Heavenly Sword was awful; Kung Fu Chaos was offensive; and Enslaved was a good idea stuck in an awkward game.
Fuck yall that disagree.
This is why I totally disagree with you about Vanquish. That game was mad dumb, but it played so well! The shooting was satisfying and the robots exploded real good! Even the stupid guns like the disc launcher were fun to mess around with, and I never once felt like I was slogging through a boring section just to advance the paper-thin story. It executed on what it was trying to do flawlessly. It just should have been cheaper and marketed like a summer popcorn action movie instead of a $60 game alongside Gears of War and Call of Duty.
As someone that usually values story very highly, I can say definitively that Vanquish is a better game than Enslaved. And I am totally fine with neither game getting a sequel. These games just should have launched at $40.
Query: Was it consumer apathy or that your game was only decent?
Contradiction: Franchises rarely get better over time...
Enjoyed both Heavenly Sword and Enslaved.
But i'm very skeptical about this DmC. I would have preferred a sequel
On another note, I was a bit offended by enslaved's choice to take an Asian novel and make the characters white, under a studio called team "ninja." It mirrors their change of Dante from American with Japanese fashion sense into a European with European fashion sense.
I know this will come across as a lot of hate, but I need to get it off my chest. these guys (and gals) come across as having their heads up their asses.
It's not just consumer apathy - it's that the gameplay itself was too thin and no amount of polish could make up for that. Worse games have done better and that IS a shame. To my specific tastes, it's not a much different experience than Uncharted, and maybe they should look at the things Uncharted does that Enslaved is missing, for starters.
As for the gameplay....I suppose it could only go up in quality from the mess the original was. It was da poop.
I've been waiting for the right time to get the game. It's about £12 now so the time might have come. Hopefully the hope they are putting into DmC will pay off, as it would be a huge shame if it doesn't.
Two words there kill that idea, "Greatly Improve".
See the problem there is that a game that can greatly improve from a sequel ..... is likely not going to get a sequel.
Blame yourselves and your publisher, not "consumer apathy".
The game was originally praised for its story and character development, but I found that to be pretty over-hyped.
The ending was pretty awesome, but up until the last 5 minutes of the game there really wasn't any story at all. There was a little character development, but considering how little the game lacked in tangible story there should have been a lot more character development to make up for it.
The fighting was alright, but it wasn't anything to brag about.
The camera was incredibly frustrating and constantly got in the way too.
Overall, it was an okay game but I'm really glad I borrowed it from a friend instead of buying it. It was an average game with a cool ending and an annoying camera, pretty much.

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