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Epic: 3DS can't run Unreal, stop asking us to support it - Destructoid




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Epic: 3DS can't run Unreal, stop asking us to support it


10:20 AM on 03.03.2011
Epic: 3DS can't run Unreal, stop asking us to support it photo



Mark Rein has emphatically stated that Nintendo's hardware is not ready for Epic's jelly, and he's apparently sick of being asked about it. The studio VP stated that he doesn't feel the 3DS could handle Unreal Engine, and as such, we won't be seeing any of their games on the system.

"Why do people keep asking about the platforms we don't love?" he pondered. "Nothing's changed. There's only so much time in the day; our engine requires a certain level of hardware capabilities to make our pipeline, our tools work -- and we work on the ones that do.

"The second Nintendo releases a piece of hardware that can run our engine well, we'll be on it like water on fish. There's nothing against Nintendo. I hate that people somehow think that's the case. If we felt it could run [Unreal Engine] and deliver the kind of experience people license our technology to build, we'd be on [the 3DS]."

Well, it looks like Epic is set on ... wait ... wait a minute. Water on fish? Is that even a phrase?

Mark Rein: If 3DS could 'deliver' Unreal Engine 3, we'd be on it [Joystiq]






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