song in Super Meat Boy will also feature a "chip tunes" version (see above).
LAUNCH GALLERY (5 IMAGES)
Photo Photo Photo Photo Photo









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Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer. Likes Mega Man 2, Resident Evil, Katamari Damacy, Bit.Trip, Metal Slug 3 Meet the rest of the team



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23 comments | showing # 1 to 23
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Dr Milkdad's Avatar - Comment posted on 09/28/2009 15:08
Dr Milkdad
Incredible.
ZombiePlatypus's Avatar - Comment posted on 09/28/2009 15:14
ZombiePlatypus
This game just keeps looking better and better. I love the old blocky look of games, and love when newer games pay tribute to the old ones like this.

Also, am I right in understanding that there's going to be forty-five full retro levels? 3x3x5, right? Wow, I wonder how many non-retro levels there are...
CommanderVideo's Avatar - Comment posted on 09/28/2009 15:15
CommanderVideo
That Game Boy screen is freaking me out nonstop. Nicely played Team Meat. Nicely played.
mehman's Avatar - Comment posted on 09/28/2009 15:28
mehman
So if the retro levels have retro rules, do the indie levels have their own set of indie rules? Or do the rules vary based on whatever game the indie level is based on?
Slick Icarus II's Avatar - Comment posted on 09/28/2009 15:28
Slick Icarus II
Must buy for me. Also, Cave Story Wiiware.
falinter's Avatar - Comment posted on 09/28/2009 15:31
falinter
Meat Boy makes my meat grow.
Slick Icarus II's Avatar - Comment posted on 09/28/2009 15:33
Slick Icarus II
Speaking of, when do release date get?
Diverse's Avatar - Comment posted on 09/28/2009 15:34
Diverse
Tower of Heaven pulled off the Game Boy aesthetic perfectly, and it features gameplay that's all it's own. Retro-revival is a great thing, but to take a concept that is retro in appearance and giving it it's own unique gameplay, now that is something I would like to see more of. So thank you Team Meat, you guys are awesome. I can't wait to see the different levels in Super Meat Boy.
Hcapt's Avatar - Comment posted on 09/28/2009 16:08
Hcapt
I don't get the whole "retro revival."

Just because I want to play a 2-D sprite platformer doesn't mean I want a game that looks like it could be run on an NES. Why the heck would anyone want to mimic the 8-bit look, when you could make a much prettier 16-bit game that could appeal to people that never owned an NES?

2D sprite gameplay was perfected with the SNES, and that graphical perfection should be in any revival of the 2D genres.


Now if they used the Donkey Kong Country style of graphics (the zenith of 2D sprite graphics), I would be a bit awed.
Raggy Mop's Avatar - Comment posted on 09/28/2009 16:17
Raggy Mop
Ewww, but DKC had terrible graphics!

But this game looks so amazing! Game Boy style totally just blew my mind. I'm just sad because I was pretty terrible at the original and I don't think I'm ever gonna complete this...
ZombiePlatypus's Avatar - Comment posted on 09/28/2009 16:27
ZombiePlatypus
@Hcapt-
Some people just like that blocky style and think it looks good, if done well obviously. Maybe it's just the years playing the NES that has endeared the 8-Bit look to me, but I enjoy the visuals. That's not to say that I don't enjoy 16-Bit on through to modern graphics, just that there's beauty to be found in 8-Bit as well.
Gelatin Abomination's Avatar - Comment posted on 09/28/2009 16:55
Gelatin Abomination
I'm just crossing my fingers that Edmund McMillen lets people play a level based off of his previous indie game, "C*nt". THAT would make for some interesting gameplay.
dannyBstyle's Avatar - Comment posted on 09/28/2009 16:56
dannyBstyle
chiptunez 4-evr y'all
Hcapt's Avatar - Comment posted on 09/28/2009 17:40
Hcapt
@ Raggy Mop:

How can you possibly think Donkey Kong Country had bad graphics?

That's like saying Gears of War 2 had bad graphics.
Jonathan Holmes's Avatar - Comment posted on 09/28/2009 17:48
Jonathan Holmes
@ Hcapt- Gears of War 2 and Donkey Kong Country have bad graphics. Seriously, I hate looking at both of those games, and always have.

It's all a matter of opinion, dawg.
TheStripe's Avatar - Comment posted on 09/28/2009 18:19
TheStripe
Meat boy. FTW. Plug in a game pad and play the 70-odd user levels at newgrounds.
CommanderVideo's Avatar - Comment posted on 09/28/2009 19:06
CommanderVideo
@J-Holmes... TESTIFY!
Hcapt's Avatar - Comment posted on 09/28/2009 19:31
Hcapt
@ Jonathan Holmes - No, it is not a mere matter of opinion. Atari and N64 games always have graphics ranging from terrible to mediocre (except for some sprite based ones on the N64), while games like Donkey Kong Country are far above anything ever seen before it was created.

Unless you're talking about the gameboy and gameboy advanced version of Donkey Kong Country. Those games had terrible graphics.
Johnny Justice's Avatar - Comment posted on 09/28/2009 19:59
Johnny Justice
As much as I dislike "rotating pixels" (see buzz saws & warp hole), I can easily overlook that considering the amount of content packed into the game. This post has me sold.
Jonathan Holmes's Avatar - Comment posted on 09/28/2009 20:19
Jonathan Holmes
Hcapt- That's funny, ironic even, because the things you stated to be facts are, in fact...









wait for it...












waaaaaaait.....







































opinions.
burglarize's Avatar - Comment posted on 09/28/2009 21:04
burglarize
Jonathan Holmes wins.
Hcapt's Avatar - Comment posted on 09/28/2009 22:08
Hcapt
@ Jonathon Holmes:

You remind me of an article I read...

"'Commentator One: That is the most ridiculous thing I have ever heard! Unicorns aren’t on Mars!

Commentator Two: Have you ever been on Mars? No? I didn’t think so. Maybe you should know what you are talking about before you start posting.

Commentator One: Are you insane? There are no unicorns on Mars!

Commentator Two: Stop trying to protect the Horse Industry. They just don’t want you to know that unicorns are on Mars. And when was the last time the Horse Industry told you the truth?

Commentator One: You are insane! Horse Industry?

Commentator Two: That’s right! I had hopes you’d eventually grow up.'

As absurd as is the above, it matches what we are hearing now."

http://seanmalstrom.wordpress.com/2009/08/22/hatred-for-the-little-white-console/
Archwright's Avatar - Comment posted on 09/29/2009 14:33
Archwright
@Hcapt This comment is the anti troll:
I just picked a bugger that looked like a miniature Schnauzer.
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