Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

End of Nations

Preview: End of Nations is still free, and still fun

4:30 PM on 09.14.2012 // Abel Girmay

When I first saw End of Nations last year, I was one part intrigued, one part skeptical, and all together hoping that the promise of a massively multiplayer real-time strategy game would pan out.

Since then, we at Destructoid have seen End of Nations a number of times, and then some. This go around, there was nothing new shown per se, just a few additions to existing mechanics. But what was on display here continues to impress.

End of Nations (PC)
Developer: Petroglyph Games

Publisher: Trion Worlds
Release: Fall 2012

For the uninitiated, I'll run through the basics. End of Nations is a free-to-play MMORTS from some of the minds behind the Command & Conquer series. Like any MMO, the world here is persistent with players picking factions before jumping into seasonal campaigns.

While a seasonal campaign was mostly hinted at when I saw the game last year, the system is pretty much fleshed out now. Basically, campaigns will be approximately month-long events where players will battle for control over the persistent world map. At the end of each season, the campaign will end and the maps will reset, with rewards and bonuses handed out to players on the winning faction. The seasonal campaigns also provides a more natural way to introduce new unit types, patches, and other forms of post-launch support.

End of Nations plays around with established RTS conventions. The biggest change many of you have heard of by now is the absence of any sort of base building. All units that you bring into battle are determined by preset loadouts, called companies. An extra mechanic that Petroglyph has added to this feature is the ability to swap out entire companies mid-game.

We got to play around with this feature on Nations' smallest 1v1 map. Playing "Last Man Standing," the objective was to simply survive the onslaught of AI-controlled enemies. With a middle barrier separating your units from directly combating your opponents', the competitive element comes in when you manage to gather enough resources on your half of the map, and send small mercenary units to sabotage your opponent.

Being able to switch companies was particularly useful in this match, as my tank-heavy company was starting to fall apart against enemy air units. That being said, there are some countermeasures in place to prevent the system from being abused. For one, I lost my entire setup across the map, as my new company would only spawn at my starting landing pad. This wasn't too great a sacrifice on the small map I was playing on, but it's definitely a sacrifice worth considering when you're playing on the larger maps. Also, there is a delay between when your previous company disappears and your new one spawns.

Other than that, we briefly played a 4v4 game of Domination, which plays similarly to other control-point game modes. There are three capture points on the map that award points for the amount of time you hold them, with the winner being declared when a team hits the score cap. Again, it plays how you would expect a game of Domination to play, but there are twists introduced with respect to the map design.

The map we tried, called Resource Hog, was a resource-littered map, except many could only be reached by specific unit types. This really plays into how you coordinate with your teammates. Do you want to have a dedicated resource gatherer, or split the duties? Or maybe you want to wing it and swap out your companies if you don't have the right units to reach a certain area. In any case, you can't let them fall into enemy hands, as resources are the precious currency that fuels your super weapons, such as napalm and the dreaded nuke.

It's a great time for free-to-play games. Just at this past PAX Prime, you couldn't walk for five minutes without seeing a bevy of impressive free-to-play titles. And as one of the few standouts of its subgenre, End of Nations is well poised to see its original promise pan out.



Abel Girmay, Contributor
 Follow Blog + disclosure Tips
Born and raised in Oakland, CA. Avid fan of FPS, RPGs, and Little Caesars Pizza.  more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
End of Nations


  Mar 03

End of Nations development 'put on hold'

Company focusing on other projects


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Discussion Discussion on Games

PStoid Episode 38: Doomed from the Box Art

Cblogs of 2/9/16 - Only Slightly Late Edition

Narrative Mistakes: Mass Effect's Reapers As Primary Villains

Journey to Become a Jedi Knight - Jedi Outcast

Waifu Wars - The End

Hindsight Part II: Unreleased Games of the Past

Robbing Kirby of his Greatest Asset

The meaning of The Witness (Part 3 of 3)

Friday Night Fights: War Never Changes Edition

 Add your impressions

 Quickposts
Status updates from C-bloggers

ikiryou avatarikiryou
Starting over from scratch after dying in a roguelike MMO
Occams avatarOccams
I've been listening to the live stream of the phone call with the remaining militia jackasses in Oregon all morning and its the saddest, funniest thing I've heard in a while.
FakePlasticTree avatarFakePlasticTree
Next South Park RPG is releasing in the first fiscal year of 2017, apparently. It'll probably be fractured but whole. Can't wait! D':
OrochiLeona avatarOrochiLeona
Waaaait a minute... From a design standpoint.. Wouldn't a bodysuit look better with shoes/boots, thus .GASP. precluding bare feet? Say it aint so! :'''(
gajknight avatargajknight
Hey guys, there's a new episode of PStoid up. You should go listen to it, I hear Phil takes his shirt off. I mean, it's a podcast so you can't see it. But you can IMAGINE it!
Larxinostic avatarLarxinostic
Yesterday, I brought a banana with me to my job for my lunch break. Some yokel must have swiped it, for I never saw it again, nor got to eat it. My response when: [img]http://i.imgur.com/wrZt8SO.png[/img]
darrenhupke avatardarrenhupke
"At launch, playing through most of the single player content will give you enough Fight Money to get Alex for free!" Will it be possible to earn enough FC by April for the next character DLC? I'm guessing not.
Gamemaniac3434 avatarGamemaniac3434
Right, looking for advice. Just redeemed four old XCOM games from a humble bundle a few years back, so I wanted advice on which one I should give a looksie to first. Got 5 choices, kind of thinking terror from the deep or apocalypse. Any suggestions?
ikiryou avatarikiryou
Never be first to avert your eyes when locked in a staring contest with a cat. You must push through the pain if you ever wish to become truly whole, to win this eternal conflict of wills. Bonus XP is awarded on Thursdays!
Pixie The Fairy avatarPixie The Fairy
S Magala Plate first fight! :D
FlanxLycanth avatarFlanxLycanth
I have basic knowledge of two other languages (with certificates to prove so) and I decided today that soon I shall be fluent in both. One at a time though.
Sir Shenanigans avatarSir Shenanigans
If you had to pick one: Firewatch, Not a Hero, or Layers of Fear?
Shinta avatarShinta
I'm soooo glad that they kept the gyroscope controls intact with Gravity Rush Remastered, and that they work well. First Dual Shock 4 game to ever use them well. If you turned them off in options, you're really missing out. Helps you fine tune aim.
Solar Pony Django avatarSolar Pony Django
Even Luigi gets it.
Alphadeus avatarAlphadeus
Alone With the Psychopath (2014) - I wrote this song after being inspired by the Epic Rap Battle of History between Jack the Ripper and Lecter. I think it sounds neat, and doesn't rip off too much from the song that inspired it =p
TheBlondeBass avatarTheBlondeBass
Tell me who downvoted my smash 4 opinion or the cat gets it. I'm not joking around.
Torchman avatarTorchman
Is that new digimon game any good or no? I know there's the review but I'd like feedback from a couple others too
OrochiLeona avatarOrochiLeona
People bitching that "(insert character) Needs Nerfing" because they lost to them several times online, incoming in T-5 days.
Nathan D avatarNathan D
For some reason I had a dream that I was playing a new Jet Set Radio game. It was open world and had an amazing day/night cycle. It was wonderful, yet horrible...
Barry Kelly avatarBarry Kelly
4.6 Million XCOM operatives down and down! [url]https://xcom.com/xcom-2-stats[/url] 66% from Collateral damage. Never mind the Alien invasion, cars are the real threat
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -