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[Editor's note: Here's the sequel to Mxyzptlk and Mudkip5000's Interview with a Left 4 Dead zombie. -- CTZ]

Hey guys, this is Mudkip5000, posting on Mxyzptlk's account because his work banned Destructoid.com and our internet at home is broken. Anyway, we finished editing the Left4 Dead 2: Interview with a Zombie 2 video.

Hope you all enjoy it. Outtakes after the break!

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[Editor's note: Most people can't stand licensed games. Mxyzptlk, however, loves them! Which isn't really surprising. After all, his name is Mxyzptlk! In this edition of his series, he talks about D&D and proves that he is the biggest nerd at Destructoid. -- CTZ]

Admit it, a lot of you have probably rolled a 20 sided-die to make a saving throw at least once or twice in your lives. Originally created by Gary Gygax and Dave Arneson using a variation of the Chainmail miniatures wargame rules, Dungeons & Dragons was first published in 1974. Influenced by the works of fantasy authors Jack Vance, J.R.R. Tolkien, Robert E. Howard, Michael Moorcock, Fritz Lieber, and many others, the game involves a group of players working cooperatively to complete adventures. One player would be designated the Dungeon Master; he acts as a combination storyteller and referee, advancing the game's plot while controlling the allies and enemies the others would meet during their quest. Single adventures usually can take many hours to complete over several sessions and often would be just a small part of a greater campaign storyline. Some campaigns have been known to continue for years among extremely dedicated players. Over the last three decades D&D has become the gold standard for pen & paper fantasy roleplaying.

The game quickly outgrew the rather niche wargaming fanbase and achieved relatively mainstream success with it's appeal to high school and college age social outcasts, readers of fantasy literature, and potheads who listened to "Led Zeppelin IV" one too many times. The basic rule sets were soon expanded with Advanced Dungeons & Dragons (a more complex and detailed version of the original game) and multiple worlds for players to explore known as campaign settings, each with their own history, geography, unique creatures, and mythologies. Outside the RPG, D&D has been spun off into an 80's cartoon series, toys, a terrible feature film, a not quite as terrible T.V. movie sequel, and hundreds of best selling novels. The game also inspired a fair amount of hysteria from parents and religious groups convinced the game encouraged real-life violence, would turn children into devil worshipers, and could hypnotize Tom Hanks into jumping off the World Trade Center towers. Does this over-reactionary nonsense sound familiar to anyone?

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