Quantcast
Ex-Retro Studios devs were making a Mega Man X FPS - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android



Ex-Retro Studios devs were making a Mega Man X FPS photo
Ex-Retro Studios devs were making a Mega Man X FPS

10:45 AM on 04.09.2013

Maverick Hunter by Armature Studio never passed the greenlight stage


We are all familiar with the high-profile Mega Man game cancellations from the past few years -- Mega Man Universe, Mega Man Legends 3, and Mega Man Online. But what about the projects that never even left the conceptual stage? What about Maverick Hunter, the Mega Man X first-person shooter by Armature Studio?

Polygon's Michael McWhertor and Wes Fenlon did some sleuthing and discovered that, in early 2010, Keiji Inafune gave the team of former Retro Studios staff the go-ahead to re-imagine the Blue Bomber's cooler, sleeker cousin in much the same way Retro re-imagined Metroid. Their idea was to give X a Bomberman: Act Zero makeover, assign him a human police officer partner, and replace his Buster with a machine gun that fires missiles when charged up. In other words, Mega Man X in the very loosest sense.

Armature envisioned a trilogy culminating in a final chapter starring Zero, who would be forced to destroy a power-crazed X. That vision will never be realized, as Maverick Hunter was axed in a greenlight meeting a mere six months into the project. And with Keiji Inafune's depature, it's unlikely that anyone at Capcom will be willing to revive it. All that exists is a playable prototype, videos of which Polygon has also shared.

Personally, I am not sad that Maverick Hunter was quietly shelved. I've frequently expressed my disappointment about the franchise's mistreatment and numerous cancellations, but a cold, gritty first-person shooter is most definitely not what I would consider a good fit for the brand. Even Capcom senior vice president Christian Svensson has stated that a Mega Man FPS is "not something I would advocate."

The Metroid Prime's first-person direction works because the character designs are consistent with the series' trademark style and all the classic elements were translated into 3D with only minor liberties taken. This hyper macho X, complete with a cross-marked face plate that he dons when entering battle mode, is virtually unrecognizable from the source material. It's not that I don't think a significant genre shift is possible -- I love the Legends games after all, with their combination of exploration and third-person shooter combat -- but Maverick Hunter seems like it was trying to ape gritty Western conventions to an almost comical degree. But your mileage may vary.

Still, great job in securing this tasty scoop, Polygon! Catch more details as well as gameplay footage at the link below.

Maverick Hunter: The Mega Man first-person shooter that could have been [Polygon]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







First-person shooter

2:00 PM on 09.17.2014
Destiny is the same gameplay experience on last-gen, but looks pretty rough

[Screenshots shown here are not the PlayStation 3 or Xbox 360 versions.] The marketing for Destiny would have you believe that the only place it makes an appearance is on the PlayStation 4. But no, it certainly made its way t...more



10:00 AM on 09.17.2014
Battleborn is made of MOBAs, spice, and all shooters nice

When Battleborn was first announced, there were certain trigger words my mind immediately connected before I had read a single word about the game. "Gearbox, shooter, color. Oh, I wonder what the loot drop rate is like," I sa...more



9:00 PM on 09.16.2014
Playthrough: Destiny's Mars has cars, but not a single hot dog in sight

I've come down with a bad case of Dumpster Mono, and Max Scoville is terrified of germs, so he made me stay home so he could play Destiny and call it 'work'. But, without my responsible guidance, he got tricked into playing ...more



View all First-person shooter






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more