I will quote Cliffy B "I didn't always make these dude-bro games at Epic. The intent was to make Gears of War a lot more [like] Band of Brothers and take it a lot more serious."
I am left mouth agape wondering how they weren't even going for that and yet made a game that completely embodies it.
Oh and people that are going to complain about the game, have you at least tried playing it before hating on it?
As someone who has played and loved all the gears games and read the books I feel compelled to point out you don't know what the fuck you're talking about.
At no point have the locust ever been "aliens". The introduction of the first gears game clearly shows the locust emerging from underground.
I suppose it is possible that the "aliens" teleported their flying saucers underground and conducted thetor invasion from mantle to surface but nothing in the games or books points to the locust being aliens.
Also. There's plenty of cutscenes in the gears games, each game adding longer cutscenes as the series progresses.
I get the feeling you've not played a gears game. Ever.
I should add that its fine if you are less invested or not invested at all in the franchise. However, if that's the case, its probably best not to trash something you clearly know very little about.
First of all, he didn't "trash" the series. he gave a critical assessment.
As for mine, you sound like a butt-hurt xbox fanboy all torn asunder with the fact that the world is slowly not giving a damn about your only two viable exclusive IP's anymore. Tough nuggets tween.
I can't see why you've made that assesment unless you're looking for a fight (sadly you won't get a rise from me)
Perhaps you should eat more fruit and get some more sleep, you seem very agressive.
P.S.
When making a "critical assesment" it helps to fully understand the topic you are critically assessing. Just a little suggestion, do with it as you please.
XBLA and XBLIC would like to have a word with you.
Just by reading your comment history, I can tell you're a anti-Microsoft hater and that you love your PS3. Sorry, you're no better than anyone else here. :)
For what it's worth, I think all games need fewer cut scenes.
It's an alien planet called Sera. Regardless of what you say, that makes them aliens, as well as being aliens in the other form ; a noncitizen resident of country: a citizen of a country other than the one he or she is currently in.
I played the first game all the way through and half of the second. Yes, I'm not very invested in it. The narrative simplicity is rather disappointing and so is the weaponry, but the gameplay is fun to an extent, not worth 2 sequels IMO.
If its an alien planet (or exo-planet) then surely we would be the aliens, no?
In your definition are we (humans) not the "noncitizen resident of country: a citizen of a country other than the one he or she is currently in."
Either way your point and my follow up question is moot considering much of gears 2 pointed to the locust being hybrid/mutated/experimented upon humans. The locust queen is a human.
I respect your opinion on the cutscenes and story but the enemies in gesrs are certainly not aliens.
This is totally true dude. We all haveour parts to play in the gaming circle of life, haha.
How does one make a game like gears without cutscenes tho. You cant really cram in Skyrim style dialogue bits. You could have lots of things going on in the background that you just run through, but those arent really interative either.
A game that is mostly about action benefits nicley to having some nice little scenes in betwen all the chainsawing as little rewards.
Anyway, Gears 3's constant cinematic interruptions do grate, so if they can tell more story in the gameplay, as with Dead Space, I'm all for it.
Dear lord... the invading force is of an entirely different race/species. That is the definition of alien. Get over it. The queen being human does not change that either.
@Themuad
I prefer games to walk and chew bubble gum at the same time. I really want the kind of storytelling that's more fluid and natural; ie. if I need information I just need to ask or read it in game and talking to someone and leaving mid convo makes them question why I was walking away when they weren't done (which Dark Souls did rather well). I'm tired of the best action sequences or plot elements in games being cutscenes. I want to be able to perform in a game, not just watch movies in a game.
I'd love to see gaming where you can ask NPCs question in your own voice and move you body any way you want in a natural way. Until then, our games should allow a lot more body control for navigation and acting the way you would act or want to act in the games situations. Basically, drawing the player in with actually being a part of the world, rather than just viewing it and simply going from point a to point b.
Yeah i just think you are out for a completley diffrent genra to Gears.
Saying you want that sort of interactivity in a gears game is like me asking for inventory managment and item crafting in sim city.
Gears does have a story, and it is around you at all times. You over hear it while walking betwen gun fights during squad banter. But the focous is on the fact that i have a effing machine gun with a chainsaw on it. Having me go through 30 minute dialogue sequances betwen fights would be completley mental.
To clarify, even if the books or games said the humans on Sera were from Earth, then both are aliens. If the humans on Sera were also born there, the other definition of alien applies. Simple.
It's cool that they want to improve upon what they have but I find that despite all of this Marcus & crew aren't all that interesting and they stand out but for reasons that don't help give you any idea you're in for a compelling ride.
They're meatheads ladies and gentlemen, sometimes loveable other times forgettable meatheads. What really matters is that the Gears games are fun, they play well and have a surprisingly deep multiplayer. I know for alot, the Gears games being fun is all that really matters.
No offence buddy but you are a typical example of why most gaming communities suck mould covered dick.
You know little about the games but feel qualified to be overly critical of them.
Can you not accept that after only playing half of the games and reading none of the literature you are probably not best qualified to make sweeping, incorrect statements about them?
The fact you didn't think the game deserved 2 sequels probably should have been a clear sign to yourself that commenting on a 4th gears game was a bad idea.
But on topic, I'm glad to hear their going to improve on its story telling. Will it have your basic mulit player also? Or will it be like reach and include new maps?
Why even bother trying at this point? I am sure you could make plenty of money by halfheartedly throwing out a few more map packs and continuing pretending to be a development house while living of licensing fees made on your newest grey-brown abomination of a game engine.
Why even bother?
I suppose if thinking you have some ability to tell a story helps you lazy, self obsessed creatively bankrupt fucks sleep at night then sweet dreams.

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