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Not content to simply remain the prettiest MMO available (and it is, damnit), CCP is set to update EVE Online with their latest expansion, Trinity, on December 5th. The new expansion will make available a host of new features, ships and general improvements to the engine, most notable of which is likely to be the graphics, which stand as the technical equivalent to getting one's ride pimped. The expansion is free for subscribers on all platforms (including the newly-released Mac and Linux subspecies), but the new visual digs will remain a PC exclusive until Q1 2008. 
 
I got a chance to see a bit of Trinity in motion while I was marooned in the expanse of Iceland last month, and it really is a sight to see. Subscribers can expect a hefty update when kick-starting the client next week, and those who haven't yet joined the fold can always take advantage of the 14-day free trial if you're interested in checking out the new visuals. Hit the jump for the full press release. 

CCP Announces EVE Online: Trinity Launch Date
CCP to Unleash Unprecedented Graphical Enhancement of its Leading Sci-Fi MMOG as Subscriber Base Shatters 200,000 Mark

Reykjavik, Iceland - November 28, 2007 - CCP, one of the world's largest independent game developers, today announced that the highly anticipated EVE Online: Trinity expansion for its popular massively multiplayer online game (MMOG) will be available on December 5, 2007. Available as a free online download for all EVE subscribers, Trinity features a next-generation graphics engine that sets a new aesthetic standard for online games. This expansion comes on the heels of another important milestone: more than 200,000 players now subscribe to EVE Online.

The release of the Trinity expansion fortifies EVE Online's position at the forefront of three-dimensional game graphics, creating a breath-taking cinematic experience during actual gameplay. In order to achieve its visual goals, CCP developed a new graphics engine, architected for Shader Model 3.0 and above. In this first showcase for the new engine, all ships, stations and stargates have been reconstructed. EVE Online: Trinity employs advanced lighting techniques and complex surface materials to make these highly detailed models even more realistic.

"EVE Online players always inspire and amaze everyone at CCP, and it is invigorating to see our subscription numbers surpass 200,000 as we prepare for the Trinity release," said Hilmar Veigar Petursson, Chief Executive Officer of CCP. "We're pleased that advances in graphics technology allow us to present the world of EVE as we had always envisioned it. We look forward to sharing the Trinity edition with the fast-growing, dedicated community that shares our passion to remove the barriers that constrain virtual worlds from meeting their full potential."

The Trinity launch also includes a host of new features. For full details of added features, please visit http://www.eve-online.com/trinity/. To experience a preview of EVE Online: Trinity, see the trailer here: http://myeve.eve-online.com/download/videos/.

Pricing and Availability
CCP is releasing two versions of EVE Online: Trinity. Gameplay will remain the same in both versions and both will be available as free downloads. A Classic version of EVE Online: Trinity will be available December 5, 2007 for Microsoft Windows, Macintosh and Linux platforms at http://www.eve-online.com/download/ . The Premium version of EVE Online: Trinity, which will include updated and enhanced graphics, will be available on Microsoft Windows on December 5, 2007 and to Mac and Linux subscribers in the first quarter of 2008.

The premium version is compatible with graphics cards capable of displaying Shader 3.0 graphics or better.

About EVE Online
Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. Supported by a vast player-run economy, EVE offers professions to choose ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. Your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. Complementing its lethal arsenal are thousands of modules and components, allowing for countless customizations. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE. More information is available at http://www.eve-online.com/ . About CCP
CCP is an industry-leading independent developer and publisher of EVE Online, a massively multiplayer online game (MMOG). Founded in 1997 and privately held, CCP is recognized internationally as a pioneer of the single-server persistent universe architecture. EVE Online is played in nearly every country in the world with more than 200,000 players. The company is headquartered in Reykjavík, Iceland with offices in Atlanta, London and Shanghai. More information is available at http://www.ccpgames.com.dads

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10 comments | showing # 1 to 10

MrSadistic's Avatar - Comment posted on 11/28/2007 12:21
MrSadistic
Now if only they'd fix the boring gameplay, they'll be set.
Stratus's Avatar - Comment posted on 11/28/2007 12:24
Stratus
I would tend to agree with MrSadistic on that one, I tried it for 2 months and when I found myself either:

1. Mining low level asteroids
2. Dieing as soon as we ran into someone cause I picked to be an electronic warfare guy.

I decided to quit. I might give it another shot but I forgot pretty much everything in that game so I would have to sit through that terribly long tutorial again.
king3vbo's Avatar - Comment posted on 11/28/2007 12:27
king3vbo
ahhhh EVE. That game was too hardcore for me, and thats saying something
Fanatism's Avatar - Comment posted on 11/28/2007 12:29
Fanatism
I've tried the trial 2 times, never continued because of problem with money/creditcard, but I had a great time both. The thing is, it was a very different experience at the beginning with those two, maybe mainly because I knew what to do but it's become much easier to get a decent ship and money -solo- now (with expansions and updates). I never did any mining, all the new missions is sufficient to gain what you need at the beginning.
Eschatos's Avatar - Comment posted on 11/28/2007 13:21
Eschatos
I'd like to start, but money is an issue.
Upgrayedd's Avatar - Comment posted on 11/28/2007 13:49
Upgrayedd
Yeah, EVE is deep and pretty, but it's just hard to get into unless you're getting into it with friends.
Unpro's Avatar - Comment posted on 11/28/2007 14:08
Unpro
I've been playing for just over a year, its a great game and this graphics update will make everything look pretty and ships bigger!! woot..
blu3steel's Avatar - Comment posted on 11/28/2007 14:18
blu3steel
Can't wait for the new battleships. And also graphics
necrozen's Avatar - Comment posted on 11/28/2007 14:25
necrozen
I tried this twice and I got the gameplay down (despite it being pretty complicated compared to what I normally play), but it just seemed like a lot to worry about for a game. I wound up playing my DS in between traveling and then getting so into my DS that I forgot to keep playing EVE.
niakori's Avatar - Comment posted on 12/02/2007 05:25
niakori
Good idea necrozen, I might try that. Considering if my old guild will let me come back, I'll re-sub a bit for trinity.

Jumping is soooooo boring >.<
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