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Destructoid staff presents: Holiday Gift Guide 2009
Tis' the season for gift giving. With some many great games released this year, finding the perfect gift for that gamer in your life (or for yourself, you selfish jerk!) can be quite a task.
That... 20 comments
Black Friday: Our roundup of the best deals
All these Black Friday deals are a bitch to keep track of. That's what we're here for, though. Over the past few weeks we've been reporting on some good deals, but having to hop around our fine w... 27 comments
Jeff Strain talks Undead Labs and its console zombie MMO
Zombies. Gamers love them. They infest almost every single genre of gaming and then some. There are zombie shooters, zombie survival-horror, zombie platformers, zombie tower defense games, zombie... 29 comments
| 4617 views
Left 4 Dead 2 on the PC gets a patch
While those of us with laptops who couldn't process their way out of a simple algebraic equation are playing Left 4 Dead 2 on their 360, there is definitely a large chunk of gamers out there who ... 24 comments
Midnight Riders teaser site found: Left 4 Dead 2 DLC?
Those who have played Left 4 Dead 2's "Dark Carnival" campaign will likely know of The Midnight Riders. They are a fictional rock band that Ellis seems to be rather fond of, and the campaign's fi... 61 comments
| 9762 views

Now that we're done with the mushy feelings involved with last week's series of emotional mind teaser games, it's time for another brainiac physics puzzle game! This one offers fifteen levels that will teach and torment you with eighteen physics tools, and even allows you to make your own puzzle levels.
In the past few weeks you've all been very attentive to the music in each of the games, and this one won't disappoint. It's got very loopable music akin to the Millennium Force audio playing at Cedar Point as you board your ride, and each puzzle interaction has plenty of fun sound effects as well.
However, here's a small warning: sometimes the later levels can glitch and become either unbeatable, or beatable in incorrect ways, due to malfunctioning level code. I contacted the maker a few months ago but never heard back, so keep an eye out for it in case it hasn't been fixed -- just restart the level if you notice it happening. Even with those minor flaws it's still a great flash game worth your time.
You can play Electric Box here on CandyStand.
P.S. Tomorrow is your last chance to vote on last week's Super Mario series game debate!
12 comments latest by brimtastic:
"I prefer these new mind teasers too. Although some of the original style now and then wouldn't hurt."... read more

Talk about a nostalgia-fest! Last week had more lengthy bonus question comments than ever before, and I'm pretty sure I read every single one of them. There was so much insight that I even pulled out Wind Waker and replayed through all of it over the past week (I'm beating it after this debate!). So, what was the most legendary Legend of Zelda of them all? Here are the final results:
- Link to the Past (43 votes) -- Winner!
- Wind Waker (36 votes)
- Ocarina of Time (32 votes)
- Majora's Mask (20 votes)
- Link's Awakening (14 votes)
- Twilight Princess (11 votes)
The rest of the Zelda games had only one to three votes, and were omitted from the list. This week I've got an equally difficult decision for everyone to make. Excluding all Paper Mario, Mario RPG, Mario & Luigi, and all other non-platformer Mario games, here are the two questions for you to answer:
- What is your favorite Super Mario platformer game in the series?
- What is your least favorite Super Mario platformer game in the series?
And yes, Luigi's Mansion and New Super Mario Bros. Wii count for this debate. Next week I'll post the results, and then we'll do it all over again with the RPG Mario games to keep it fair and more exciting.
Which game do you like the most out of the entire platformer series, and why? What aspects of its game design, gameplay, visual and audio experience made up your mind? Give it some serious thought, share your thought process with all of us, and then get some Super Mario friends to join in on the fun. Hit the jump for new bonus questions and next week's debate topic!
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119 comments latest by Fronz:
"Ok, voting is closed! Winners and losers will be posted later."... read more

