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Epic: No Infinity Blade for Android photo

Epic Games has stated that it does not plan on releasing Infinity Blade, or any other Epic game, on Android phones any time soon, citing a lack of consistency and Google not being "evil" enough.

"When a consumer gets the phone and they wanna play a game that uses our technology, it's got to be a consistent experience, and we can't guarantee that," explained Epic overlord Mark Rein. "That's what held us off of Android." 

"If you took the underlying NGP hardware and shipped Android on it, you'd find far far less performance on Android," added Tim Sweeney. "Let's say you took an NGP phone and made four versions of it. Each one would give you a different amount of memory and performance based on the crap [networks] put on their phone. Google needs to be a little more evil. They need to be far more controlling."

Several Unreal Engine 3 games are on the Android marketplace, but such games often exceed the Android OS' file size cap of 50MB. In order to put something like Infinity Blade, for example, on Android, one would have to pay extra fees for the 850MB download.

I'm sure many would disagree that Google needs to control the Android market more, but I definitely get what Mark is saying. The Android market is a messy wild west right now, and it does put game developers off. There's a reason why so many developers favor iOS over the more popular Android OS, and it's because of that controlled, consistent environment. 

Epic: No Infinity Blade on Android for now [GI.biz]








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49 comments | showing # 1 to 49
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Wolfy-Boey's Avatar - Comment posted on 04/06/2011 09:11
Wolfy-Boey
BOOMSHAKALAKA!
watermanx's Avatar - Comment posted on 04/06/2011 09:12
watermanx
inb4 'who wants to play a shit game anyway.'

I think the problem with android is that there are so many phones, that developers cant see the standard at what spec they should put there game at.
MuddBstrd's Avatar - Comment posted on 04/06/2011 09:12
MuddBstrd
"Let's say you took an NGP phone and made four versions of it. Each one would give you a different amount of memory and performance based on the crap [networks] put on their phone. Google needs to be a little more evil. They need to be far more controlling."

Nice to know Epic plans to never make PC games.
Sexualchocolate's Avatar - Comment posted on 04/06/2011 09:13
Sexualchocolate
As an Android owner, and an avid gamer, one would imagine one would be pissed off at this news, or at least disappoint.

But as an Android owner, I use my phone as a phone, and as an avid gamer i have PSP's, DS's and macbooks to play games on anyway. - Gaming is almost the last thing i think about when I go to buy a phone, only a little more important than "street cred".

So it's really no biggie.

By all means, try to push the iOS platform towards "proper gaming platform" i wish you all the best with that, but i really don't mind missing out on your game, not at all. I'm good with my actual portable gaming platforms anyway.
Chongomaster's Avatar - Comment posted on 04/06/2011 09:14
Chongomaster
@ Jim

"Did not"? You mean "did note", right? I sound like an asshole there but I really hate reading misspellings.
Insanity-Oo's Avatar - Comment posted on 04/06/2011 09:16
Insanity-Oo
All I gotta say is that I can't run certain games on my gen 2 Ipod Touch. "Consistent Experience" my ass.
Wodge's Avatar - Comment posted on 04/06/2011 09:17
Wodge
Thats complete horseshit, android manages memory much more efficiently than a windows pc can, if the app isn't running, its not using any memory, if epic actually looked at android properly, they could just program the games to kill tasks just before the game launches. not difficult.

Android is no more fragmented than the PC is, if you buy a pc game on launch day, you can expect to download a patch, then a hotfix, then trawl through forums of disgruntled gamers trying to find a .ini hack to get the game to even run, epic are just being lazy, stick to consoles, son.
Sexualchocolate's Avatar - Comment posted on 04/06/2011 09:18
Sexualchocolate
Insanity-Oo
All I gotta say is that I can't run certain games on my gen 2 Ipod Touch. "Consistent Experience" my ass.

----

Oh the Apple way, never rears it's head until you're a couple of generations in.

