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A Time to Build: Banjo-Kazooie: Nuts & Bolts photo

[Editor's note: tsunamikitsune talks about Banjo-Kazooie: Nuts & Bolts' vehicle customizations for his A Time to Build Monthly Musing. Sweet Dtoid ride! -- CTZ]

For the past week or so, I've been playing Banjo-Kazooie: Nuts & Bolts almost nonstop. Despite the negativity surrounding the bear and bird's latest adventure, I've had a lot of fun with it. The humorous dialogue and lovable characters of the original games mixed with the stunning graphics the Xbox 360 manages to pump out makes Nuts & Bolts an instant winner in my book. The vehicle-based gameplay does leave a bit to be desired, but everything else is so overwhelmingly amazing that I can hardly let a few difficult turns take my enjoyment away.

Few people were happy with Banjo and Kazooie leaving their platforming roots for the racing scene. I was one of those people. At a $40 price tag and the promise of a free (and early) download of the original Banjo-Kazooie, how could I not give it a fighting chance? I'm happy to say that I'm nowhere near disappointed and I haven't had this much fun with a game in quite a while. The vehicle racing does suck to the extent that I don't especially look forward to my next race, but I'm still loving this game.

Why, you ask? Hit the jump to find out.

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