Last week proved that great music in a game can make all the difference, and easily turn a decent game into something much more impacting and memorable. This week we visit the Colour series once again, as we get caught up with SilverStitch's short and simple flash game series.
We've already completed Colour My World, and SilverStitch recommends we also play through Colour My Heart (it only takes two minutes to beat!) before moving on to this game. Colour My Dreams doesn't have as touching music as the other two games in the series, but instead takes a depressing world and turns it creepily grim. Fans of Jhonen Vasquez and Salad Fingers will probably be more interested than others, although the side-scroller design and Zelda-like compass puzzle should be enough to entertain most.
You can play Colour My Dreams here on Newgrounds, and check out more music by Coin, a.k.a. liluxiaorealnew, here.
P.S. Tonight is your last chance to vote on last week's Legend of Zelda series game debate!
7 comments latest by brimtastic:
"Not my favourite. Sure it's pretty and all, but there's no real gameplay there to back all the artsy fartsy stuff up."... read more

Good gaming gods, last week's debate was epic, and I do not use that word lightly. I had to go through all 235 comments twice, just to make sure no tallying mistakes were made. The outcome broke almost every debate record imaginable, but despite setting even more records last week, Half-Life was given quite the competition this time.
It started off trailing slightly, then by a lot, then it surged and my eyes widened as it took the lead. Then, M.G.S. refused to be ignored, and temporarily reclaimed the crown. In the final 50 votes, Half-Life fought to the top once again, only to lose it yet again, then juggle the lead back and forth on the very last page. The final few votes were a nail-biting experience like no other debate has ever given me. Here is the breathtaking final result:
- Half-Life series (105 votes) -- Wow!
- Metal Gear Solid series (109 votes) -- WOW! (Winner!)
I want to thank you all by partaking in such an exceptionally intelligent game debate and offering so much insight from all directions. I sure do show appreciation in an odd way though, because I'm rewarding your great work by giving you all yet another unfathomably large game debate to tackle.
Which game do you like the most out of the entire series, and why? What aspects of its game design, gameplay, visual and audio experience made up your mind? Give it some serious thought, share your thought process with all of us, and then get some Zelda friends to join in on the fun. Hit the jump for new bonus questions and next week's debate topic!
[Update: I've included an expansive refresher summary of each game in the series, and also added this to the flash bar up top so that you can check back on the discussion for the next few days! Scroll down to take a nostalgia-filled trip down memory lane, and browse each game's story and main features list, as well as a trailer or gameplay video.]
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215 comments latest by slowriot:
"Majora's Mask. I think Krow summed up a lot of what I feel about the game in his blog post. I picked MM up when it launched, I think it's the only game I've ever pre-ordered. I was terribly excit..."... read more

This week's mind teaser uses even less color than last week's fun hacking simulator game. Colour My World was rated as one of the top five Newgrounds games of October, and when you beat it in just five minutes, but still feel satisfied, you'll know why. If you're a fan or fanatic follower of Passage, then you'll definitely want to give this game the ten minutes it deserves.
What it lacks in graphics it makes up for in bleak grayscale immersion. What it lacks in gameplay it makes up for in background animations and depressing scrollover signs you can read on each screen. Set in a world where color and emotions are forbidden, it challenges you to find the courage to . . . go on a date. Saves the laughs for after you've completed the game, it's got some charm to it that will stick with you for a few days.
This game explores an idea that's far from unique, but still greatly unexplored. Colour My World isn't the several hour Xbox Live Arcade or PSN game you'll wish it was, but it's a deeply appreciated taste of something great. It definitely has me wanting more, and I'd love to see a game company turn this kind of a colorless concept into a full game. Maybe Amanita Design's next game after Machinarium? Wink, wink. Nudge, nudge.
You can play Colour My World here on Newgrounds.
13 comments latest by tragicallyhipster:
"the piano in the game is just beautiful. Didn't have any problems when I played it. visually I love the idea. Wonder if it could pan out right if it was longer."... read more

Last week's bonus questions brought in even more discussion than the week before, and when you outdo a Zelda and Final Fantasy debate, that's saying something. And boy did you guys and gamer girls have plenty to say. I'm thrilled the new bonus question format is getting so much love! The Half-Life series also got plenty of love, and set a new game debate record for the most winning votes ever:
- Half-Life series (198 votes) -- WOW!
- Halo series (38 votes)
To see one of the best selling game series of all time get put in its place turned into quite the exciting comments section. For those of you who thought Half-Life was miles beyond Halo's reach, I hope you're ready for what's in store this week.
A few of you trembled in fear last week at just the thought of this debate. It may not be easy, but do your best to choose which series you like better as a whole, and tell us why! What aspects or individual games of the series made up your mind? Is your choice mainly due to support for that series, or your dislike of other series? Give it some serious thought, share your thought process with all of us, and then get some gaming friends to join in on the fun.
New Bonus Questions! Hit the jump to see not one, but all of the bonus questions. From now on I'm going to try a slightly new format to encourage more discussion! Feel free to suggest bonus questions of your own that you'd like to see used in next week's debate topic, which is also listed below.
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237 comments latest by MrLefty:
"That's an abomination. How could a mess of a series like MGS beat the superlative, un-topped Half Life 2? Something is seriously wrong here."... read more