What he means is "consistent experience for those who replace their device every year"
Wodge's Avatar - Comment posted on 04/06/2011 09:20
Wodge
@Sexualchocolate

you mean "consistent experience for those who replace their device every year, when the great and mighty Sir Steve of Jobs tells you to"
Chongomaster's Avatar - Comment posted on 04/06/2011 09:23
Chongomaster
@Sexual Chocolate:

At least if you buy an iPhone every year your certain to be able to use all apps.
Chongomaster's Avatar - Comment posted on 04/06/2011 09:24
Chongomaster
Although being forced into buying a new phone every year is still a douche move.
Jim Sterling's Avatar - Comment posted on 04/06/2011 09:29
Jim Sterling
Chongomaster: And I hate writing them! Thanks for the heads up.
Webnet's Avatar - Comment posted on 04/06/2011 09:30
Webnet
While some it has to do with hardware... ok a lot of it, There is also a software side of things that could easily be remedied. Android phones don't upgrade their OS's at the same rate that iPhones do and this causes some problems when developing software. I like the concept of Android but the hardware and software fragmentation makes game development seem like too much of a hassle.

What if every 3 months there was a new gameboy ske. It feels like that's happening with Android while iPhone is staying consistent longer. My 3GS still plays Unreal and a two year upgrade path is normal on mobile phones. It really shouldn't be something to gawk at.
JooJooFace's Avatar - Comment posted on 04/06/2011 09:32
JooJooFace
What exactly is their definition of 'evil'?

I think they're too afraid to set a standard.
Pro-tip to Epic, think of Android as a PC.
dtomek's Avatar - Comment posted on 04/06/2011 09:32
dtomek
@Chongomaster
If you buy a top of the line Android every year the same would be true. You think developers are writing code based on hypothetical devices or some such? Not to say that I think buying a new phone every year is a grand idea...just saying.
Sexualchocolate's Avatar - Comment posted on 04/06/2011 09:33
Sexualchocolate
@Chongomaster - Making me buy an Iphone every year? Now there certainly isn't an app for that!!

Although, i get a new phone every year on my contract anyway, I just go for the best Android I can lay my hands on.

The big difference is top of the range Android phone on a £25 a month contract, or an Iphone of lower spec, just like the one every other fucker has got, for £40 a month? - No brainer.

Iphone's were actually kinda cool before every fucker and their dog had them, and before Android phones overtook them in all ways but "high profile apps".

I'm perfectly happy as I am, I may not have access to every single app ever even conceived, but my phone does everything i want it to and way more.
jawshoeuh's Avatar - Comment posted on 04/06/2011 09:34
jawshoeuh
@Insanity-Oo, etc

exactly... it's not a consistent experience between 3G, 3GS, and iPhone4... this particular game won't even run on 3G right? And performance suffers on 3GS.
Dv8thwonder's Avatar - Comment posted on 04/06/2011 09:41
Dv8thwonder
3rd party dev tells "not so faceless" corporation to be more "evil".

Rod Sterling just rolled in his grave.
Sid Of Bee's Avatar - Comment posted on 04/06/2011 09:51
Sid Of Bee
All these reasons are applicable to the PC market as well... is Epic done with the PC too?

Not that I even care. I don't game much on my Galaxy S smartphone, I prefer puzzle games with the touchscreen and there are plenty of them around. I really want Peggle though... that is the only game I miss from my old iPhone. Seriously, what is taking so long for that one? I have a friend who has Peggle on his damn flip phone that looks like shit... and they can't get it on Android? Everytime I hear developers complain about the Android market I look at Angry Birds, Dungeon Defenders, Asphalt 5 HD, Baseball Star, Xenonia, etc. and wonder what the hell kind of trouble they are having because other developers are making it happen just fine.
polarityomg's Avatar - Comment posted on 04/06/2011 09:53
polarityomg
Google is actually taking steps to bring manufacturers into line and stop the massive amount of fragmentation in the Android line-up. I honestly wouldn't consider that an evil move considering how shitty some manufacturers are about rolling out updates to their devices. A little more uniformity would likely be a positive thing for the consumer.
catsithx's Avatar - Comment posted on 04/06/2011 09:54
catsithx
Truthfully I could care less about this I don't have a phone to play games that's what I have a psp and ds for. Like SC said.
Chongomaster's Avatar - Comment posted on 04/06/2011 09:57
Chongomaster
@Sexychoc and dtomek

