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Ever wonder what MechWarrior would look like in CryEngine 2? photo

If there's one thing we could always afford to talk about more, it's mods. Earlier today, I was greeted by an email message regarding a mod for Crysis and Crysis: Warhead called MechWarrior: Living Legends.

As some of you may know, I've never gotten into the MechWarrior series, but it doesn't take a dedicated fan to see that giant robots running around in gorgeous CryEngine 2-powered locales is a mighty good thing. The mod, which Wandering Samurai Studios has been working on for more than two years now, recently got a new trailer.

The footage (viewable after the break) is all in-game and taken directly from pre-beta multiplayer playtests. It seems I wasn't the only one impressed by what I saw -- apparently, Crytek hired MechWarrior: Living Legends' lead developers for their work on the project.

The mod, according to its creators, who call themselves "hardcore fans" of the classic MechWarrior games, "features large scale combined arms mutliplayer gameplay" using "battlemechs, tanks, aerospace fighters, and battle-armor [from the] BattleTech/MechWarrior universe."

Like I said, MechWarrior is a series that's unfamiliar to me, so I'm going to nod my head agreeably.








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Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways. Likes Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards Meet the rest of the team



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21 comments | showing # 1 to 21
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naib's Avatar - Comment posted on 07/13/2009 19:53
naib
"Ever wonder what MechWarrior would look like in CryEngine 2?
Fsck'n DISCO! obviously

Love the pic.

Man, I need to build a new rig.
trunxkam45's Avatar - Comment posted on 07/13/2009 20:03
trunxkam45
I didn't know you guys covered mods. I mean there's nothing about neotokyo; seems the only ones that get talked about are remakes!

Where's the neotokyo love? It's been at the top of moddb's "popular mods" for a few weeks now (following release).
Jordan Devore's Avatar - Comment posted on 07/13/2009 20:08
Jordan Devore
We don't, usually, which is why I want to start giving them more coverage. If you've got anything that's somewhat new or relevant, by all means send it in to our tips line.
trunxkam45's Avatar - Comment posted on 07/13/2009 20:11
trunxkam45
yea I did send tips a few times about it. I would really like to see a big name blog give it some attention since it is better than most retail games I've played. The level of polish is astounding.
Kuma XL's Avatar - Comment posted on 07/13/2009 20:27
Kuma XL
I have been following LL for a long time now. I for one am overjoyed to see the "Mechwarrior" name back in the news. This and the "ReBoot"


LONG LIVE CLAN CHOWDER!!!
Volomon's Avatar - Comment posted on 07/13/2009 20:43
Volomon
I came twice. I have more hope for this game than I do the MS version.
KorJax's Avatar - Comment posted on 07/13/2009 20:55
KorJax
Wow thanks a lot for featuring us Grim!

I should say though that a lot of the mech animations are still a work in progress, but we are getting there!
Puppy Licks's Avatar - Comment posted on 07/13/2009 20:56
Puppy Licks
Looks good, sadly I don't have a PC that will run it.
I DO have PC that will run MechWarrior 4 though :)
Josh Tolentino's Avatar - Comment posted on 07/13/2009 21:22
Josh Tolentino
I hereby request that someone port this to ArmA II.
Kma23's Avatar - Comment posted on 07/13/2009 21:38
Kma23
I spontaneously cried manly tears of joy just from the first sentence. Thank you now I have to sell my soul for a Pc that can run it.
CWal37's Avatar - Comment posted on 07/13/2009 23:22
CWal37
Hell, Neotokyo was even mentioned as part of a Steam update from VALVe, so you know it's news.
Amaru's Avatar - Comment posted on 07/14/2009 00:04
Amaru
This looks HAWT
Hellbender's Avatar - Comment posted on 07/14/2009 01:16
Hellbender
@Korjax

I cannot wait for this. it's obvious you love mechwarrior, and i have nothing but faith that you'll do us battletech die-hards proud.
Chronic Logic's Avatar - Comment posted on 07/14/2009 03:37
Chronic Logic
I told you this mod is awesome.
Skribble's Avatar - Comment posted on 07/14/2009 04:07
Skribble
Amazing!

Might have to reinstall Crysis for this one.
TehBuLL's Avatar - Comment posted on 07/14/2009 04:34
TehBuLL
hehe, ya I think it's funny how NeoTokyo, a brand that has actually been around for awhile. has been getting ignored, even though it has moved to Source and is better than ever. It suffers only from being less stellar than CounterStrike and apparently being un-news worthy.
Poopface Morty's Avatar - Comment posted on 07/14/2009 06:40
Poopface Morty
For everyone bitching about the lack of NeoTokyo coverage, start a goddamn cBlog about it and if you do a good enough job, then maybe it will get that coverage you so desperately want it to have. I Googled that shit and didn't see anything all that mindblowing...maybe letting us know why it is newsworthy besides "It's totally newsworthy because it's been in development...for a while..." would do you wonders instead of complaining about the fucker.
BattyAdroit's Avatar - Comment posted on 07/14/2009 09:21
BattyAdroit
Amazing. Seeing several of the classic non-clan 'mechs made me happy.
Draconianviper's Avatar - Comment posted on 07/14/2009 12:47
Draconianviper
I really love the detail in the space environments. Overall this is done pretty damn well and could feed that much needed Mechwarrior itch that many old Mechwarrior fans have been hoping for...at least until MW5 comes out.(assuming it doesn't disappoint)
Shirley Temple's Avatar - Comment posted on 07/14/2009 13:03
Shirley Temple
You can make a PC that runs this for about $500-700. That's one of the beauties of a shitty economy. Hardware becomes dirt cheap.
Jon B's Avatar - Comment posted on 07/15/2009 10:34
Jon B
I've never played Mechwarrior, but that mod looks pretty damn impressive.
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