-Out of all the games present on the E3 show-floor, what was the one that impressed you the most?
-Seeing how many N64 ports have been announced for the 3DS, do you think it will compromise your interest in the console? ;)
Also, quick one for Edmund:
How many skins/costumes for Meatboy will be available in the retail release?
Love you guys! I can't wait to hear the next episode!
Meatboy: What are the big inspirations for the creative process behind meat boy? How do you come up with such inventive and original characters, worlds and ideas?
How do you feel about games that offer different endings for completing the game on a higher or lower difficulty? Does that encourage people to challenge themselves, or does that unfairly punish people who don't have the time or the skill to fully master a game? Or, maybe, is this a gimmick to make players feel like there's more to the game by forcing multiple playthroughs?
Where does high difficulty border on being broken and unfun?
Lastly, why do you think some games get praised for their difficulty while others are said to...just suck, or something.
http://www.1up.com/do/newsStory?cId=3180000
(Mega Man 2, Yoshi's Island Among Retro Games Teased for 3DS)
@Edmund - Where to next? Provided that SMB is as big as a hit as it should be, you know, with all of us buying it and telling our friends and grandmothers to buy it, what's the chances of Team Meat moving onto something larger, more story-driven in the XBL/Wiiware arena?
Ashley Davis is a must for that episode.
Also, though the 3DS sports quite a few interesting new titles (OMG NEW KID ICARUS!, FUCK YEAH NINTENDO!) do you feel that they are relying a bit on ports? i mean, i had a Zeldgasm when the OoT got announced as a launch title but i also saw quite a few other ports like SF64, MGS3, SSF4 and Persona(i assume this las one to be a port of the original), do you see this simply as a launch phenomenon or will this be a repeat performance of the PSP situation were most companies settled for releasing portable versions of PS2 hits instead of making original entries to IPs or simply new IPs?.
Complementing Electrium's question: will Sony and MS (well, mostly MS) come up with less cumbersome and affordable 3D solutions to counter the 3DS (why pay for a 2000$ TV when i can have a [most likely] 10 times cheaper option that's also portable)? if so how soon do you think we can expect them? will they wait to see how the 3DS does or will they jump in directly?.
Also, though the 3DS sports quite a few interesting new titles (OMG NEW KID ICARUS!, FUCK YEAH NINTENDO!) do you feel that they are relying a bit on ports? i mean, i had a Zeldgasm when the OoT got announced as a launch title but i also saw quite a few other ports like SF64, MGS3, SSF4 and Persona(i assume this las one to be a port of the original), do you see this simply as a launch phenomenon or will this be a repeat performance of the PSP situation were most companies settled for releasing portable versions of PS2 hits instead of making original entries to IPs or simply new IPs?.

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