Last week's outdoors creature killer tactics game was inspired by a recent camping trip, whereas this week's hacking mind teaser is inspired by the start of dropping temperatures and my winter recluse phase. I might be a computer addict, but hacking is not something I do -- or am even capable enough to try -- which is why games like this are great for the masses.
There's a large crowd of gamers out there who wish PC and console games would include minigames within their immersive story and setting, and I'm one of them. Seeing BioShock include a hacking minigame that resurrected the water flow game from the Pogo era of online gaming was a great surprise. This flash game is much more true to its content, with puzzles revolving around manipulating ports, buffers, and directories to allow you to send data packets to a root node. All of this is done in a friendly hacking for dummies style of gameplay that can be seen in plenty of other puzzle games out there, but what sets this one apart is its fun story that captures a lot of the Internet's humor while still focusing on the serious topic of net censorship.
There's a country with its net cut off from the rest of the world, and it's up to you to hack through the government's firewall and free its citizens from digital oppression. If you don't realize how and why this is a political parody, then shame on you for not reading enough net news. Your journey leads you through not so fictional Web forums and sites, and rewards you with world news articles and funny emails. Add various different modes of play, the option to load your games, the ability to create your own puzzles, some decent music, a dark background of scrolling 1's and 0's, and even the ability to DDoS a puzzle to skip it, and you have one hell of a fulfilling flash game.
You can play Gregory Weir's Exploit game here on Newgrounds, via Kongregate.
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4 comments latest by Fronz:
"@Risonhighmer: Exactly. Bravo to Gregory Weir for making this stand out from the rest of the games like this.
@Exquisitor: Thanks for the suggestions! I've featured the insane NotPron game befor..."... read more

Last week I introduced a new format for these weekly game debates, and it went great! I used two of the most loved series in the game industry of all time, and the result was just as vicious from both sides as I expected to see. It was a lot of fun to read through everyone's extra commentary on the additional bonus questions, and it offered a whole lot more insight into what we considered before casting our votes. Here was the outcome: - Legend of Zelda series (91 votes) -- Winner!
- Final Fantasy series (57 votes)
First of all, yes, spinoff games like Halo 3: ODST and Half-Life episodes are included, but Counter-Strike and all other mods of either game are not counted. From there, the choice is up to you. Which series do you like better as a whole, and why? What aspects or individual games of the series made up your mind? Is your choice mainly due to support for that series, or your dislike of other series? Give it some serious thought, share your thought process with all of us, and then get some FPS friends to join in on the fun. New Bonus Questions! Hit the jump to see not one, but all of the bonus questions. From now on I'm going to try a slightly new format to encourage more discussion! Feel free to suggest bonus questions of your own that you'd like to see used in next week's debate topic, which is also listed below.
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244 comments latest by Fronz:
"Ok, voting is closed! Sheesh! P.S. I vote Half-Life. :D"... read more

Did everyone escape the clutches of last week's locked room game? Great! This week we face a whole different type of mind teaser game, with both turn-based and path-based strategies to consider at each step along the way. I just got back from a huge camping trip, involving several days of long hikes through pathless woods, which ended in a seven mile hike earlier today. Now that both my body and brain are mush, I wanted to find a puzzle game that would be as simple as clicking one button, and Bloody Fun Day was fitting in more ways than one. This weekend I stumbled upon dozens of deer, crayfish, raccoons, hawks, vultures, owls, flying squirrels, chipmunks and plenty of other wildlife. Despite loving every pristine moment of it, and even though I've never been the hunter-type in real life (but love them in RPGs), I have no qualms about coming home and playing a flash game that revolves around slaughtering fields of cute little critters. The music is also very relaxing if audio stimulation is a must for you. Simply time and guide your paths so that your grim reaper character can kill the largest clusters of similar adjacent animals, and allow enough time in between routes for optimal egg hatching cycles so that you can start the killing spree all over again with even more targets in your sights. Add the sub-strategy where different critters do different things when killed, and the bonus special attacks that appear when you rack up enough kills on each species, and you've got quite the extinction simulator puzzle game. Or, if you just want to relive your Oregon Trail days of mindlessly killing ten buffalo for fun, then this Pokémon genocide game is still a great time.
6 comments latest by NihonTiger90:
"A bit of an old game, but a fun one none the less."... read more

