You are a grade A douchebag. God forbid people give a damn about their hobby. Perhaps you should go out and do some good instead of bitching at people for caring about things.
I don't make videogames because I spend my work-hours studying medicine and working at trauma- and psychiatric wards. And in that capacity I have seen rape victims. It is a f***ing serious thing, and treating it like this cool, grimdark thing you can throw in to make a female character more deep or convincing is pretty much the furthest thing from being mature.
Silent Hill 2.
Have you ever played video games? After reading your past few articles, I'm having a hard time taking you seriously as a game blogger. I'm not normally one to dislike a particular bt a lot of your articles seem ignorant of all but the latest games.
I hope that the developers handle it well, and the game turns out fine. I think it's a bit too early to jump on them completely until we see more.
I can't answer you that. You could say people try to shield such things and hide it despite its a real thing that happens daily, like murder and such. I don't know.
I was just giving you an answer that rape is definitely a horrible crime or "really bad" like you asked.
As for attempted rape scenes, I've seen plenty of games that allude to rape. I can't say if this game literally has a man state, "I'm gonna rape ya."
Either way, I don't feel like attempted rapes in games are a new thing.
The point here is the inclusion of rape in this game isnt't about the character, it only highlights the industry's completely fucked up views on women in video games. The threat of rape isn't remotely necessary for there to be serious tension in the game. Simply put, we have never heard Otakon warn Snake that he would be raped at gunpoint if he is caught.
Fucking boo on CD for being so clueless, I will be passing on this game if they keep playing up this route.
Seriously, a character doesn't need to be raped to add depth to their backstory. People just use it because it has shock value and evokes strong emotional backlash. It's cheap and lazy. Also, it's not just a female thing to have a character start off as whiny and useless. They just do it to show obvious development. I think it's completely possible but more difficult to make a character somewhat of a bad-ass to begin with and still show significant development.
Also, I don't like the concept of "rape culture". It's one of those things where you can probably find it anywhere if you look for it, much like "homosexual undertones". It's like suggesting that media with these elements will make people will go out and rape or become homosexual. How many people do we see actually doing that? Virtually nobody? Yet how much social unrest is caused when people actively fear each other because they expect media such as video games to strongly influence criminal activity? At times, it's gotten to a point where if you so much as admit you play video games, people will assume that you're a psychotic shotgun-wielding rapist murderer.
These kinds of shallow general assumptions and random finger-pointing generates fear and distrust of each other, and distracts from the real issues, such as actual childhood trauma and abuse.
I don't think you should be using the example of people "becoming homosexual" alongside raping someone and other "criminal activity".
oh well
True, but how do you convince me that this is a strong character if that protective instinct overtakes anything else I feel for the character? Which seems to be what he's suggesting in the interview.
The Girl with the Dragon Tattoo depicted a pretty graphic rape scene last year, Monica Belluci did a pretty harsh one too in Irreversible and let's not even bring Dakota Fanning (a child actor back then) doing one in Hounddog yet any of those didn't get such a strong negative reaction as this one (which so far has been barely discussed at this point). ¿Why the difference? ¿why do keep paying attention to people that attack videogames over stuff that's mostly in their minds and that is depicted far more often and clearly in other media? this is no different than the RE5 racism claims, whether it was out of ignorance of to draw attention to their cause in a cheap way is irrelevant because whatever the case we are taking them all too damn seriously as if they'd give us the same courtesy instead of just using videogames as their eternal whipping boy.
anyway this explains all the VA that is all gasps and moans
"Just play the game and then judge.
Sensationalist stories like this are why no developers talk without a script. Gotcha journalism. You got him. Way to go buddy. Speaking of treating things with respect ..."
You win the internet, discussion over. This is the correct response.
The really pathetic part is that people love to whine at the homogenization of videogames, how with each year and every new release it's more like CoD and fewer risks and chances are taken, yet a large section of the community we doesn't waste half a second to support any claim against trying something different.
As long as we keep doing this, as long as we back down from even trying at the first sign of some idiot having an adverse opinion videogames will never really mature as a media.
Oh, and some of the comments here make me sad and dismayed. There's a real dialogue to be had here.
Just curious, but what do you consider Tomb Raider innovating or taking risks in?
If you think it's the rape, that is one of the most common story telling tropes for 'weak female -> strong female characters'... There isn't anything that I think that they are really 'innovating' (it... looks a lot like Uncharted at this stage) but, what do you think?
But we need to explore ideas like this. This might be done extremely poorly, it might be overshadowed by a proceeding scene that has you shooting a tiger in the face, you might be a murdering female-Rambo 20 minutes later. But the point is that we try these things; that we push the boundaries. To cry that it should not be done is to condemn the medium to a lifetime of prepubescence.
To the people AGAINST this, how do you feel about the fact that we glorify murder in almost every single game that is released? We revel in the ways we get to kill people. Every few months a game is announced with new ways for us to murder people. Games like COD have you stabbing people in the heart, shooting them in the face, drowning them, and so on. It's not tasteful at all, but I don't see you rushing to defend war veterans or families of murder victims. Murder is just as serious a crime as rape.
Yes, it would be great if we could have nothing but masterpieces of art that treat every subject with care, and translate the feelings and emotions they are trying to portray, but that isn't reality. It doesn't happen. This game might treat the subject badly, but if it does it will be a stepping stone to somebody giving it the proper amount of attention later in the mediums life. An example of how NOT to do things. We learn by progressing, not by stagnating.
Plus I've been up all night and should probably get some sleep. Yep. That too.
There's already a place on the internet for garbage like that; it's called 4chan.
At least in Tomb Raider, Lara will kill all the perpetrators. Sadly, I don't necessarily see that happening in the case of Far Cry 3, etc.
At least in Tomb Raider, Lara will kill all the perpetrators. Sadly, I don't necessarily see that happening in the case of Far Cry 3, etc.

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