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Elevators: no more waiting inside them in Mass Effect 2 photo

“We have the fastest elevators in the industry,” Mass Effect 2 executive producer Casey Hudson joked at a Comic-Con panel in July 2009.

What if by fastest, he meant waiting in none at all?

Elevator rides were a Mass Effect staple. On a design level, the elevators were a means of avoiding loading screens. But lacking in significant narrative or visual value, these excursions became too dull too fast for most.

The stares into oblivion. The shifting. The disconnected conversation. The radio repeating something mentioned in another ride hours prior to the current one.

Plans are in place to keep elevators in Mass Effect 2, despite grumbles. And while elevators are still a part of the game, waiting in them won’t be.

“The elevators were made in ME1 so we didn't have to show boring loading screens,” wrote associate programmer Thomas_R_Roy in recent ME2 official message board post. “However there were a lot of complaints, so we've gone back to loading screens and movies. We still have elevators in ME2, but you don't wait inside them. We'll cut to a loading screen instead.”

There will be something to the loading screens, according to _Roy.

“We've tried to make the loading screen more interesting this time by adding interesting visuals and information.”

What those little entertainment nuggets during loading screens might be, we haven’t the slightest idea. But it’s hard to argue that it won’t be more entertaining than watching Commander Shepard shuffle his feet.

[via The Save Points]








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42 comments | showing # 1 to 42
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Magesx's Avatar - Comment posted on 12/05/2009 02:03
Magesx
Oh, so now the elevators are actual gameplay.
wolfdragon's Avatar - Comment posted on 12/05/2009 02:05
wolfdragon
And stairs are the new elevators. Shepard has to keep fit.
ace of knaves's Avatar - Comment posted on 12/05/2009 02:06
ace of knaves
I always thought it would be a great idea if in the first half hour or so of Mass Effect 2 there would be some sort of crazy set piece/explosion/plot twist in an elevator. It would definitely surprise people.
Atlas's Avatar - Comment posted on 12/05/2009 02:12
Atlas
When I was young we had to spend the time running up fucking stairs!
Drakengard's Avatar - Comment posted on 12/05/2009 02:21
Drakengard
So in other words we're going to be bombarded with various loading screens like Oblivion and Fallout? Great...
ChickenNow's Avatar - Comment posted on 12/05/2009 02:25
ChickenNow
Fuck the complainers. Sure the elevators could get boring, but they were still 100% better than a lame-ass load screen. Thanks alot. -__-
Onlineatron's Avatar - Comment posted on 12/05/2009 02:28
Onlineatron
'But lacking in significant narrative'


HEY! I loved the conversations in elevators =(


'“We've tried to make the loading screen more interesting this time by adding interesting visuals and information.”'

I hope that means giving you information about the world that you orginally had to go into the logbook/codec (?) to view before.
super2j's Avatar - Comment posted on 12/05/2009 02:48
super2j
Has anyone noticed that all the versions of shepard we see online are always white with a shaved head. If they have character creator why not use it for once, my god. This actually pisses me off. i have a fondness for MY shepard, who was brown and had hair. When i started seeing screens for both the first and second screen i saw a white male, i thought to myself that is was odd that they did not make him a silhouette atleast on gameboxes. i understood they needed a test character to show off gameplay but every version of shepard is white shaved male.

WHERE'S THE MULTICULTURAL
Cr0ssbow's Avatar - Comment posted on 12/05/2009 02:55
Cr0ssbow
@super2j

Seriously dude? So every screencap that is produced leaves half of us wondering who the F is that dude, is that Shepard, or a new Normandy crew member or party member, or what?. And besides, I'm not sure how the second one will be but it's been noted time and again that in the first ME, since the default model was actually modeled after some real dude, he was much better looking (in a graphical, render-y sense, not an aesthetic sense) than original creations. I bet ME2 will be no different, so they're using default Shepard for all their screens.

If you're going to bitch, bitch that they never show the default female Shepard.
Skagzilla's Avatar - Comment posted on 12/05/2009 02:56
Skagzilla
He's the 'official' Shepard. See Mass Effect box art; default character face.
Cr0ssbow's Avatar - Comment posted on 12/05/2009 02:59
Cr0ssbow
On another note. I'm sure the elevator bitchin' was from people that were too stupid to realize it was a tool to mask loading times. From what I've seen from the Dtoiders, that's not us. I get the feeling that the programmer that responded in an official capacity was masking his true response, that being "Oh so you guys WANT loading screens? Really? Uh, well, alright, dumbasses, you can have them. Makes it a lot easier on us soooo, thanks? I guess?"
Dr l0cke's Avatar - Comment posted on 12/05/2009 03:05
Dr l0cke
Just copy the damn loading screens from COD4 already. Replace them with space and done. Also, ME2 has very nice boobs.
bruceleethree's Avatar - Comment posted on 12/05/2009 03:49
bruceleethree
what if instead of elevators we have to fight a boss to load into the zone we're going to?