Last week's debate turned out pretty close considering each series has opposing goals, but there was plenty of Dtoid Army support on both sides. Here's are the racing results: - Twisted Metal series (37 votes) -- Winner!
- Gran Turismo series (23 votes)
I've been noticing in the comments lately that some of you are wondering why on Azeroth some of these debates are being chosen. There's a simple answer and a complex one. The simple answer is not just that we've already covered many of your suggestions in previous debates over the past three years, but more importantly that the goal from day one has always been to step outside our comfort zones and tackle debates you wouldn't find on any and every other forum on the net. Doing this forces you to think less like a gamer and more like a game designer, which helps produce even more interesting discussions. The complex answer is that -- not only as a game design graduate but also as just a guy who loves games and movies and all forms of entertainment -- it's my belief that any two works of art can be compared and contrasted with one another. Can we not compare the detailed works of Da Vinci with the abstract works of Picasso? Is it really impossible to talk about a comedy and horror movie in the same discussion by showing how a few film techniques from one genre could benefit the other? You can't tell me that you don't love songs by two drastically different bands, and often give thought to which group you like better if forced to choose. Why is it that we're more accepting of comparing paintings, music and movies to one another regardless of their complexities, timelines, and art styles, yet we're so resistant to comparing any two games to one another? Just some food for thought; feel free to poison my food in the comments. Despite all of what I just wrote, I'm still a big fan of revisiting epic-scaled cliché debates each year to look back and see how opinions have changed as games/series continue to age and expand and stand or fall against the test of time. This week we have two of the most well known and highly praised series in the entire industry, and I'm eagerly awaiting the outcome. Which series do you like better as a whole, and why? What aspects or individual games of the series made up your mind? Is your choice mainly due to support for that series, or your dislike of other series? Give it some serious thought, share your thought process with all of us, and then get some Legend of Zelda and Final Fantasy gaming friends to join in on the fun. New Bonus Questions! Hit the jump to see not one, but all of the bonus questions. From now on I'm going to try a slightly new format to encourage more discussion!
view full story + comments
170 comments latest by donkeykong:
"Hello everyone! it would appear as though I'm a few days late and my vote won't be counted. That's ok with me, I didn't know about this GDTD until after it closed but these are two of my favour..."... read more

Calling all claustrophobics! Step right up, and don't bother closing the door behind you because it's already closed. And locked. And, oh, look at that. The handle is missing. I hate it when that happens! That's right, we've got ourselves another "escape the room" genre classic. Sagrario's Room Escape is more complex than Crimson Room, more challenging and logical than Swan's Room, and more visually pleasing than any flash puzzle game that I can think of. This one is right up there with the best of them, sitting somewhere at the top of an evil hotel waiting to turn its room vacancies into victims. By now you should know how these games work, so I'll just go over the way the interface functions. The opacity bar at the bottom is your condensed inventory that fills up with the items you find and pick up. Click an item to make it active on your mouse clicks within the room, or click on an item's "I" button for information via a pop-up box. This is where some of the game's wit comes into play, as you can have one active item change or enhance another item in more ways than most of these games can boast. Be warned that a few puzzles may be possible to solve early on, but are damn near impossible to decipher until later in the game. The way this game accomplishes that is an excellent design mechanic that's very fulfilling to utilize: a black light. Who doesn't love decoding messages and going Da Vinci Code on all the walls in a puzzle game? Original? No. Fun as hell? Yes. You can play Sagrario's Room Escape here on JayIsGames. It might take you an hour or so to finish this game, and if you're still hungry for more, then there's still last week's Tank Search game that's fun for a few replays. And there's always Not Pr0n, that game from many years ago that I doubt any of you have beaten yet!
21 comments latest by Jonny:
"Durrr... I have the code for the combination safe. Do I just not know left from right? I can't get it. Mathing is hard!"... read more

