But: If I have to buy a game new to unlock the final boss, that is going to be bullshit and I am not going to buy your game period. Tread carefully, developers.
Since going after the retailers would bite the hand that feeds them, they come after us.
Sure the video/dvd market has rental versions. Not a bad idea, but then dvds don't cost £30-40, and yet the good ones have better "re-playability" than most games.
I don't know how many times I've watched The Big Lebowski, certainly a longer combined time than Unreal Tournament.
Ontop of all this bullshit, do they realize that maybe people have a hard time paying $60 for a game, and rather pay $40 for it. If they take away the ability for me to purchase used games, they will utterly KILL the console and make PC the dominate system (Which I really do not mind, I rather play PC games)
Maybe if they make theri games $30, charge the store $20, and reduce the amount of price drops it could work, but if they do this there will be no profits made for the retailers that sell there games, and would ultimately go out of buisness, or drop them all together.
God damn if games were resonably priced, they would sell twice as much and destory the used game market that admittedly is very shady.
$34.99 or even $39.99 seems to be the sweet spot..make it happen please
Hell, I've never been that interested in renting games from any of these online places, but that's exactly what I'm looking into right now. I'm sick of paying £40+ for a game that I'll have done and dusted in a few hours/days. How about some value for money? Why is it none of these scumsucking grinches suggest offering value for money and customer satisfaction as incentives to buy new?
I can see myself dropping gaming altogether as a pastime soon, I'm tired of the utter disdain these people show their audience while sitting on Scrooge McDuck-esque piles of money.
This guy needs to be fed a nice tasty shit sandwich so he gets a better idea what we have to put up with.
I'm not even saying its morally wrong to buy used games. I've done it, if I'm in a store and I see a game for $50 and the same game for $35 I'm gonna buy the cheaper one. The industry is just getting smart enough to stop that.
And as for "this isn't the way DLC should be used" that is ridiculous, anyone who thinks DLC isn't solely a way to milk more money out of consumers is a fool. Even if they give you something cheap or free they are only doing that to build brand loyalty, not because they like you.
Grow up, stop whining, STFUAJPG.
It's not shady, you have to understand that companies like gamestop do not make profits off of new games. They make maybe $2 off of a new sale, and once that developers company decides to drop its MSRP, the retailers take the hit. I remember how much bullshit I heard from my friends @ SwapUSA. They bought 150 copys of some crappy yugiyo game for ~48$ and 3 days later they dropped the price to $20. Basically killed them
No, it's the developers and publishers that need to grow up. It works both ways. The publishers don't make money from second-hand sales. The retailers don't make money from NEW sales. We can both argue "it's a business."
But the issue here is the entitlement complex that game makers have. Like they charge $60 for a game and DEMAND complete customer loyalty with no guarantee of a quality product, customer support or, in the case of EA, even trust.
You know who never bitches about used sales or piracy? Valve. Why? Because Valve is one of the most respected and loved publishes in this industry, and they treat their customers with respect. People are loyal to Valve because Valve earned it and didn't demand it. Nobody is loyal to EA or Microsoft. They do nothing but treat their customers as a contemptible necessity.
Problem is, developers/publishers want to make money, not spend it to purchase their own product.
I'm for hire if anyone in the game publishing community needs a sound business model!
Sick greedy bastards.
But of course everyone knows only pirates play games on PC.
He paid for your game just STFU and let it go unless you want to start opening a chain of gamestores with no rentals.
Good luck with that.
YOU WANT TO PAY FULL PRICE FOR AN INCOMPLETE PRODUCT!? WHAT THE FUCK IS WRONG WITH YOU!
Anyway, Isnt this just the same as releasing a demo and activating the full game online?
What pisses me off the most is that this isnt even about piracy, second hand purchases are completely legal.
Greedy arseholes.
You wouldn't want them suffering the trauma of jet-envy when their friends turn up in a shiny new Gulfstream G650 and they're still rocking a GV or something would you?
When it comes about console games, sometimes I buy brand new games (Smash Bros. Brawl, Mario Kart Wii, Xbox 360 GTA IV, Mass Effect, Phoenix Wright, Pokémon Diamond...)