Noticed you both said "top of the range" (or something similar). I think the most important thing to remember here is that people like us (who can pick out what is the best android phone) are a minority. And so companies get people buying whatever phone they like regardless of specs which causes fragmentation issues thanks to how widespread Android is. Since big companies like Epic need to appeal to as many people as possible fragmentation is a real issue.
amtalx's Avatar - Comment posted on 04/06/2011 09:57
amtalx
PC games don't have a "consistent experience" either but Epic doesn't have a problem releasing games for Windows.
brainderailment's Avatar - Comment posted on 04/06/2011 09:58
brainderailment
This is consistent with what Ars has reported about android apps in general. It's sad, but true. Even if they gave a minimum spec for their game, some phones would still have inconsistent performance due to handset manufacturer adjustments.
Konnery's Avatar - Comment posted on 04/06/2011 10:04
Konnery
*insert too many types of phones argument*

They manage it for PCs...
koehler83's Avatar - Comment posted on 04/06/2011 10:16
koehler83
I can't play anything from Epic on my iPhone 3G either.
Sexualchocolate's Avatar - Comment posted on 04/06/2011 10:27
Sexualchocolate
This also wouldn't lead to people buying it who couldn't play it, or any problems like that, because the Android market filters it's results by handset/firmware, so only apps that run on my phone, and run properly, will show up on my market.

Other than limiting the market, I don't see what the problem is. Release a game that requires x handset and x firmware and it'll appear in the market for those people only.

@Chongomaster - While that is very true, those who do not know how to pick out the best phone are often more than happy to let a phone salesman do it for them, with the top end phones being the most expensive that's ALWAYS where the salesman goes first!

Although, a farmer buddy of mine called his provider, asked for "the best phone i can have" and got sent an iphone4, within 3 months he's broken the unbreakable helicopter glass screen and it's pretty much useless except for answering calls.

I told him he should have got the Motorola Android that Mrs SC has, it's not the most powerful, or the prettiest, but shock proof, waterproof, baby proof etc.

Foolish.
ricochetguro's Avatar - Comment posted on 04/06/2011 11:01
ricochetguro
I'm confused by this, so its like a pc? Hmmm, I guess Epic doesn't have any experience with those *rolls eyes*
Dandi8's Avatar - Comment posted on 04/06/2011 11:11
Dandi8
Consistent experience you say? Controlled environment? Then what about all those versions of the iPhone (they like to call them 'generations')? Try to play a gen3 game on a gen1 iPhone. C'mon, I dare you.
MrFrunkus's Avatar - Comment posted on 04/06/2011 11:14
MrFrunkus
I totally understand Epic. That's the same reason Epic never made games for PC and never will. Diverse platforms never work, that's why Epic never made games for PC, due to the myriad of CPU, GPU and the various versions of Windows. This is only par for course for a company with console roots like Epic. I still remember playing Unreal Tournament on Dreamcast years ago. The PC port of that game was very disappointing.
AllenR's Avatar - Comment posted on 04/06/2011 11:14
AllenR
It's okay. The gameplay looked like balls anyway from the videos I saw. Before anyone also throws the "you're just mad cause you can't play it" argument at me: I own an iPod touch. So I could buy it if I wanted to. I just choose not to because I think it looks lame.
qlum's Avatar - Comment posted on 04/06/2011 11:30
qlum
android is the windows of mobile phones (not windows phone 7). go back to your roots epic and leave the closed platforms behind.
tobz1000's Avatar - Comment posted on 04/06/2011 11:39
tobz1000
I guess we can expect Epic to stop supporting PCs sometime soon then?
Fraser Brown's Avatar - Comment posted on 04/06/2011 12:09
Fraser Brown
Bugger. The only reason I even bought a phone was to play games on, specifically ones made by Epic. I'd better go and sell my HTC desire and get some overpriced apple product so I can enjoy dropped calls and millions of substandard games, but at least the experience will be consistent.

