Rein explained that Fortnite hasn't been used in any Unreal 4 demos, because the game's too good to ruin with a demo. "With your first impression of it, you need to understand what it is. So if you don't do that you sort of ruin people's first impression of it. So I said, 'we can't use Fortnite stuff' and they created all of this new content."
Further, Rein stated that Epic's "focused solely on the engine but we're working on Fortnite -- which might be the best thing we've ever done. It's because it's so good that we're going to take our time with it, then we're going to have a very slow rollout of it, get a few hundred people to play it and do cool things. It's got such a long lifespan that we just don't want to rush it."
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