Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home Indie updates

Ex-Resistance and Ratchet and Clank developer goes 2D with Weapon of Choice

2:22 PM on 10.09.2008, Jonathan Holmes 28 comments

     Indie

Weapon of Choice is a new 2D run-and-gun shooter birthed from the mind of Nathan Fouts, weapon designer on Resistance: Fall of Man and boss programmer on Ratchet and Clank: Tools of Destruction. Though the game definitely lacks the budget of those PS3 hits, it certainly doesn't lack any of the creativity. I've played a lot of 2D shooters in my day, but I've never seen a weapon quite like the jet pack/bazooka utilized in the video above.

Weapon of Choice is set to hit Xbox Community Games by the end of the year. For screens and info on the game, you can check out its official website here. Hit the jump for more on Nathan's motivations for leaving the Blu-Rays behind in favor of the hand drawn, 2D shooter.  

<a href="http://video.msn.com/video.aspx?vid=49e806a0-4866-4d4b-b7d0-9993042adf07" mce_href="http://video.msn.com/video.aspx?vid=49e806a0-4866-4d4b-b7d0-9993042adf07" target="_new" title="Weapon of Choice Game DBP Trailer">Video: Weapon of Choice Game DBP Trailer</a>

The reason Nathan is saying good-bye to 3D action games (for now) in favor of this decidedly more old-school flavored project comes from his long term love affair with games like Metal Warriors and Contra, and his desire to make games for those who share that love affair. Nathan says he aims to make Weapon of Choice not the casual, not the hardcore, but a third type of gamer you don't hear about much: the "Prodigal gamer". 

Prodigal gamers are those who cut their teeth on NES and SNES era shooters; games that require amazing platforming, bullet dodging, and fire-button mashing skills. These are gamers who learned to love hard games as children, but as they've gotten older, don't have the same amount of free time they once had to dedicate to their hobby. They aren't casual gamers, because they have a huge backlog of gaming skills, but they aren't quite hardcore either, as family, work, and other grown up responsibilities can't mutually co-exist with 24 hour Halo 3 marathons.

So, I guess it turns out that I'm a Prodigal gamer. Who knew?

Below are a few more details about Weapon of Choice. If things go well, I'll be able to score an interview with Nathan before the game drops.

  • CHOICE is your Weapon! Play through non-linear level design and make dynamic mid-level branch decisions. Each level branch features a changing story, many unique aliens, level-specific gameplay, and a distinct, satisfying ending.
  • Each 'life' that the player uses is a unique Solus Operative with his/her own Weapon of Choice and special abilities. Every Operative's Weapon of Choice is new and exciting with easy to use primary attacks for casual gamers and advanced, deep abilities for hardcore players.
  • Rescue unique Operatives to add to your total number of playable lives! Levels have a downed Operative waiting to be recovered and carried out of the level. If the player can escape that level alive, carrying the new Operative, the player can use the new Operative in subsequent levels and when starting new game sessions.
  • Exquisite, hand-drawn art! The game features a wonderful style of hand-painted textures for the wild monsters and picturesque environments. 
  • A myriad of meticulous animations breathe life into the game world. Plants move as you pass through them, trees sway in the breeze, and mist flows around the mountains. The custom animation system allows for aliens to smash down trees, reach realistically toward Operatives, and for Operatives and aliens to correctly position their feet to stand on the rugged terrain. 
  • Original soundtrack with more than ten classic metal tracks!

So what do you think, guys? Any of you 2D shooter fans think this game has what it takes to run with the big boys?


Next page: More Xbox 360 stories




ceark's Avatar
ceark at 10/09/2008 14:33
it's like contra meets odin sphere (althought not quiet as pretty as odin sphere)
ArchArbiter's Avatar
ArchArbiter at 10/09/2008 14:34
Was that Gonarch I saw just then?
When it comes to spiders with nutsacks, Gonarch is the master of them all.
hpv's Avatar
hpv at 10/09/2008 14:36
In my professional opinion the player characters' artwork and animation looks like classic amateur hour. It looks like animate by numbers. Looks pretty sweet otherwise, too bad it's for microsoft's ugly box of lock-in.
PappaDukes's Avatar
PappaDukes at 10/09/2008 14:50
They should call it "Contra By Choice".
PappaDukes's Avatar
PappaDukes at 10/09/2008 14:51
"Contra OF Choice" (i r retarded, i go sleep now...)
Bwark-Kupo's Avatar
Bwark-Kupo at 10/09/2008 15:00
When that video started, my headphones will still at full volume from the Muramasha video. My head blew up.
brosef's Avatar
brosef at 10/09/2008 15:21
yup, next-gen indie Contra with stylish innovations

