It's also about quality. I recently paid for Sleep is Death because I felt Jason Rohrer deserved to be compensated. Could have pirated the shit out of it but once again it comes down to designing a modern business model. iTunes has has success, so has Steam and Spotify.
The attitude I'm starting to feel towards companies like this is of a grandparent who complains about other ethnicities moving in the area, you've tried to convince them otherwise, that the world has changed, but now you just respond with "mmm" and smile politely until they and their outdated views are gone.
And shitty ports plus nasty DRM doesn't help, either.
Amazingly enough, there are no pirates on X360, as there weren't pirates on PS2, nor PS1 nor... you get the point.
Epic, maybe you should ask Bioware, Valve or Blizzard WTF you're doing wrong. Just suggesting. Or maybe, just maybe, you could stop saying bullcrap.
I don't think you are seeing the forest for the trees.
1. The reason why the shelves have dried is because the drop in people playing pc games that NEED to buy games from stores. This is for 3 reasons:
- the console rage has happened which has taken gamers and attention from the PC market and this is because console gamers can now play PC games. EVERY game (well almost all) games made for console are and have been PC games for the last 10+ years. GTA, UT3, Gears, Halo, Fall Out Tomb Raider only exist b/c of PC. Not only that console gamers really like PC games which has catapulted the industry well that and its a fad. You play console b/c your friends do and you want to play with them. Also the idea of split screen is dead. So now if you want to play you need to buy buy buy!
- PC gamers can buy online therefore you don't need a storefront
- PC games have little marketing as a whole. The idea of games for windows is essentially dead and the consolidation that happened 5 years ago with PC games is gone in part b/c microsoft knows it can make more $$ on consoles.
2. PC games have ALWAYS been pirated. Why? Because PC's are more technical oriented and almost anyone that owned one and could download mp3's could also pirate games. CD-ROM burners made pirating most easy assuming one person in the group had the game.
3. I still stand by what I said. Most pirates will not buy. They do it for free. The industry is not losing nearly as much money as they claim. ALL the evidence points that piracy is bad but not apocalyptic. There is NO EVIDENCE that piracy is killing the industry. Read my blog there are several articles about this with supporting links.
4. Also its shame that D-Toid doesn't post things like this: http://kotaku.com/5533615/another-view-of-video-game-piracy
5. PC gaming is cheaper than console gaming fro moderate to hardcore players. Don't make me prove it for the 10th time.
BFBC:2 also sold better for PC than COD:6 did. This shows that PC gamers are picky over what they will buy and seem to know the good stuff. Since BFBC:2 needs a login you can't pirate it. If all companies did this there woudn't be a piracy issue.
Infinity Ward has stated in articles that they actively let pirates play with no repercussion. This is their own fault.
It all comes down, in my mind, to the old passing of the buck to piracy. Did Ubisoft's piracy measures help Ass Creed sell on PC? I highly doubt it. And that game went uncracked for months. The simple fact is that Epic receiving wads of money from Microsoft to develop on their platform and then turning around and basically calling all the people that helped them get where they are today dirty thieves (breathe in) just because they didn't want to invest in their shitty sequels is a real dick move and it is NOT going under my radar.
I don't own a 360, but I think I might download a copy of Gears.Of.War.2.NTSC.XBOX360 or whatever off of thepiratebay just so I can seed it. Fuck you Epic. You ungrateful bastards.
Gears was a so-so port coming far too long after the 360 release - Epic made the PC lower priority first. The majority of pirates were probably just using UT3 as a system benchmark anyway. Nobody seems to be playing it anymore.
Piracy is a problem, no one can deny that. But i believe it gets blown out of porportion far too much by companies who aren't willing to try a different approach and optimize their games for maximum pc profit. Many games, sadly, meet their fate on the PC market due to this. They become bad ports with little optimization and any bugs or issues are left on the backburner until the company gets around to it or people finally get tired of waiting.
Either way, its been shown time and time again that piracy can be solved via a dev's understanding and willingness to give people a reason to want to support them. (Classic example: The Dev Team of Zeno Clash)
However, the console market is massive now, and all companies need profit. Profit = good. Hence the logical shift towards consoles (plus the fact you don't get called a hacker every other second :P). Due to this the PC market is becoming a niché and nichés obviously arn't as profitable if there are are already well established companies dominating them. So for a developer to decide to compete against these well known companies instead of making a game for the larger market would either be incrdibly stupid or very brave.
IMO I would just make a game multi-platform and port it to the PC for some additional sales.
Piracy killed the Dreamcast, not the Playstation.
Piracy killed the Xbox, not its late release and its spotty third-party support.
