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Epic Games president Mike Capps announces retirement
Mike Capps has announced his plans to retire as president of Epic Games, writing in a post that his family has a baby on the way and he'd like to be a stay-at-home dad. "After dedicating a decade of my life to Epic, and with so many close friends here, it's impossible to just walk away. I absolutely love this company. If you cut me, I think I probably bleed nanoblack and Imulsion. (Wow, just think about what mixing those would do…) Epic founder and CEO Tim Sweeney and other board members asked me to stay on the board, and I’m thrilled to do so as I’m truly excited about our future games and Unreal Engine 4." Continuing, Capps writes that "I've got great confidence in our executive team -- VP of Development Paul Meegan is new to our Raleigh HQ, but we've worked with him for years, and I can only contemplate this retirement knowing that he and VP of Operations John Farnsworth can manage development better than I ever did." Interesting times are ahead for the company, and I'm not merely saying that because the new engine is on the horizon. You might recall that Epic has seen the departure of other notable staff, including design director Cliff Bleszinski and director of production Rod Fergusson. What could be going on internally? Is this just the "right time" before the next console generation and all that entails? I suppose we'll see in the coming years. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
4:00 PM on 05.17.2013 Why Insomniac decided against making Resistance 4Although Insomniac Games finished its work on the Resistance series with Resistance 3, that didn't stop Burning Skies from happening, unfortunately. It's possible (plausible, even) that another studio will take on the franchi...
3:00 PM on 05.17.2013 Team Fortress 2's Robotic Boogaloo update is full of hatsYou're into robots and Team Fortress 2, right? I knew there was a reason why I liked you. The latest major update to the game that will not end (and thank goodness for that!) is the Robotic Boogaloo Update, a one-hundred per...
6:00 PM on 05.16.2013 Press Play talks Microsoft's microstudio approachMax: The Curse of Brotherhood developer Press Play has once again talked about its fairly unique relationship with Microsoft, this time in an interview with OXM. The independent studio, it should be pointed out, was acquired ...
7:00 PM on 05.15.2013 Avalanche Studios has a steampunk-style game on holdWill there be another Just Cause? Probably. I mean, if there's any justice, yes. But those recent pictures Avalanche Studios founder Christofer Sundberg put out on Twitter aren't it. When Edge pressed him on the matter, he ca...
2:45 PM on 05.15.2013 Google Play game services announced for Android and moreThis week at Google I/O, the company announced Google Play game services, a collection of game-centric services for Android, iOS, and web platforms. Players running on the former platform in particular should be happy to hear...
2:15 PM on 05.15.2013 Ubi's production of 1666 halted after firing of DésiletsPatrice Désilets says he was fired. Ubisoft says that good faith discussions led to a mutual departure. It's unclear how Désilets and Ubisoft split paths, but it is clear that new chapters are being ad...
12:00 PM on 05.15.2013 EA is opening a new DICE studio in Los AngelesBattlefield developer DICE is expanding out of Sweden with a new studio formed in Los Angeles. According to a representative, DICE LA "will work on the Battlefield franchise" as expected, plus "unannounced projects, all buil...
8:00 PM on 05.14.2013 Sid Meier says core gamers should not be forgottenSid Meier is a legend to PC gamers for strategy games he lent his name to but the man himself admits that the Meier name doesn't mean much to mobile players. In an illuminating interview with GamesIndustry, Sid revealed his n...
7:30 PM on 05.14.2013 EA takes the Frostbite engine to mobile with Frostbite GoMention of Frostbite Go, "a mobile division empowering EA game developers with Frostbite's proven excellent workflows and features to bring true Frostbite experiences to all major mobile platforms," has been spotted on Elec...
8:00 PM on 05.13.2013 Mass Effect spin-offs? BioWare talks potential leadsContinuing its chat with various representatives of BioWare about Mass Effect, OXM has shifted the conversation to that of spin-offs. With Shepard's trilogy over with, who might the developers want to step up as the driving f...
| Developer stuff
Max: The Curse of Brotherhood developer Press Play has once again talked about its fairly unique relationship with Microsoft, this time in an interview with OXM. The independent studio, it should be pointed out, was acquired ...more
Will there be another Just Cause? Probably. I mean, if there's any justice, yes. But those recent pictures Avalanche Studios founder Christofer Sundberg put out on Twitter aren't it. When Edge pressed him on the matter, he ca...more
This week at Google I/O, the company announced Google Play game services, a collection of game-centric services for Android, iOS, and web platforms. Players running on the former platform in particular should be happy to hear...more View all Developer stuff |


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