DO WANT!!!
Hitogoroshi's Avatar
Hitogoroshi at 10/09/2008 15:24
Looks awesome. Loving the big enemies!
RonBurgandy2010's Avatar
RonBurgandy2010 at 10/09/2008 15:34
Ex-Insomniac employee making an XBLA game? Talk about a traitor.
Gorelord's Avatar
Gorelord at 10/09/2008 15:53
that looked fucking awesome
Johnny Justice's Avatar
Johnny Justice at 10/09/2008 16:13
I agree with hpv. Visually, the game looks terrible.
Sarlac's Avatar
Sarlac at 10/09/2008 16:21
the RSS for this story is INSANE!

"from Destructoid by Jonathan Holmes

Weapon of Choice is a new 2D run-and-gun shooter birthed from the mind of Nathan Fouts, weapon designer on Resistance: Fall of Man and boss programmer on Ratchet and Clank: Tools of Destruction. Though the game definitely lacks the budget of those PS3 hits, it certainly doesn't lack any of the creativity. I've played a lot of 2D shooters in my day, but I've never seen a weapon quite like the jet pack/bazooka utilized in the video above.

Weapon of Choice is set to hit Xbox Community Games by the end of the year. For screens and info on the game, you can check out its official website here. Hit the jump for more on Nathan's motivations for leaving the Blu-Rays behind in favor of the hand drawn, 2D shooter.

<a href="http://video.msn.com/video.aspx?vid=49e806a0-4866-4d4b-b7d0-9993042adf07" mce_href="http://video.msn.com/video.aspx?vid=49e806a0-4866-4d4b-b7d0-9993042adf07" target="_new" title="Weapon of Choice Game DBP Trailer">Video: Weapon of Choice Game DBP Trailer</a>
"
moot button's Avatar
moot button at 10/09/2008 16:34
A game with Wilfred Brimley starring as your commander!?! COUNT ME IN!
Rusty Ghia's Avatar
Rusty Ghia at 10/09/2008 16:39
Arg, this is one of my pet peeves.

Prodigal:
1. characterized by profuse or wasteful expenditure
2. a spendthrift

I know that most people know the word from the parable of The Prodigal Son, in which a wasteful son who blows his inheritance returns to a grateful father, but it seems that most people think that prodigal means a repentant, or someone who returns to something.

As for the game, it definitely has my interest as I love 2D.
Dexter345's Avatar
Dexter345 at 10/09/2008 17:26
XBox Live Community Games? Does that mean XBox Live Arcade?
Holyetheline's Avatar
Holyetheline at 10/09/2008 17:36
Oh that's really fun looking.
Jonathan Holmes's Avatar
Jonathan Holmes at 10/09/2008 18:43
Yeah Dexter, it's an XNA game. It's sort of like the college radio of the XBLA system.
brainderailment's Avatar
brainderailment at 10/09/2008 19:34
I actually think the character models look kind of crappy, and the backgrounds are sort-of boring. The enemies look cool though. Weapons also look interesting.
TrailerParkJesus's Avatar
TrailerParkJesus at 10/09/2008 21:52
looks horrible, but I wanna try it.
MotoRobo's Avatar
MotoRobo at 10/09/2008 22:27
Stan Lee makes a cameo as a general :) Looks 90s good, like contra blended w/Serious Sam and Metroid.
Puppy Licks's Avatar
Puppy Licks at 10/10/2008 00:21
That General looks more like Wilford Brimley I think...
KMCC's Avatar
KMCC at 10/10/2008 09:54
While I certainly support more hand drawn 2D, I would by no means call that "exquisite".

Uh oh...I sense a trend of poor hand drawns labeling themselves such....


And yeah, Wilfred Brimley was my immediate thought.
deku's Avatar
deku at 10/11/2008 02:52
Is it just me or does the main character look like a drawn over fmv actor.
But hey im a fan of anything that has a gun that has a jetpack attached to it.
prev next

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39762 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

The best and worst '4th' videogames EVER!











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006