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Ex-Sony Liverpool devs form new studio
It was a sad day for many when Sony closed its Sony Liverpool studio in 2012; more than 100 jobs went at one of the UK's oldest developers, chiefly known as the studio behind the Wipeout franchise. Thankfully, some of the former staff have founded a new company called Sawfly Studios and they're looking to release their first game within the next few months. Managing director Mike Humphrey is one of four ex-Sony Liverpool employees who are now working on an untitled project for publisher Ripstone which will be released on smartphones and tablets in the next few months. They're also in talks with other publishers and are looking to create their own intellectual properties. Despite only numbering four people, the studio hopes to recruit more people after its first game launches -- but don't expect another Wipeout-esque title. Writing on the studio website, art director Jon Eggleton says titles like Limbo and Journey have provided inspiration. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
10:30 PM on 05.22.2013 Raise your badger children in Might and Delight's ShelterLife as a mother badger doesn't strike me as something that would be particularly easy, but conflict sure does make for an interesting story. Pid developer Might and Magic is going where no one to my knowledge has gone befor...
6:30 PM on 05.22.2013 Devs express disappointment with Xbox One over TwitterMicrosoft's Matt Booty affirmed earlier today that digital publishing policies on Xbox One would be no different than they were on Xbox 360. Any hope that Microsoft would right the ship that has inconvenienced a good number o...
12:30 PM on 05.22.2013 Xboned! Indies can't self-publish on Xbox One[Castle Vidcons by Tyler Rhodes] Both Sony and Nintendo are bending over backwards to make their platforms as attractive to indie developers as possible, from waived licensing fees to free patching. Microsoft has been slippin...
11:00 PM on 05.21.2013 Put on your ninja shoes, N v2.0 is playable nowBy now, we've seen the big reveals of the PlayStation 4 and the Xbox One, and I can safely declare a winner: PC. Why? Because just a few days ago, Metanet Software released a huge update to its diabolical ninja platformer N,...
8:00 PM on 05.21.2013 Terry Cavanagh teases new puzzle game Halting ProblemTerry Cavanagh is known for making some of the most brutally difficult, yet immensely satisfying games. VVVVVV showcased some downright masochistic platforming, and Super Hexagon provided twitch gaming that evoked an almost r...
5:00 PM on 05.21.2013 Review: Sanctum 2I think the first Sanctum game surprised a lot of people. It took the intellectual strategy aspect of tower defense games and combined it with the more action-oriented first-person shooter genre to create a unique, wonderful ...
5:00 PM on 05.20.2013 Review: ReusThe prosperous settlement of Castletown had everything its residents could possibly desire. Lumbering giants had turned a once barren wasteland into a fertile coastal forest, and like titanic servants they had places mines, p...
11:00 AM on 05.19.2013 CounterSpy takes inspiration from classic side-scrollersThe first thing you'll notice about CounterSpy is its unique art style. Really, you can say that about a lot of the indie titles Sony has been picking up lately, but there's something extra special about this one. That probab...
10:30 AM on 05.19.2013 Ghost of a Tale meets funding goal, play your mouse lute!Ghost of a Tale, the promising game starring a mouse with a LUTE AND A HAT, made its crowdfunding goal of 45.000€ last night. There shall be much rejoicing. The game caught attention through its incredible des...
9:00 AM on 05.19.2013 Demon Chic is full of surprisesDestructoid produces a weekly podcast called Podtoid. Our reviews editor Jim Sterling often uses it as a platform for spontaneous free association, improvising nightmarish, hilarious, largely unpredictabl...
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[Castle Vidcons by Tyler Rhodes] Both Sony and Nintendo are bending over backwards to make their platforms as attractive to indie developers as possible, from waived licensing fees to free patching. Microsoft has been slippin...more
By now, we've seen the big reveals of the PlayStation 4 and the Xbox One, and I can safely declare a winner: PC. Why? Because just a few days ago, Metanet Software released a huge update to its diabolical ninja platformer N,...more
Terry Cavanagh is known for making some of the most brutally difficult, yet immensely satisfying games. VVVVVV showcased some downright masochistic platforming, and Super Hexagon provided twitch gaming that evoked an almost r...more View all Indie |


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