With a name like Tank Search, you might expect another violent game like last week's KOI2, but instead we'll just be looking for tanks -- not using them. Paperbat's game is very simple and very addictive, and if you've ever spent all day looking at a Where's Waldo? book, then you'll surely love this hidden art game. You may also love the game's intense music! Each level is one picture, and all 100 levels have the Newgrounds tank logo hidden somewhere within the scene. Some have the tank hidden away in a place you might not look, while others have it blended into the background or bleached into the foreground, and a few especially nefarious levels feature grainy pictures that could hide just about anything within its pixellated mess. You can play Tank Search here on Newgrounds. Feel free to post your lowest time/score in the comments! Or, if you're stuck, just ask for help and we'll share spoilers to those who want them. Good luck!
27 comments latest by dwolfwood:
"Finally beat it... epic fail though since it took me over an hour. Though in my defense I was web browsing when I too frustrated."... read more

Last week's debate will hopefully be a wake up call to those responsible for the Mortal Kombat series' future. The numbers from our microcosm debate poll may show that a small group of people are happy with the series overall, but the comments suggest otherwise. I'm not surprised at all by the outcome, but it still needed to be done to shine a spotlight on a series that continues to fall more and more behind its competition in popularity and replayability. Here's the landslide results: - Street Fighter series (108 votes) -- Winner!
- Mortal Kombat series (22 votes) -- Babality!
However, that's not to say that Street Fighter is near perfect, and you all offered a lot of great insight on what could or should be improved in the series in the future. This week we have a classic case of fun versus realism by taking a look at one of the most interestingly divided genres in all of gaming. Some prefer only realistic racers, while others prefer realistic graphics with fudged physics to allow for gameplay to be as fast and intense as possible in a variety of real world locations where it would surely be illegal to try in real life. Others desire less serious racing games that focus instead on fictional tracks and circumstances. And then there's the crowd who just wants to blow stuff up . . . while driving. Which series do you like better as a whole, and why? What aspects or individual games of the series made up your mind? Is your choice mainly due to support for that series, or your dislike of other series? Give it some serious thought, share your thought process with all of us, and then get some racing genre friends to join in on the fun. Bonus Question: What are you hoping to see in the future from the series you voted for?
66 comments latest by Fronz:
"Ok, voting is closed! Winner will be postes soon"... read more

Last week was full of violence as Karoshi (Japanese for "death by overwork") brought us countless levels involving suicide strategies. If you thought that was the peak of Japanese odd vocabulary and Japanese-themed games, well, then you haven't played many Japanese games before. Bizarre games like this get passed around behind the scenes at Dtoid pretty often, but after seeing this one today I just had to share. This week we have a fantastically silly game called KOI2, which seemingly encourages mindless acts of repeated spousal abuse. The goal is as simple as poking a girl in the forehead as many times as possible in a certain amount of time. While this mouse button mashing game might not seem like your typical weekly mind teaser, it's at least educational. Apparently the game's name comes from the Japanese word koitsu, which usually means "this guy" when you use it. However, it can also be said to a stranger as a "how rude!" expression of anger. And my favorite part of this exchange of words is the intended reply when a stranger calls you a koitsu. If anyone ever points at you and yells "koitsu!", then it's customary to turn around, point right back at them, and shout "soitsu!", which means "this guy" in Japanese. "That guy!" "No! This guy!" From now on when I'm in public I will randomly yell "koitsu" at people until one day someone finally responds with the proper reply. That day may very well not come until the next time I see Brad Rice in person. So be it. If you're afraid to play this game that feels like a Freudian Katamari Damacy dream (and you should be), then feel free to first watch the video of it below the fold. It features just a few of the many random powerup ways to poke her in the forehead. Hammers, rabbits, summoning genies, etc. You know, the usual. You can play Party-Tencho's game here, or try their other equally crazy games here. [Thanks for finding this game, Travis!]
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12 comments latest by Batthink:
"I can only get around 45 on each go. O_o"... read more
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