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Mega64 brings us another awesome videogame spoof, this time on Elite Beat Agents. Like the Parappa one, the EBA spoof is appearing in the upcoming Mega64 musical episode in Version 3.
The cool thing about this video is that the song that's playing is an original piece written by Josh Jones, the guy who does a lot of the original musical scores for Mega64. You can download the song here and if you can, try and post the lyrics in the comments. I can barely understand it, yet love it.
I like Elite Beat Agents. This is hardly surprising, since developer iNiS is also responsible for the beautiful Gitaroo Man, one of my favorite games of all time. It is with great interest then, that I present to you a listing from the UK Nintendo press site that bears these fabled words: Elite Beat Agents 2.
The first game used the touch screen to fantastic effect, creating a terrific rhythm title that couldn't be played anywhere else. It wasn't actually very suitable for portable play, but it was still a lot of fun, even if it did frustrate the piss out of me at times. Regardless, this listing is an encouraging sign that a sequel could be on the way.
Are Agents go? We can't tell until we see an official confirmation, but we're long overdue.
For years, gamers have waxed poetic about how certain videogame moments have made them cry. Whether it is killing off a beloved character or presenting a poignant plot twist, it seems more and more games nowadays are trying their best to get the most hardcore gamers around the world to shed a collective tear.
But, in all honesty, how many games have resulted in actual, physical sobbing? Getting a little extra emotional or slightly teary-eyed during a scene is a whole lot different than actually letting the waterworks flow.
While I would definitely agree that there have been numerous virtual moments over the years that have got me pretty choked up (heck, most of these Memory Card moments fall in that category), there has only been one specific sequence in the history of videogames that has resulted in actual tears emitting from my eyes and streaming down my ashamed, horribly embarrassed visage.
Hit the jump to experience one of the saddest and most touching videogame moments ever from one of the most unlikely of candidates, Elite Beat Agents for the Nintendo DS.
I know, I know – please try to contain your laughter before continuing on … just trust me on this one …
"what I thought was amazing on top of this, the girl from this sequence is central to the finale, refusing to believe the agents are dead. (that and satisfaction, an awesome song in itself, is the..."...
Have you ever had one of those dreams where you think you've already woken up?
You know the ones. You wake up, get out of bed, get dressed, head off to school, college, or work, and get on with your day quite happily, before suddenly waking up again and realizing that none of it has actually happened, except in your mind. And on top of that, you've usually slept straight through your alarm and are now going to be late for wherever you thought you already were.
Today is a lot like that for me. You see it's finally been announced that Elite Beat Agents is coming to Europe on July the 13th, and frankly, I'd long since forgotten it wasn't already out. It's not that I'm not used to this sort of thing you understand. I've lived here for 26 years, so I'm fully au fait with the continent being seen as the hungry dog under the dinner table; not a real guest at the party at all, but okay to throw scraps to every so often.
It's just that with EBA we're talking about an eight month delay, for a game which I've already played three versions of since this year began, including its originator's official sequel. And which they've already had in Japanese stores for months, meaning that everyone in the world has already completed it several times over. The kind of double-take I made when reminded that the release date is still over a month away hasn't been seen since the heyday of Looney Tunes.
Odds of Ouendan 2 not getting a European iteration when EBA inexplicably doesn't sell to everyone who's already got it? Place bets now!
The original Osu! Tatake! Ouendan! ushered in an era of acceptable male cheerleading the likes of which hasn't been seen since the 1989 Rose Bowl between the Ball State Nancies and the University of South Carolina Anthropomorphic Phalluses. The sequel looks to reinvigorate the Japanese obsession with all things pom and pom, by giving people exactly what they're looking for in a game revolving aruond male-cheerleaders-cum-superheroes: more JPop!
The above clip was lifted straight from the Nintendo DS Demo Station version of Osu! Tatake! Ouendan! 2, and if you're anything like my father, you're very concerned that I'm so enamored with touching cheerful Japanese men.
Well, Famitsu brings us word about what's going on in Ouendan 2: the same set of moves are available, four player multiplayer support, etc. The exciting bit is at the end, where the article brings word of twelve of the songs that are to be in the game.
*"Go my way" by Hitomi Yaida *"POP STAR" by Ken Hirai *"Ban Bina" by Tomoyasu Hotei *"Believe" by Ayaka *"Vista" by Going Underground *"Zenryoko Shonen" by Sukima Switch *"Rirurariruha" by Kaela Kimura *"Kibun Ue Ue ↑↑" by Minimaru GT *"BANG! BANG! Vacation" by Smap *"Shonen Heart" by Homemade Kazoku *"Julia Heartbreak" by Checkers *"Okuru Kotoba" by Flow
So, excited yet? Check out some of the awesome screens that came with the article. The one up top just screams, "Attack the weak spot for massive damage!"
The first Osu! Tatake! Ouendan!, and its psuedo-sequel, Elite Beat Agents, were two of the most excellent games ever made based on the premise of male cheerleaders helping Leonardo DaVinci bag hos.
Only moments ago, I came across some new scans of the sequel to Osu! Tatake! Ouendan!, and it looks exactly the same as it's predecessor. Far from being a knock on a game I have yet to play, this is the first set of pictures I've ever seen on this sweet Internet that has actively sexually aroused me, and after staring at them for twenty minutes straight, I impregnated my laptop.
Nintendo has just released its 2007 Japanese release schedule. Very obvious tickets like Super Mario Galaxy and Super Smash Bros. Brawl for the Wii make appearances, but the biggest surprise has to be the inclusion of Ouendan 2 for the DS. The original Ouendan (released as Elite Beat Agents here in the States) was nothing short of brilliant and easily one of my favorite games for the Nintendo handheld.
Although a sequel seemed inevitable, this news is still just as sweet as it is unexpected. Assuming that the follow-up is brought to America, Elite Beat Agents 2 has just become one of my most anticipated games of the coming year (wiping up drool). No specific release date was mentioned (other than 2007), but four-player multiplayer was confirmed. Hit the jump for the entire list.
"Will we ever make it through to people that ouendan and eba are TWO DIFFERENT GAMES released on two sides of a language barrier? ouendan has japanese songs, eba has english ones. ouendan 2 has ja..."...
Kotaku has a story about one man's completely lame rant about Elite Beat Agents.
The whole thing is a tale about how this guy sucked so hard at EBA that he smashed his DS Lite. What kind of demented loser actually has such issues controlling himself that he smashes a game system because he, himself, sucks? I bet they are the same kind who go on to murder dozens of women simply because they are unnattractive and smell like cat pee.
Yes, people, it is a difficult game, and if you suck at it, you should probably stick to things like PlayStation 2 games, and let those of us who grew up on Contra (sans Konami code) game in peace.
My dear readers, do you ever get so bitchcakes that you smash valuable electronics to compensate for your lack of ability?
In a game characterized by it's utterly bizarre psuedo-plot, you'd expect things like controllable eggs, crying babies and Ken Kutaragi, but that's not the case. The new commercial for Elite Beat Agents (DToid's new favorite handheld game) is light on the 'WTF?' factor and heavy on the game-play factor. It even eschews any mention (or screens) of the bizarro plot (which would probably just confuse people anyway).
Which do you guys prefer; the psuedo-intellectual, crazy-crap-every-second Sony ads or the more straightforward, gameplay-heavy Nintendo ads?
OK, I don't suck that bad, but I do have a few excuses as to why I particularly sucked in these Elite Beat Agents gameplay videos for the Nintendo DS. Number one, I got no sleep last night 'cause I had to get up early for this media breakfast at the Four Seasons (yeah, that's how I roll). Number two, because of how I had to position the camera to give you, my beloved reader, steady gameplay on the DS, my hands were prevented from being in the proper Elite Beat position. I assure you, after the video was done and I waited for it to upload on GoogleTube, I picked the game back up and pwned the section in which you see me fail.
As for my impressions of the game itself: It friggin' rocks ... hard. If you own a DS, get this game.
The track list for Elite Beat Agents, the rhythm game presented as a comic book à la Viewtiful Joe, has finally been revealed. You can now anticipate playing Destiny's Child, Good Charlotte, Cher, Ashlee Simpson, and many more! For some reason, I'm a bit more partial to Guitar Hero II's track list.
Keiichi Yano, the designer for Elite Beat Agents explained why these songs were chosen, "What is really important is the balance of the game as a whole. We try not to pick songs just because we want it in there. We were staring at the entire list the whole time while making our selections. Oldies but goodies, great new songs, and a wide array of genres are all criteria for song selection and we take all of these into account all the time. Also there are obviously songs that are just rhythmically fun to play!"
See the whole list after the jump.
Nintedo is a PG-13 kind of company, so they'd never take this incidental drunken wet t-shirt contest beyond the perimeter of giddy adventure of airheads, but the scenario was so suggestive that I couldn't resist. Maybe I'm just reading too much into it as the tranny in Project Sylpheed has me on the lookout for some lipstick to lipstick action in gaming. It's probably not here, but here's a massive new screenshot gallery of Elite Beat Agents on the DS, a rhythm game that I will be purchasing sooner or later as soon as I'm done with Rhythm Tengoku, which is, for the record, the most hilariously weird game I've ever popped into a handheld. But back to these ladies... "Oh My Dress! Oh Isabella, tear off my dress and use your stylus!" Despite porting this Japanese game to the States, they simply could not deviate from the weirdness: "In one new shot a giant cat is attacking a town and in another the two girls are collecting food with a bear." Awesome. [ via Siliconera ]
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