Piracy killed the PSP, not its 5 hardware variants one of which forces you to repurchase your entire library.
Not to mention crappy ports, i'm looking at you SH: Homecoming
Well you neglected to mention anything concrete in your post so i thought that i should and present some articles posted by people who know what they are talking about. You also failed to come close to mention anything regarding any of the topics I listed. Assuming what I wrote is more or less correct how can your statement stand?
@ Dr. Awesome
SPOT ON! Thanks for being objective. When I was playing Mechwarrior 3 most console gamers were playing Spyro the Dragon... I've had my fix of stuff & now I want GOOD, New, and innovative games. The current console driven market is killing innovation. Only the eastren european design companies are putting out some interesting stuff.
We can see the same in the music industry. It killed music for an entire decade 2000's and just now its recovering. I am assuming the same things about video games.
Seriously, UT3 Sucks with the CD key crap, I can't even connect to the servers with the official game.
They making a retarded system for copy protection and Piracy ruining the PC scene are two different things.
Oh yes, and I'm GLAD I pirated Gears of War and never bought it. Damn EPIC games, stop BLAMING stuff and just make GOOD games.
http://kotaku.com/5533615/another-view-of-video-game-piracy
http://www.youtube.com/watch?v=pLC_zZ5fqFk
Read the first. Watch the second. End your damned ignorance.
Also, please describe exactly what you mean by the industry' decline. I've never seen any numbers available for this. Also, I don't trust statistics based on brick-and-mortar sales. Only a fool would consider that information relevant. http://www.pcgamingalliance.org/ - read their report. Brick-and-mortar sales down 20% last year. Total sales up 3%. I suspect you'll see similar trends over the last few years.
Here's some more.
Reflexive attempted to deal with piracy through drm, as all the morons attempt. They found that they could only turn 1 IN 1,000 pirates into a customer. Everyone else basically just stopped playing the game. Although the piracy rates are incredibly huge (in the 90's!), NONE OF THESE PIRATES WILL BUY THE GAME UNDER ANY CIRCUMSTANCES! Under their estimates, they had to destroy 50,000 PIRATED COPIES IN ORDER TO SELL 50 LEGIT COPIES!!
This has nothing to do with piracy. Pirated games do not equal lost dollars. People who pirate either can't afford a game or wouldn't buy it anyway.
Finally, in the last attempt to wean you from your ignorance, look to the DS and WII! Piracy is EASIER on these systems than on the God damned PC! Pirated versions of these games are smaller, do not need as many exploits, and can even be played on the PC through emulation. If it is piracy and piracy alone that destroys the industry, explain exactly how the Wii and the DS get away with this...
Let me guess, "piracy isn't as rampant on these systems" Wrong. http://www.geek.com/articles/games/90-of-us-ds-owners-playing-pirated-games-2008021/ - 90% of U.S. DS owners are pirating. Now, I tend to think this statistic is an exaggeration. Still, I think the whole "PC GAMES ARE TEH KILLING THEIR OWN PLATFORM" is rather myopic.
PC is doing okay. It's simply outclassed by console sales due to the easier availability and higher marketing. Not much has changed here. http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games - Weird how there's a lot of new and old games on this list. Almost like sales figures have hardly changed. Also, keep in mind, this is almost certainly ignoring colossal digital distributions sales figures, which are kept hidden.
**rollseyes*
From what I've heard, the indie developers are the ones least likely to blame piracy. Of course, it's not that the indie developers speak with one voice. There very well could be disagreement there. Still, same argument I gave before: prove that any of those pirates would've actually bought the damned game if piracy wasn't available.
Also, Epic is bitter that UT3 didn't sell.
Epic makes games like Gears of War.
Do we really have to question why one of them is successful on the PC and the other isn't?
I pirate games for a long time now and I noticed that it's becoming faster and easier I still remember the time I needed to wait 5 days before my game was finally downloaded and now it only takes a couple of hours to download a full pc game. it's not that I don't buy PC games but I only buy them when they give me more than I would get pirating. I would like it if pirating was impossible but I just can't buy a game when knowing I can get the same for free
also pirating steam games is really not that hard so all games going to steam won't help
But some of you are still ignoring all this, while rome burns, insisting it's not true.
PC gaming will never truly die, but it's on life support, and has been for a long time now.
"Yes, sir. Our research has turned up five reasons:
1. Piracy
2. No used market for modern PC games
3. Poor QA testing
4. Ball-breaking DRM
5. Ever-changing system requirements"
"Dammit, Jenkins! We need a reason that isn't entirely our fault!"
