According to Electronic Arts, North America thought that everything in Army of Two was fine and dandy, while Europeans found the experience ridiculous and tasteless. While EA's Mark Reid says that you can't please everyone, he's certainly hoping that Army of Two's upcoming sequel will bridge the cultural gap a little more.
"We had this whole market in the US that thought the tone was cool, but in Europe everyone thought it was ridiculous and tasteless and a bunch of frat guys running around," said the EA Montreal EP. "One of the things we learned was that we’re never going to be able to please both. So the way you interact with your partner and decisions you make -- if you’re doing a lot of fist bumps -- these influence the tone and the dialogue of your character. If your taking it on a more serious level then the game reacts seriously."
Reid adds that he needs Europeans to like Army of Two's characters because otherwise they won't get into the game, making an interesting point about game characters versus movie characters: "It’s really important for us tonally to appeal to the European audience because with the core audience in that territory, the game really turned them off so deeply that they couldn’t get to the game underneath.
"In a movie you’re distanced from those characters and you’re watching them, but in a game you are those characters and if they say something you find bothersome it rips you right out of the experience. We wanted to change the overall dialogue but also let the player tell their own a story a little bit more."
I'm still yet to try out Army of Two, but I must resolve this before The 40th Day is released. After all, I just recently started playing Kane & Lynch, so the least I could do is give EA's game a chance.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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So I could, like, you know, LEARN something.
My friends are kind of dumb.
Then tell one of those countries to get off their asses and make one.
Typo or fatjoke?
You heard it here first.
There too busy sucking the largest markets proverbial dong
Ubisoft (French), Guerrilla (Dutch), Dice (Sweedish) and there all making "American" wargames.
Italians are to cool to make videogames apparently.
Army of Two was bad also, though not AS bad. At least the co-op was good. It played fine until one of the two morons opened their mouthes. Blek.
Just saying.
buddy, that's not even bad. Some posts from certain writers on here are regularly awful. I don't know if it's because I'm an English major, but i would be embarrassed.
Having said that, one or two mistakes like the one you mentioned are going to happen. You aren't the only one who notices it, and it doesn't affect the story, so calm down.
Second'd. There's nothing better to suck out the tension from a scene than Swedish, Skånska in particular. BTW When talking to your friends, do you also switch to English automatically?
But mostly it was just not fun.
But don't worry, force feed them enough and they'll get with the program.
Because the first one just wasn't good at all.
I think that Stockholmska is the worst, but I live in Skåne, so I'm used to Skånska (don't speak it though. My accent is all effed up xD)^^. I usually talk to friends in Swedish, but sometimes I use english because I express myself better that way.
But yeah, nothing disrupts the mood of a movie (or anything else) more than our beloved mothertongue...
Europe would never understand.
Most of the commenters above without avatars are great examples.
Well, Some people who have been here a while just don't care about a tiny ass microsized avatar that you can barely make out. Whoever thought avatars this small was a good idea should go play in traffic, might as well not have any.
My squirrel avatar will destroy you.
I LOVED running around like two frat guys fistpounding and shooting thugs to ribbons. I LOVED the whole mercenary thing, angry (badass) looking masks etc.
The one thing I didn't like was the wonky gameplay and gunhandling. Bring on 40th day. I got your back bro!
Last I checked there are countless games that appeal to both American and European audiences. Most of them aren't FPSes, though.
j/k ;)
I would never touch a game like this one my own, it looks ridiculous - not in a Peewee Herman way, but a Howard the Duck way.
Now, if it were about two classy gentlemen with tophats going berserk when you shoot off their monocles in a place where rich people hang out, I'd play that.
Errrr, do you not know how to speak English and because of this having a go at someone that does?
Jim Sterling wrote: "I'm still yet to try out Army of Two".
This is fine, it means "I AM still yet to try Amry of Two". The way you're suggesting he says it is also fine, "I HAVE yet to try Army of Two".
I'm = I am.
I've = I have.
Both are fine.
EDF 2017 was more fun too, lol.
Corps are just that retarded (and lazy) that they are surprised that there are differences -
Frito Lay tried to sell Doritos in the Asian Market. And failed of course.
The majority of the population of Asia doesn't eat cheese.
They are lactose intolerant.
So FritoLay made shrimp flavored Doritos just for Asia. Try selling shrimp flavored Doritos here. You might as well package it in a colostomy bag.
yes it would be waaaaay more tasteless........but in an awesome way. I'd probably laugh my ass off especially if they'd have arnie accents. And the game was really crappy i mean i enjoyed it but it's not a good game IMO.