the load screen is a boss is what im trying to convey in my message

genius? or genetically amazing i am?
Markusdragon's Avatar - Comment posted on 12/05/2009 04:24
Markusdragon
Aww. I'd have preferred the characters to have conversations in the lifts to cover up the loading times, like they attempted with Mass Effect 1, but actually functioning. They managed to master the unneccessarily large number of conversations between your characters in Dragon Age, so it can't be all that difficult...
jediyoshi's Avatar - Comment posted on 12/05/2009 04:27
jediyoshi
@l0cke

Those loading screens make sense for COD because the progression is linear and the exposition is an extension of what just happened, ME and ME2 won't play like that because it's open ended.

The elevators would've been fine to me if they didn't glue you down, broke the illusion of seamlessness.
Hopeless Savage's Avatar - Comment posted on 12/05/2009 04:37
Hopeless Savage
the elevators would have been cool if they didn't stupidly glue your shoes to the floor.

running around in circles impatiently is the video game equivalent of popping bubble wrap.
reindall's Avatar - Comment posted on 12/05/2009 04:54
reindall
They even made a joke about those elevators with a note in Dragon Age.
j-xar's Avatar - Comment posted on 12/05/2009 04:59
j-xar
Why don't they allow us to read the game's codex during loading times? I sure enjoyed reading about the other species and planets.

Wouldn't that be useful?
Xzyliac's Avatar - Comment posted on 12/05/2009 05:36
Xzyliac
But lacking in significant narrative

What!?! Not only did I find the elevators insightful into the characters it was the rare oppurtunity you actually got to see your party directly interacting and those radio broadcast (which also unlocked missions) were a cool way to keep up with the ME universe and never repeated for yours truly and I did plenty of elevator riding. More than neccesary.

I prefer the elevators over a loading screen vastly. Loading screens make everything feel so disconnected.

Also, this:

On another note. I'm sure the elevator bitchin' was from people that were too stupid to realize it was a tool to mask loading times. From what I've seen from the Dtoiders, that's not us. I get the feeling that the programmer that responded in an official capacity was masking his true response, that being "Oh so you guys WANT loading screens? Really? Uh, well, alright, dumbasses, you can have them. Makes it a lot easier on us soooo, thanks? I guess?"

I can not believe anyone would prefer loading screens. Even if they stick your feet to the floor. I think that's better and more realistic than a loading screen for every friggin' level of the Citadel.
Kaalinn's Avatar - Comment posted on 12/05/2009 06:04
Kaalinn
Mass Effect allowed you to choose between Loading Screens and elevators in all but one case, as far as the Citadel goes. EVERY single elevator, except the one from the Docking Bay to the Main Station, was optional and could be completely ignored by using Citadel Rapid Transit instead, which gave you a regular Loading Screen. The Dock elevator was used/needed because it triggers 2 events when you get out of it (Ship inspection & TV interview).

The fact that this is STILL not known really shows that people don't go to great enough lengths to dispel propaganda spread by people that probably missed half the game's mechanics. Whenever I hear about Mass Effect some stupid elevator comment is near, and every single time it just shows the stupidity of the commenter.
Maurice Tan's Avatar - Comment posted on 12/05/2009 07:05
Maurice Tan
^ What Kaalinn said.

They main thing about the elevators was that you couldn't teleport inside your ship, as in the Citadel. I never understood why the Rapid Transit stations led to shorter loading than the elevators though :)
Cr0ssbow's Avatar - Comment posted on 12/05/2009 07:48
Cr0ssbow
@Kaalinn

Correct me if I'm wrong but I thought most of the elevator complaints were about how long it took the damn lift to get down to the armory/hangar in the Normandy. Pretty sure there wasn't a way to avoid them...
Klarden's Avatar - Comment posted on 12/05/2009 07:58
Klarden
Sad. It would've been better if they allowed the elevator rides to stay, but they would just be dependent on how long it takes to load the next level. But i just hope they will make pre-rendered cutscenes to be skippable as in Arkham Asylum (so, when the level after the cutscene is loaded, you can skip the rest of the movie).
MCChampaignMillionaire's Avatar - Comment posted on 12/05/2009 08:15
MCChampaignMillionaire
Bummer...but this game is still going to be awesome
TheJesusNinja26's Avatar - Comment posted on 12/05/2009 08:35
TheJesusNinja26
Now they will be filled with ad space like at the movie theaters. Queue in the DB who's supposed to be hip and entertaining but isn't. FTW
HEL105's Avatar - Comment posted on 12/05/2009 09:31
HEL105
I definitely prefered the elevators to a boring load screen. As people have said, you could learn about new missions and hear about your exploits from the radio broadcasts. And Ashley and Liara would have pretty funny little exchanges from time to time.
sqlrob's Avatar - Comment posted on 12/05/2009 09:46
sqlrob
Keep the elevators but do prefetching instead.