Actually, fuck it, I have Game Dev Story, I don't need anything else.
TXYeti's Avatar - Comment posted on 04/06/2011 12:10
TXYeti
Hey, Android owners, borrow your friend's iPhone or iPod touch and play Infinity Blade for 5 minutes. After that you will have experienced everything the "game" has to offer and can live life satiated.
Alex Wawroski's Avatar - Comment posted on 04/06/2011 12:21
Alex Wawroski
Epic isn't talking about platform fragmentation, he was referring to the bloatware that carriers lock on their phones, hogging system resources and reducing performance! Read the original interview here: http://www.androidpolice.com/2011/04/05/epic-games-not-available-on-android-we-have-the-carriers-to-thank/

I've always loved Epic and in this case they're just as right as they always have been. The Android brand is tainted by Verizon et al making money by having Skype and MySpace running constantly in the background so you can't use your entire phone for whatever you want.
Corak's Avatar - Comment posted on 04/06/2011 12:29
Corak
There's definitely a hardware issue but there is still a software problem as well. Besides people who read tech blogs ask an android user which version they have, how do they update it? A lot will have no idea, same could be said for iPhone users but at least the software versions are consistent. I thought I remember reading that there is something in the neighborhood of 70 different iterations of android. Try coding a game that you have to make sure it works for all those different versions. Fuck that.
DinnertimeNinja's Avatar - Comment posted on 04/06/2011 12:39
DinnertimeNinja
Disappointing news as it means I will never get to play this game.

And for people who say they can't afford to update to a top-of-the-line Android phone (presumably settling for one with lower specs), all you have to do is search online deal sites and be patient.

I got my Samsung Captivate for FREE with free activation (for a contract renewal) around Thanksgiving. I watched as the deals went from $100 to $50 to $25 (almost bit on that one) in a single month, and then it was impossible to pass up when I saw it for free.

You've got an unlimited source of knowledge at you fingertips. That extra month I had to wait for my phone was meaningless compared to the $250 I saved by not buying it at MSRP.
Bakewell's Avatar - Comment posted on 04/06/2011 13:29
Bakewell
Why dont people understand that the tech to run games on iPhones changes? Moaning about not being able to play infinity blade on a 2nd gen iPhone is like complaining you can't run crysis on a sega game gear.
kid23455's Avatar - Comment posted on 04/06/2011 13:30
kid23455
Or perhaps epic is getting paid by ios, just like their little deal with microsoft.

Fuck epic.
Insurgent77's Avatar - Comment posted on 04/06/2011 14:49
Insurgent77
Those bulletstorm numbers are wrong. Bulletstorm has sold about 700K on xbox. Technically they already have over a million people who qualify to be in the beta but its hard to say whether all those people will actually show up.

Looking forward to the beta.
Lord Death of Murder Mountain's Avatar - Comment posted on 04/06/2011 15:17
Lord Death of Murder Mountain
Mortal Kombat II is available, free, on the Market, guys! Who cares about Infinity Blade?
brod's Avatar - Comment posted on 04/06/2011 15:22
brod
So iPhones are consoles and Android is PC. Makes sense that Epic wants nothing to do with it.
Bjorn The Unicorn's Avatar - Comment posted on 04/06/2011 15:46
Bjorn The Unicorn
I don't think Android is more popular than iOS. While, yes, the phones do have a bigger install base, apple also has iPod Touches and iPads. Android is right now lacking a bit in the non-phone front.
teakayfortoowon's Avatar - Comment posted on 04/06/2011 18:19
teakayfortoowon
@sexualchocolate
Unless that's a recent development or a gingerbread feature, I don't think the android market does that. There's been plenty of apps in the marketplace that my old droid can't run properly.
smoger's Avatar - Comment posted on 04/06/2011 20:41
smoger
The man makes a good point. I mean, what kind of developer would put effort into a platform without standard hardware and performance?

Oh, wait.
fetusmilk's Avatar - Comment posted on 04/07/2011 08:37
fetusmilk
one carrier to rule them all

i agree with SC. my phone is a phone first, then a camera(incredible 8mp woo! w/flash!) . then a messaging device(txt,facebook etc) then a flashlight, then internet, then police scanner, then possibly gaming.
tina9's Avatar - Comment posted on 07/09/2011 14:04
tina9
Play on mobile phone is very great, I like this game.

Ghe Giam Doc
Yen Sao
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