When a game shows me what I want in a game, I don't hesitate and buy it brand new (even on its launch day).
I also buy used games. Why? Because they're cheaper, specially in my country where retailers use to increase price by 150% (a Xbox 360 game for almost $90, go to hell!).
I also buy original, brande new PC games, when such games worth its price.
If anything Valve are the worst of the bunch because they already developed the perfect way to eliminate the second-hand market and it is called Steam. Once you download a game with Steam you're stuck with it and you still payed full price although Valve didn't even have to produce the disc.
And don't you tell me now that Steam does not work with the consoles. Valve couldn't care less about that. Their games are traditionall very PC-heavy and the PC is where Valve gains it's most income because they: a) do not have to pay licensing fees on the PC
b) most of their fanbase comes from the PC and PC-gamers usually stick with their superior platform (strictly speaking about raw graphical power).
So don't tell me that Valve is the nicest developer our there, they are not.
What's so bad is that, as technology improves and gaming becomes more mainstream, maybe our hobby should become affordable. DVDs are cheap enough to be a commodity, while games are so expensive that any non-blockbuster title will inevitably wind up costing a premium on eBay because of small print runs to maximize returns on a costly niche title. Making the consumer pay even more money for a complete game when a game is so expensive in the first place is ridiculous. There's no backing down from my hobby now, but if I was at all financially sound in the head, I would have picked up movies as my obsession years ago, just for all the money it would save me.
Added DLC can be wonderful thing for the consumer, as seen in the case of Valve and Epic back on Gears 1, who were forced to charge initially by MS but let them go free as soon as they could. Sure, Harmonix is making tons of cash from Rock Band, but it can't be much of a profit per song, considering an iTunes download is $1 and that leaves only one more dollar with which to add lots of note charting, tune animations, certify, and make a bit of profit. While some DLC is just shameless money grabbing, and it's certainly all for profit, it's just another form of developers continuing support for a title and giving you the option to give it new life. PC gamers have been familiar with a different form of this notion for years.
@ CelicaCrazed
Because unless you're a big player like Microsoft or EA, no Best Buy customer is going to give two shits about your creative near-indie game or your obscure Japanese RPG series. Plus, I'm sure games like Persona would go over wonderfully at Walmart.
@ falinter
Keep in mind that the used DVD market is a difference of, what, $10 off a $20 DVD, while used games cut into a $60 profit much more, not to mention the fact that games are more costly in general, especially since it's not like they make money in theaters before being purchasable in a store. Not justifying anything, just felt like pointing out something.
What's so bad is that, as technology improves and gaming becomes more mainstream, maybe our hobby should become affordable. DVDs are cheap enough to be a commodity, while games are so expensive that any non-blockbuster title will inevitably wind up costing a premium on eBay because of small print runs to maximize returns on a costly niche title. Making the consumer pay even more money for a complete game when a game is so expensive in the first place is ridiculous. There's no backing down from my hobby now, but if I was at all financially sound in the head, I would have picked up movies as my obsession years ago, just for all the money it would save me.
@ CelicaCrazed
Because unless you're a big player like Microsoft or EA, no Best Buy customer is going to care at all about your creative near-indie game or your obscure Japanese RPG series. Plus, I'm sure games like Persona would go over wonderfully at Walmart.
@ falinter
Keep in mind that the used DVD market is a difference of, what, $10 off a $20 DVD, while used games cut into a $60 profit much more, not to mention the fact that games are more costly in general, especially since it's not like they make money in theaters before being purchasable in a store. Not justifying anything, just felt like pointing out something.
That would be just one of a few game series that I could see myself biting the bullet for if thats what it came down to. I doubt it will ever come to that, but I'm just saying.
I don't mean to say all used game selling is shady, but the way it's conducted at EB and gamestop is shameful. When the game is sold new for $59 and they buy it back at $25 then sell it for $54 that is shady in my book.
The solution is too comlicated for my simple brain, but maybe one day we will have a unified gaming system like the PC and games will be $25 a pop because way more pople have the technology to play them..

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