It's time to get some Epic Mickey all up in your business, with a smattering of new details concerning Warren Spector's highly anticipated Disney extravaganza. With the latest Game Informer soon to spill the beans on Mickey's dark Wii outing, fresh intel has invariably been sniffed out, so strap yourselves in and get ready for the data blast.
Here is all the fresh news on Epic Mickey:
- The game's plot revolves around "forgotten" Disney characters. Obscure characters from long-forgotten cartoons and rides have been cast into a dark world of broken-down machinery and very bitter attitudes.
- The main villain is Disney's first-ever cartoon hero, Oswald the Lucky Rabbit. Now a nobody, he has rallied the residents of the dark world and is out for revenge against the mouse that took his place as Disney's spokesman.
- Oswald unleashes the Phantom Blot, a monster that invades the Disney universe and begins to disassemble it by using black ink and making the colors of the world run together (this explains the "melting" imagery used in concept art). It's all very meta, this.
- Mickey Mouse will save the Disney world by fixing the Blot's undoings, using a set of tools like paintbrushes, paint thinner, erasers and pencils to restore the artwork of his universe.
- The tools are mapped to various Wiimote gestures.
- The game is all about artwork and exploring. Also, Mickey will be getting a radical makeover, which is why nobody's seen his face yet. A source tells Eurogamer that "he's far more retro than you've seen him for years."
- There are also rumors surfacing that Epic Mickey will not be exclusive to the Wii, based on Game Informer removing the Wii exclusivity claim from its teaser page. Might mean nothing, but we'll have to see.
So ... how frigging hot does that lot sound? Very hot, I will imagine. I love it when cartoon companies scour their libraries for obscure and forgotten characters, so it's going to be great to see what surprises pop up in Epic Mickey. I think this is going to be something that old-school Disney fans will find absolutely brilliant. Cannot wait to see the new look for Mickey, too.
What do you think? Exciting or what?
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Bravo Spector. Brav-f'ing-o.
Also, Warren Spector is a bigger Disney nerd than I am.
One better: GLOWING Pac-man eyed Mickey, I reckon.
But, if its a battle of forgotten Disney characters...wouldn't all of them be on the list! OH SNAP!
I love me some Disney. I was a ridiculous fan of the Disney channel for about two or three years before and after going to Disney World for the first time. But, in my opinion, they've been so third string/low key, it really surprises me that they're as generally beloved as they are.
At any rate, this sounds pretty sick, and most appropriate for a new Disney experience.
Well if it was made to be a Wii exclusive with motion controls, than they could just port it to the PS3 later I guess, but would you really want it on Natal, or a normal 360 controller? Than its just another standard platformer, or action/adventure game, so what's the point of having it look as gorgeous as possible, if all the good gameplay is gone? I would rather have a good game, over one that just looks good on my 360, and I don't even own a Wii yet. But if I wanted to play this game bad enough, than I'd just get a Wii to play it on.
Going back to the retro roots? Holy fuck. Have you people SEEN those old shorts? They are INSANE. If they're tapping into that inherent weirdness as a means of building the world, count me in.
Count me all the way the fuck in.
That said, I'd mainly want them to do what makes the most sense, gameplay wise, whatever that may be.
Pointing the Wiimote at the screen, and using it like a paintbrush wouldn't be waggle. Just look at LostWinds, or Max & the Magic Marker for examples of good IR pointing controls, which is not "waggle" in any way.
:C
I must be missing something, though, because I'm the only one not getting excited. Don't let me poop on your parade. I hope the game turns out as awesome as everyone is anticipating.
This genuinely sounds fucking great.
An absolutely brilliant concept...pissed off old, forgotten Disney characters fuck up the popular ones?
I'm in, dude.
Do NOT screw this up!
Also, if using the Wii remote to paint is anything like the controls on Okami (Wii), there's nothing to worry about.
I haven't played Okami on the PS2, so I don't have any context, but why would you want to "paint" with thumbsticks?
While the loose plot is very Mario Sunshine, and despite this I'd look forward to another Mickey game. The Castle of Illusion games were cool, but unfortunately Disney made no attempt to push the series further than MD, SNES and GG.
I have no great love for Mickey and Disney either, but I'll keep an eye on this.
OMFG KINGDOM HEARTS TIE IN!
@Instant awesome - The thumbsticks worked really quickly and really well once you got used to it. I wouldn't mind sacrificing INNOVATIOWNZ! for graphics.
I hope the hype would be really worth it and if they can make this for the Wii controls, then, they can perfectly put this on PC ;)
@Rosse
Because... well, otherwise we would be wondering why aren't they doing somthing for it.
However, it isn't, and I can't believe I even just read that post, and I WANT IT SO BAD.