God, the elevator inside the ship pissed me off. So slow for so little change. And each ship level was not that big.
manasteel88's Avatar - Comment posted on 12/05/2009 09:50
manasteel88
the only problem I had was with the elevator in the ship. That elevator was tedious. Other than that the elevators weren't too problematic.
Demtor's Avatar - Comment posted on 12/05/2009 11:01
Demtor
A wise move.
Brolsen's Avatar - Comment posted on 12/05/2009 11:35
Brolsen
I'd rather listen to lounge music from the future while still controlling Shepard (and seeing some interaction between the squad) than staring at a loading screen.
trunxkam45's Avatar - Comment posted on 12/05/2009 11:39
trunxkam45
what about tali? can we get inside her now? Slammin' bod.
Gameboi's Avatar - Comment posted on 12/05/2009 12:37
Gameboi
Now that is good news.
the guy with the hat's Avatar - Comment posted on 12/05/2009 12:51
the guy with the hat
I will miss the elavator music if they get rid of that in the loading screens
Gee-Man's Avatar - Comment posted on 12/05/2009 15:14
Gee-Man
"But lacking in significant narrative"

Seriously, did anyone ever actually bother to listen to what the characters said? I personally loved the elevator conversations because it gave us insight into the mentality and personality of the various party members. To see how Kaiden interracted with Wrex, or how Garrus and Tali talked, it was a nice touch that I thought made the elevator rides worth it.

And since they were used to compensate for loading, I guess now we get to have dozens of boring loading screens instead. Yay.
shadydentist's Avatar - Comment posted on 12/05/2009 15:23
shadydentist
The elevators on the PC were a bit dull, but okay.

The elevators on the 360 version were sloooooow.
Electrium's Avatar - Comment posted on 12/05/2009 18:02
Electrium
I didn't think the elevator scenes were a big deal...the only person I even remember complaining about them is Jim Sterling, to be honest.

And I bet by "interesting information," they mean the typical "OMG TIPS" that you often see on loading screens. It' d be cool if they had a random entry from the codex show up on the loading screens, though. We'll see what happens...but either way the game will kick ass.
Starrynight's Avatar - Comment posted on 12/05/2009 18:25
Starrynight
I think I prefer the elevators, they didn't bother me at all. Loading screens on the other hand..
slayer the player's Avatar - Comment posted on 12/05/2009 21:24
slayer the player
Confirmed; Loading screens conatain "significant narrative"
Pengbros's Avatar - Comment posted on 12/07/2009 05:00
Pengbros
I miss the loading screens from The Darkness, maybe if we filled these loading screens with just... a little longer dialogue? Or even a narrated clip from the Codex. It bothered me that I had to read everything in the Codex. Don't get me wrong wrong, I like to read, but I hate having to read seperate bits of info as I get them. I remember just sitting back during Mass Effect and let the Codex Narrator serenade me with knowledge as I took a break from driving around in the Mako and finding things I could decrypt due to a poor Electronics skill.

New Codex: Note
NEW QUEST AVAILABLE: Vague Quest Name Here
...open the Codex, read the damn note, ahh, so that's what started the quest.

...or when pickpocketing people, it always just says "Item Acquired" then forcing you to shuffle through your inventory to see what it was. Bleh, I don't know why I didn't like Dragon Age, probably because I played a console version, but I have my hopes up for Mass Effect 2.

Woah, straying off topic much? (short post: elevator scene was good)
Sentry's Avatar - Comment posted on 12/07/2009 16:00
Sentry
If the load times are de facto, whether localized in elevators or not, I think I'd prefer it if the elevators were kept in game. Besides, I adored the combinations of dialogue between the various characters.
colejossart's Avatar - Comment posted on 12/09/2009 21:27
colejossart
"Has anyone noticed that all the versions of shepard we see online are always white with a shaved head. If they have character creator why not use it for once, my god. This actually pisses me off. i have a fondness for MY shepard, who was brown and had hair. When i started seeing screens for both the first and second screen i saw a white male, i thought to myself that is was odd that they did not make him a silhouette atleast on gameboxes. i understood they needed a test character to show off gameplay but every version of shepard is white shaved male.

WHERE'S THE MULTICULTURAL"

Have you ever played Mass Effect? The basic white, shaved head Shepard was the only one I ever used because the while the character creator was good, it was kind of like using a Created Superstar on SvR... They looked fakish and out of place next to the designed characters. Plus, this Shepard is badass anyways, so why change him?
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