Also, holy shit Irreversible was hard to watch.
I don't know maybe Lara's first adventure throws every danger at her and turns her from a green, frigthened girl into an experienced, tough fighter. Origin stories, folks. This is way more interesting than "hey, yeah... she was always tough because we're lazy"
I'm not gonna rant on about it, because I know I can't stop if I start.
Hedley Lamarr: Qualifications?
Applicant: Rape, murder, arson, and rape.
Hedley Lamarr: You said rape twice.
Applicant: I like rape.
Tomb Raider: Chronicles was her origin story.
And yes, being potentially raped and put in danger around every fucking corner will absolutely make her a character that want to seek out adventure. That makes so much fucking sense, it's not like she would be scarred for life and stay away from it like any normal human being would.
This Lara can NEVER become the Lara we once had, she can become a new character bearing Lara's name (which is pointless, just name her something else). Guess what, you don't need to make a character weak and scared to make her strong, you canm you know, just show her getting strong.
Was Indiana Jones raped in Young Jones? Nope. Was it still an origin story? Yes,
@Paul Stone
"Lets all just try really hard to ignore stuff like this and let the game stand on its own."
Ehm, isn't this part of the game? Shouldn't this be part of judging in on its own?
Also, it is actually good to mention these things to players before purchase. Triggers are a horrible thing, especially rape triggers. Look 'em up. This is why the Swedish TGWTDT did advertise heavily throughout Europe that it contained content that many people, especially victims of abuse, could find incredibly distressing.
From what I've seen, these comments from Ron Rosenberg have actually been creating a much bigger sh*tstorm than any of the actual game content has. It's the comments I was suggesting we should ignore, not any part of the game itself.
One of your arguments there is one I've seen raised almost everywhere this issue is being discussed - that you don't NEED to do these things to a character to make them tough. You're right of course, there is no NEED, but then there's no NEED to make any event happen to any character in anything. The writers have a story they want to tell, and they'll tell it. All that's left for us is to play the game and decide for ourselves where they went right and where they went wrong.
If we start suggesting that you shouldn't do something to a character unless it 'needs' to happen, writers will end up taking less creative risks rather than more, which doesn't sound like a good direction to go IMO.
"Lets all just try really hard to ignore stuff like this and let the game stand on its own."
I dunno, man... Just like I can understand consumers not wanting to support products created by people that they morally oppose (Orson Scott Card and Shadow Complex, for example), I can understand people being VERY turned off of Tomb Raider because of stuff like this.
Am I wrong to assume that you're a heterosexual male, Paul? Well, I'm going to assume so anyway, haha... Because you are a heterosexual male, you might not understand certain aspects of sexism that aren't completely over-the-top in your face (Like... DoA Beach Volleyball). I'm not saying you're an idiot for not understanding, but you can't dismiss other people getting upset about stuff like this. You don't understand because this stuff will never happen to you. At least respect other people's rights to feel that a product that COULD have been an empowering reboot to a female character has been reduced to another misogynistic game with a heavy Male Gaze on it.
Yah?
I mean, it's one thing that they're saying it like they are just out of the blue - very effectively stating that they haven't the foggiest about the actual psychological ramifications of rape - but the original Kotaku piece also reveals an f-load of negative.
Like how the designers don't think the audience will be capable of relating to Lara so instead we should feel like we're accompanying her, helping her and protecting her from the big bad people who wants to rape her.
Sounds pretty much to me like they don't know how to write female characters and are just buying into the movie-claptrap that "attempted rape makes better female characters!"
If they had any idea what that sort of malevolence does to a person and how it affects their entire life, I would hope that they would rethink playing it as just another link in her hardcore chain. The very idea of this makes me sad.
Videogames?? Nah.
The fact that Ron has excitedly announced it as a feature tells you all you need to know. It's already being treated with no sense of class or sensitivity whatsoever. Lara is being "literally turned into a cornered animal."
Ron, you sound like a prize dickhead.
I had seriously hoped, after E3, that the bloggers got their jollies by mentioning Lara's moaning ad nausem, and would shut the fuck up about it before it became an 'issue' by the non-gamers getting wind of it as if it was a rancid shit-fart. HURR DURR VIDEOGAEMZ R JUST GAEMZ, NO RAEP IN DEM PLZ
To everyone who thinks this is an actual issue: Please take a look outside the bubble you live in and think about the actual men, women and children being abducted, raped and killed in real life and don't fucking bitch and moan over the subject being tackled in a fucking digital, pixelated form of entertainment. Also, please die in a fire. This entire discussion is, by all means;
#WORSEthanAIDS
I can't say I have high hopes with the phrases Rosenburg is using.
If people are bothered by the content of the game, that's totally fine. I can imagine that anyone affected by rape (even if it didn't involve them personally) might find the idea of it being in a game, in any context, horrific, and that's fine. I've not played the game, so I can't yet comment on the content. By default I'm not against it's inclusion, because I think creators should get to do what they want, and we as consumers choose what we'd like to support. That's just me.
My issue is more with the ever increasing tendency of people to find a poorly-worded or ambiguous comment by a marketing person and turn it into a full-on media sh*tstorm.
And yeah, I have seen some of the most fucked up shit on line and even I had to turn Irreversible off for a while. That and fucking A Serbian Film.
I don't find that, however, to be the biggest failing in the interview. By saying "you'll want to protect her", he's essentially looking at her as weak and dependent on the player, and not strong in her own right. If that's the mentality they're taking with the new Lara, count me out. I don't want to feel like I want protect her. I want to feel like I get to control a capable badass.
How is a man or woman that is passionate about bettering the gaming community that they work/participate/live/care for a bad thing? Why should they stop? Why should they continue to keep the gaming community a hostile one for their sisters/daughters/aunts/mothers?
Because racism in digital entertainment is no big deal that is never discussed either, right?... How is this ANY different?
I agree that we shouldn't be against games approaching subjects like this, the problem is how piss poorly it is done 99.999999999999% of the time. If a developer can pull off a rape scene well in a game instead of simply using it as some tired "we'll make the character feel more like a victim/cheap way to make them get strong without having to actually think of a good plot" is what we see far too often. A serious issue should be taken seriously in any medium that attempts to use it. The way the producer is presenting the issue in this interview does not give any reason to believe they're going to do it well.
Ah, ok I can agree with you on that end, then. I can understand you wanting to wait on things to see if it was done well before condemning it. I really want to do the same, considering I've wanted a good, relatable Lara for a really long time... but what Ron's been saying has me feeling "worried" to say the least. He REALLY didn't do himself any favors by saying the stuff that he did.
But then the heroic MAN comes in and saves the day!
Because this is books. Not real life.
Because this is movies. Not real life.
Because this is music. Not real life.
Because this is videogames. Not real life.
If you want to "BETTER THE INDUSTRY"(hurr durr) make your own fucking videogames. Oh, wait, what's that? You suck ass and can't make videogames? Allow me to unzip so you can suck it up. Your pride, that is, because you're just grandstanding. STFUAJPG.
A fuckton of people just died in REAL LIFE as I typed this. JUST NOW. Want something to get mad about? How about you change the world, where things actually matter, instead of videogames, where NOTHING matters?
Totally. The people marketing this game should know how sensitive an issue it is they're dealing with, and any addressing of it with the media should be very carefully considered. From what I've seen of the game they're not sensationalizing the issue, yet what you hear in the press and gamer chit-chat is a different story.
"You guys! Ed Norton has a great turning point in this film!"
Inb4 300 comments!
Sensationalist stories like this are why no developers talk without a script. Gotcha journalism. You got him. Way to go buddy. Speaking of treating things with respect ...
I have no idea what I've said that set you off like that, but I can see that I'm not dealing with a normal, rational person...
Yes, real issues. If you aren't cultured enough to realize that BOOKS, MOVIES and GAMES influence people, I don't even know where to begin...
Go watch Birth of a Nation and see how far people have come since then. Media is reflective of our current culture, and some people feel that gaming is lagging behind. WHY are you so upset about people having a stance on this?

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