Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

EVE Valkyrie's moved to Unreal 4, and is looking amazing

12:30 PM on 05.01.2014 // Brett Makedonski

It's the smoothest Oculus game I've played so far

Of all the things going on at EVE Fanfest 2014, I was most excited to get my hands on EVE Valkyrie. There are a few reasons for this: I've heard it steals the show at every event it's at. I'm excited by anything in the virtual reality scene. And, because it was just announced, I want to see what it feels like in Unreal Engine 4.

Well, I got my chance to play it, and I can see why Oculus VR is touting Valkyrie as its flagship title. It's just that good.

For anyone that doesn't know what Valkyrie's all about, Dale covered that in substantial depth last year. He was impressed then. After talking to a developer about the changes that have happened since, it sounds like CCP has come a long way.

The biggest move to hit Valkyrie was the switch from Unity to Unreal Engine 4. According to senior programmer Sigurdur Gunnarsson, the reason for this hinged largely upon the console scene, specifically because it's easier and a more certain prospect to publish on PlayStation 4 in Unreal right now. Apart from that, Unreal gives them the ability to add assets more quickly and generally speeds up development time.

If it sounds like a lot of work to completely rebuild a game, it is. CCP Newcastle has a team of about 23 people currently assigned to Valkyrie, and it took three to four months to make the transition. But, Gunnarsson remarked that the benefits of Unreal Engine 4 at this point are too great to ignore. Besides, it's not like Valkyrie's in a finished state right now, anyway; it's still constantly being changed.

While the engine change shines behind-the-scenes, it's the new hardware up front that makes the most noticeable difference. The Oculus DK2 was being used for the demo, and it made for a much more immersive experience, one that Gunnarsson was quick to talk about. He remarked that the better resolution, tracking ability, and reduction of motion blur made this build of Valkyrie better than anything that had been shown in the past. I'm inclined to believe him, because everything felt so incredibly smooth, moreso than any other Oculus title I've seen before.

Although it seems to be in good shape right now, Valkyrie's far from done. There are lot of gameplay decisions that are still being made. Our demo was four versus four, but that's not what we can expect in the finished product. According to Gunnarsson, CCP's looking at numbers like 16 or 24 total players, but it completely depends on what makes sense from a gameplay perspective. If increased numbers make it less fun, they're not going to make that sacrifice.

CCP's also adding variation in a couple of areas. Internally, the team's looking at different classes of ships such as a heavy, and a support that could provide medic or logistical assistance. The maps will also be themed, with some adding different environmental hazards. One example I was given was a map where sections are prone to electrical storms.

Given that CCP has more than 500,000 subscribers that play EVE Online, it's easy to see the direction it might eventually go with Valkyrie. For now, Gunnarsson insisted that the company is treating its titles separately, and isn't concerned with melding them. However, does CCP envision a future where all of its players have a Rift unit strapped to their head as they pilot their spaceships? It's certainly an intriguing possibility, one that almost has to eventually be entertained to some extent.

There's a lot going on with Valkyrie, and Oculus VR appears to fully understand its potential. Gunnarsson commented that CCP interacts with Oculus daily, and they're very supportive with regard to resolving any issues that CCP might have. Gunnarsson also added that Oculus completely trusts CCP and hasn't ever tried to influence the direction of Valkyrie

That's impressive given how EVE Valkyrie might be the game that drives consumer adoption. We don't know when the Oculus Rift will eventually release, but I was told that Valkyrie will launch right alongside it. Judging by the demo at Fanfest, I'd be hard-pressed to think that any early adopters would be disappointed in that investment.

Brett Makedonski, Associate Editor
 Follow Blog + disclosure Donski3 Tips
While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

Status updates from C-bloggers

Terry 309 avatarTerry 309
Am I the only one who has to pull up their sleeves to play competantly at videogames? When my hoodie's sleeves are down I play like a piece of shit but when i pull them up, I have more flexibility.
Shinta avatarShinta
PSA: Just picked up Falco amiibo at Best Buy. They had about 20 Tom Nook, 10 singles of Splatoon Boy/Girl, the Splatoon triple pack, about 30 Marths with a big sign saying "Look Who's Back!," Dark Pit, and probably about 15 others. Not too shabby.
Fenriff avatarFenriff
I long for the day that people get over their weird circle jerk hatred for FFXIII related things and just ignore things they don't care about.
Rad Party God avatarRad Party God
I'm upgrading my PC on the cheap and I'm going with AMD, out of these two CPUs, wich one is better?, A8-7650K or FX-6300?
Logeon avatarLogeon
Huh, I think we broke LightningFarron19, you guys.
Archelon avatarArchelon
KeithTheGeek avatarKeithTheGeek
Being a video game-focused website, it's not often I get to gush about Godzilla. So have a link to one of my favorite tracks in the entire series:
ChrisHannard avatarChrisHannard
Fallout 4 really does bring back memories. Specifically, memories of finding unlikely loot on a animal's corpse. I'm just grateful that Bloatfly didn't know how to use that 15 pound flamethrower it was apparently carrying in its bum bag.
LinkSlayer64 avatarLinkSlayer64
I no longer require seasoning for my Thanksgiving dinner because between the Lightning post here and Undertale beating Fallout 3 in the "best game" vote on GameFAQs, I have all the salt I need. (Image) [img][/img]
Sir Shenanigans avatarSir Shenanigans
ikiryou avatarikiryou
Pfft, who needs context. [img][/img]
voex avatarvoex
Yeah...fuck the NES Castlevanias! Think I'll skip straight to Symphony of the Night.
SirDavies avatarSirDavies
No more heroes. Wii or PS3 version?
Amna Umen avatarAmna Umen
Thanks for that Mother 4 article yesterday I've been listening to nothing but GBA-era soundtracks, truly my golden years of gaming.
GoofierBrute avatarGoofierBrute
If you stop to think about it, Thanksgiving is basically #Darksiders2: The Holiday.
Gamemaniac3434 avatarGamemaniac3434
Your daily reminder that my band can beat up your band.
Pixie The Fairy avatarPixie The Fairy
Hoping more character customization options come of the next Smash-centric Nintendo Direct. Playing as Wrong-Hair, Wrong-Face Robin feels weird. Female Robin Amiibo, too. And let 3DS users download the whole OST. My wishes are reasonable, I think.
Mike Wallace avatarMike Wallace
What's the most outrageous thing you could ask for this Annual Festive Gift-Giving Holiday?
Torchman avatarTorchman
Xeo avatarXeo
Threshold's last album, For the Journey is so goddamn solid. Progressive metal at it's finest.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -