games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 




The wrong thing: The root of all evil photo

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive the opinions of Destructoid as a whole, or how our moms raised us. Want to post your own article in response? Publish it now on our community blogs.]

It’s really easy to be a complete bastard in games that you have no deep connection to. If you don’t care about the plot, you’re more likely to go off the rails, try to kill important NPC’s and avoid story-specific missions in favor of blowing shit up. You’re not torn up with guilt after sacrificing your fellow brothers-in-arms when they’re irritatingly flat characters with shoddy AI. And in games with dark tones and darker morality, it’s easy to find yourself becoming more like the monsters you fight than the “hero” that you were designated by the narrative. Some games, like Overlord, and Prototype even encourage it, providing you with new and creative ways to be unrepentantly and gleefully evil.

But what about being evil in a game where birds sing as the sun shines through the peaceful trees? How can you choose to spill the blood of those that have proved their loyalty to you time and time again, purely for your own selfish gain? Is it so easy to betray those who see you as a great leader, and have no other hope save for that which they put in your guiding hands? Well, if you’ve ever played Pikmin 2, I bet you’ve done just that countless times without ever feeling a thing. 

view full story + comments


  20 comments   latest by Woopman:
"I always feel bad when I see one of their little ghosts drift away."...
read more



Other Worlds Than These: Pokemon photo

[It's time for another Monthly Musing -- the monthly community blog theme that provides readers with a chance to get their articles and discussions printed on the frontpage. -- CTZ]   

The Pokemon games were among the first that I ever played. Back then, I didn’t keep up with very many videogames since it was before the Internet and my parents weren’t willing to pay for a subscription of Nintendo Power. But good Lord, they marketed the hell out of that game. Between ads for the game itself and the anime, my brother and I were already obsessed before the Christmas morning when we opened up that box and saw a green Game Boy Pocket with a copy of Pokemon Blue version inside the cartridge slot, and promptly flipped out.

Despite the marketing however, my brother and I never really watched the show or got into the trading card games that much. We saw the first two movies (and loved them to bits) but beyond that, the majority of my experience with the series comes from the “regular” series of handheld titles: R/B/Y, G/S/C, R/S/E, and P/D/P. My brother played for the pleasure of winning and becoming the new champion, but I played for something else. To explore the strange new world were kids left their home at 10-years-old to traverse around the world, meeting new people, catching new Pokemon and achieve something extraordinary (And maybe save the world while they’re at it, too.)

view full story + comments


  34 comments   latest by themizarkshow:
"Excellent writeup. You've done the Pokemon universe justice. Now, I'm off to replay Silver. ^_^"...
read more






[Editor's note: SWE3tMadness adds to the music and rhythm game debate with this piece on how the Guitar Hero and Rock Band games have improved her skills on a real instrument. -- CTZ]

This was originally supposed to be a simple comment left in response to naia-the-gamer’s article on Wii Music and how well it functions as a tool for music education. However, after typing a few paragraphs, I figured this would be better suited as a whole blog article, not just to address Wii Music, but music/rhythm games in general.

My experience with music has been largely ordinary. When I was about six or seven, my parents enrolled me in piano lessons because I really wanted to be a famous rock star (what kid doesn’t?) and they figured that’d be the best place to start. After a few weeks, I realized that it was a lot more work than what I thought and especially hated music theory. So my lessons mostly consisted of practicing a few songs over and over again until I could play them reasonably well. Simple enough, and other than learning key signatures and musical notation, that’s what I went through for about eleven years.

More after the jump.

view full story + comments


  23 comments   latest by naia-the-gamer:
"Awesome read, sorry for the delay in response. Most of my initial training on playing a musical instrument came long before Guitar Hero was ever a household name, but it's nice to see that it ha..."...
read more






[Editor's note: SWE3tMadness kicks off September's promotions with her hatred for Zant from The Legend of Zelda: Twilight Princess. Spoiler alert! -- CTZ]

(MAJOR SPOILERAGE ahead! You've been warned!)

There are many things in videogames that I despise. Cheap deaths, framerate slowdown, and ridiculously charted Guitar Hero songs are just a few examples, but while they can elicit frustration and anger, true hatred can only be brought about by emotional attachment. You have to be able to like something at first, then when a major plot point, or twist, or action involving that character goes awry, it all comes crashing down, Like a jilted lover, my bitterness at this deception has mostly been related to one character, the example I use in this post: Zant, the self-proclaimed King of Twilight.

So this may seem a little strange that I pick one of the main villains in what is by and large a very respectable game. I, in fact, know a lot of Zelda fans that love him. So what in his character utterly pissed me off when I played through the game? Hit the jump to find out.

view full story + comments


LAUNCH GALLERY (4 IMAGES)
Photo Photo Photo Photo
 

  40 comments   latest by lazkopat:
" "...
read more





[Editor's note: SWE3tMadness talks about how Guitar Hero has helped her become a better plastic guitar rock star for her Monthly Musing. -- CTZ]

(Author's Note: This post is true for all Guitar Hero games, as well as Rock Band, but since GHIII is the only one of the series that I actually own, I'm using it specifically for my examples.)

I don't have that many games in my library to begin with, thanks to my college-student-sized budget. Before I actually get a game, I have to be almost 100% certain that I'll play it over and over again to justify the price. And boy, have I gotten my money's worth out of Guitar Hero III.

But why do I play it so often? In fact, I just finished up a session on it before coming up to write this. After pondering my borderline-obsession with the game for a while, I've come to the conclusion that it's a combination of two things: GHIII is one of the few games I can do very well in, and it's FUN to practice. Those factors go hand-in-hand: I'm good at it because I've practiced so much, and I practiced so much because it was fun to play when I first started. 

view full story + comments


LAUNCH GALLERY (2 IMAGES)
Photo Photo
 

  29 comments   latest by DibbityDan:
"It took me like a fuckin' week to read that. I should have just done a tl;dr but i wanted to see what he came up with to combat sora's rational opinion. I mean, I try to keep my word count to a m..."...
read more




[Editor's note: SWE3tMadness takes a look back at Super Smash Bros. 64 for her Monthly Musing contribution. -- CTZ

Like other bloggers have stated in this particular monthly musing, SSB 64 was not the first game I've played, nor was it necessarily the best. So why do I consider it the one game that marked my emergence as a gamer?

To answer that main question, let's fire up the Delorian and turn the clock back all the way to 1999 when I first sat down to play Super Smash Brothers.

view full story + comments


LAUNCH GALLERY (3 IMAGES)
Photo Photo Photo
 

  30 comments   latest by rezn0r:
""I was nine-years-old at that point in time" Great article, but I heard my hips creak in their joints when I saw that line. I hope the next article I read isn't someone waxing poetic about how th..."...
read more






 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 50978 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Ashley Davis: Badass of the Month Club: Terry S. Taylor





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006