"Well... we could insist that piracy isn't a symptom of all those other problems?"
"Perfect! Call a press conference ASAP!"
I have a friend who downloads pirated games, and this friend of mine knows for a fact that he would never have bought 99% of these games if there was no other choice. The one or two odd game that HE would have actually bought, he actually DID buy after trying out the single player on a cracked copy. The other ones, he wouldn't have bothered with, and had he, he would have been very disappointed in his purchases.
If anything, pirating games has increased the number of games that he actually went out and bought, being a careful purchaser, there are alot of games that are too much of a leap of faith to sink 50-70 dollars into without trying first.
If you treat your PC customers right (like valve and blizzard), you're golden. Steam sales are proof that PC gaming isn't totally assfucked by piracy. BUT, when you throw up all this bullshit that punishes the paying customer (AC2 being the most recent example), don't be surprised when bitter gamers don't buy your games. Besides epic, you're making assloads of Gears and your engine, so don't be bitching. Fucking eh.
It's nice to see a few of you shit on me to support piracy, you fucking muppets. Is this because Epic have brought this up, and rather than point a finger at piracy, you feel better throwing shit at Epic, because, oh, they make bestselling console games now?
Nobody killed my argument, Killias, because my argument is that pirates are cunts, piracy has destroyed dev motivation for the PC as a platform, and thus the PC gaming scene has suffered, and that anybody who defends the pirates is a bit of a twat.
Where was that arguement destroyed? Just because intelligent people also back piracy over big devs, doesn't mean that piracy isn't fucking with the industry.
Only games you will ever see them talk about are valve and blizzard games : )
PC gaming seem unintresting in every way possible considering they never talk about it at all.
Nerd rage) Its pissing me off tho cause i hate consoles i thruly hate those plastic things no freedom at all man and the fact that you cant use a keybaord and mouse on a console game is stupid in my opinion.
2) Most PC gamers stick to old games like counterstrike and quake and starcraft etc.. that the only thing they play and there are many lol heard other day that still 3 million people play starcraft 1 ROFL !1
And all those MMO's.. like WOW 12 million people most of them got the game got addicted and never turn around you will never see those (most) buy another game lol :p
Combine this with piracy and you know why PC gaming is doing horrible.
Idea) Every site should put up videos of their own proving Gaming PC's arnt expensive and that you can build Pc's for about 400 euro and that work for 5 years.
With links and all..ofcourse cause most people dont even know where to start.
Reason why people get a console is cause its cheap.. and they all think PC's cost 2000 euro lols( yeah if you're stupid or if you want a supercomputer)
You can get a great system for 400 euro and only reason some pay more for PC's is to get 10 frames more in their games lols... its so silly man i see it all the time.
But whatever i 'm talking/whining/jibberjabbing to much.
Cya.
Well you keep saying this while ignoring any argument that we present to you, and not only that you have not actually added anything other than "piracy is the fall of pc gaming" you sounds like a broken record along with the other console fanboys who are too limited in experience to understand this form the PC perspective. I know consoles waaaay better than you will ever understand PC's. Yet you claim to have the answers. It would be nice if people would shut up when they don't have anything to back their theories up with.
i feel the VERY same way about pirates as you do. I hate them! But I don't think they do much to hurt gaming. IF THEY DO PLEASE PROVIDE ANY TYPE OF PROOF. Its people like you that perpetuate these ignorant myths. Call em what you want, I don't care, but I know I'm not ignorant and have info to back it up.
Once again. Anyone who says pirating is detrimental to PC gaming needs to bring forth some proof. NO ONE HAS AS OF YET. This means game design professionals or troll posting gamers.
I believe Reflexive Games that it takes 1000 blocks to sell one seat. That essentially proves in part that pirates pirate and will never spend $$ if the money is never going to be spent than the industry IS NOT losing $$. Unless you can PROVE otherwise shut the hell up on this topic.
Steam-based games don't have this problem
Multiplayer games that need a server don't have this problem
Quality games from companies like Bethsoft and Bioware still sell very well despite this problem
It's almost like only crappy sellouts that just want to do a half ass port of their brain dead console shooties have this problem
Did your mommy ever tell you the sour grapes story
I can understand that you think I'm a prat for losing my rag, and resorting to swearing. But I just cannot stand the defense of piracy. If you think that Piracy hasn't had an effect, so be it. But from where I stood, I watched it have an effect. Not paying for games means not giving money to the devs. Not giving money to the devs makes PC gaming as a platform more undesirable. Yeah sure other formats suffer from it too, but they are better placed to absorb it. I just don't like Piracy when it hurts.

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