Seems like only a couple teams these days can make triple A titles without going belly under. Sad state of affairs. :/
Wow. That's a fucking terrible situation.
Best of luck to these guys.
Seriously though, fuck the RI government.
I really hope we can somehow lay some blame on EA for this too.
Management sounded like a real mess there, but my heart's with all of the people who worked their asses off to make a great game and earn their paycheck. Screw those who withheld important information from their employees about healthcare, pay, etc. But I'm sure McFarlane and Salvatore were paid well and are well off. Ugh.
I think it has less to do with the price of the game, and more to do with poor decisions on Curt Schillings part. But it's still some shit luck and I offer my best wishes to the ladies and gentlemen on both teams.
Good riddance, maybe next time you won't sell your soul to Bioware.
Go be an ass somewhere else, please.
Heck, if that were true Nintendo would have been out of business years ago.
So let me get this straight:
The State of Rhode Island baits 38 Studios into moving it's operations to the state in order to boost jobs, loans them $75 million to do so, and now pretty much forces them out of business for defaulting said loan, making these people unemployed?
Does the state have unemployment benefits? If it does the entire plan will probably backfire for all involved.
Did these people even get paid? Will EA even help them out? Probably not.
@Article: This is shitty ass news. I wish all the best to both studios in finding more work and recovering from this. You guys made a great first game.
Why would EA help them out? EA's entire relationship with 38 begins and ends with KoA. EA had zero involvement with the MMO that caused this mess.
If their game was so great, why did they lay off everyone?
People don't buy shitty games, Almanure was manure, blame Bioware.
"...unless the next step is to fully liquidate."
Bingo.
The whole deal was ridiculous to begin with.
What boggles my mind is how they expected to pay $1.125 million a month for 8 years on top of salaries, rent, services and development...
...after publishing one game.
Instead they're paying for a bounced check of a studio that for the first game they ever chose to make they shot for an MMO and bought a studio before it had earned a single cent. Sorry, but I find little pity for the company that went to the government for money because their idea was too shitty for a real publisher to pick up on.
Looking at your comment history, did Bioware molest you? You know that Bioware had nothing to do with any of this, right?
The rich get richer...
I haven't played beyond the demo, but your argument is utter bullshit. When, in the history of ever, has popularity reflected anything's quality. Some of the worst movies I've ever seen have been huge box office successes. Some of the worst music I've ever heard dominate top 40 charts. Just because the game didn't sell like Call of Duty doesn't mean it didn't deserve to.
The series may still continue, though.
It's very unlikely the state will hold onto 38 Studios' IPs. They'll most likely auction them to recoup some of their losses.
Maybe a healthy developer will pick it up.
So is that your posting gimmick now? Bioware insults and blaming them for stuff they had no hand in every comment? Like you did in the Diablo III review comments? Alright then...
*notes to self to ignore Kitten's future comments*
All I can say is in my most humble of opinions if RI re-elects the incumbent responsible, they should be ejected from the US.
Though, if I was one of these guys, I'd take advantage of the opportunity and go apply to work at Arena Net, oh yeah.
The game was adequate and had potential for a decent game series. They laid off their staff because there is no money, because 38 blew through 75 Million dollars. I suspect a bulk of that went into buying Big Huge games, for which as I recall they paid an undisclosed amount... which had a nearly complete game under their belt that went on to become Amalure.
What still floors me is how 38 ever got the loan in the first place. They were at the time an unproven studio with to my knowledge no games in development. The only game they have released to date was Amalure and they essentially bought that.....
38s problem is they weren't as much developers as they were acting like a publisher. The problem there is publishers have deep pockets and can suck up a bad decision here or there. They apparently could not.
To be fair, they "only" really lost $75 million minus the payments 38 Studios managed to cover (plus whatever the just laid off workers will receive in unemployment benefits from the state). The rest of the money was the interest rates the state was expecting to earn, not taxes the people had paid.
But really, everyone but the state's Gov. and the Studio's top management are the victims here. The people getting fired had to move their lives from one state to another with the expectation of a stable livelihood. There are stories floating about that some of them haven't been receiving salaries for a while ether.
So these people deserve as much sympathy as the state's citizens.

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