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Max Blastronaut impressions from Dream.Build.Play

Coin App's Max Blastronaut seems to have something of an identity crisis. Creator and lead designer Panya Inversin describes his game as "a classic four-player beat-'em-up with some extra be...
Letting the Dust settle: impressions of An Elysian Tail

Of all the upcoming indie games created with Microsoft's XNA tools, Dean Dodoril's Dust: An Elysian Tail is perhaps the best known. This is because a.) it's beautiful and b.) Dodoril's lupine pro...
Preview: Rock Band Network

Last month, Harmonix unveiled Rock Band Network, an upcoming service that will allow musicians to get their songs into Rock Band and actually make cold, hard cash by doing so. It’s a ground...
Dust: An Elysian Tail gets new, incredibly beautiful trailer

We first talked about Dust: An Elysian Tail a few months ago, where we called it "Odin Sphere for Furries." However, please do not let this game's furry leanings put you off, because Du...
Xbox Live Indie Games receive major permanent price drop

The sad situation that is Xbox Live Indie Games has been a topic I've addressed before, and its marginalized position as the red-headed stepchild of Xbox Live has been frustrating for creators an...
XNA game Veks and Silence looks insane in a good way

Veks and Silence is an upcoming XNA developed title that looks absolutely ridiculous. It’s a side scrolling shooter where you take on a zombie horde. The game will span over 13 levels and i...
Review: Kodu Game Lab

After being involved in the creative process of a few indie games, I've acquired quite a taste for game making. I now feel that I won't be completely satiated until I make a game all on my own. T...
First trailer for Agent MOO: Maximum Overdeath

Dtoider Agent MOO has been working on his game called Agent MOO: Maximum Overdeath, or Ammo for short, for a very long time now. The community has been playtesting it ever since we got wind of hi...
Microsoft's LBP, Kodu Game Lab, is available on LIVE

Microsoft’s play, create and share game that “an actual 12-year-old girl” can play is finally available on Xbox LIVE Marketplace. That’s right. Kodu Game Lab -- one of Mic...
The ticking clock on Xbox LIVE Indie Games

Back in November of 2008, for my very first event coverage as a representative of Destructoid, I had the opportunity to be at the launch of the then-called Xbox LIVE Community Games. While many o...
Destructoid review: Clover

Clover is one of those games that would immediately catch the eye of a certain type of gamer -- that is, the gamer always on the lookout for something slightly different than the rest of what's o...
Xbox Live Community Games being rebranded to Indie Games

Everybody knows that being indie is incredibly cool, and Microsoft has jumped on the bandwagon by rebranding its XNA Community Games channel as Xbox Live Indie Games. That makes the downloadable ...
Dust is like Odin Sphere for furries

Elysian Tail: Dust is an XNA-developed game by Dean Dodrill that is currently in its Pre-Alpha phase. There are two very interesting things about this particular title. First of all, it looks abs...
Review: Clock 24-7

The Xbox Live Community Games channel empowers budding game developers to create their own blockbuster titles in the hopes of attracting attention and one day becoming the next Shigeru Miyamoto. ...
Destructoid review: The Dishwasher: Dead Samurai

It has been over a year since gamers were given the opportunity to check out the XNA Community Games demo and I think it's safe to say that one game clearly outshined all of the competition. The ...
The Dishwasher: Dead Samurai out on XBLA this week

It's been so long since the trial for The Dishwasher: Dead Samurai was released that I can hardly remember any of the specific things that made the game so much fun to play. But, I do recall the ...
New XNA massaging game made by a Dtoider features online co-op

Dtoider Entrager just released a brand new XNA game called Remote Masseuse. It’s like the other XNA massaging game (Rumble Massage), except Remote Masseuse features online co-op!Players c...
Destructoid review: Audiball

Before I brewed my cup of coffee this morning, I listened to the sounds of my two cats playing with their toys, my girlfriend grumbling about having to go to work, and rain drops. My cats’ ...
XNA game provides orgasmic massage pleasure

Although Destructoid's Community Games challenge is for developers to tell us what we should review, a few titles on the service tempt me to "go rogue" and review them anyway. One of th...
Destructoid review: Weapon of Choice

Weapon of Choice has been held aloft for a while now as an example of what Community Games can be with some development know-how and a lot of effort. It is one of the most professional looking ...
Braid premium theme available on Xbox 360, creator remarks on theme prices

If you're anything like me, you'll love console themes, but can't stand the fact that Microsoft charges stupid amounts of moon money for the privilege of downloading. Jonathan Blow would like you...
Weapon of Choice speed run contest challenges you to move fast for prizes

Weapon of Choice is by far my favorite XNA Community Game. What other XNA game features a stick monster that spews milk from its teats? Considering the wide berth of titles available for download...
Destructoid review: Hexothermic

There's something inherently satisfying about watching a chain reaction. From the ancient simplicity of Dominos to modern day videogame classics like Peggle, setting something in motion and watch...
Downloadable fireplace is available because of XNA, thanks Microsoft

Microsoft’s indie developer tool, XNA, is more than just a program that helps people create games. It can also create ambience ... the smoky and crackly kind. Recently, a creator by the nam...
Developer criticizes 360 Community Games price structure

Microsoft has come under fire before, especially from indie developers like Jonathan Blow, for the amount of restrictions and inflexibility one finds when making games for the Xbox 360. Joining t...
Destructoid interview: Nathan Fouts, nasty alien killer and XNA developer

On November 19, the hard work of many XNA developers is finally going to pay dividends. Along with the New Xbox Experience, gamers will get access to the Community Games blade, which is the spot ...
Preview: CarnyVale: Showtime

 Last year, the winner of the Dream-Build-Play competition was The Dishwasher: Last Samurai, game that has gone on to become a fully formed Xbox LIVE title, soon to be released. This year&rs...
Xbox LIVE Community Games event coverage

The new Xbox 360 Dashboard update is right around the corner, and it isn't just wacky Avatars and March of the Penguins streaming off of Netflix over at the land of Microsoft. No, no, no! Microso...
The Dishwasher: Dead Samurai is coming, and he's packing a guitar

If you've ever tried out some of the XNA games currently being lined up, then surely one game in particular would have caught your eye. If you're a reader of taste, that game will be The Dishwash...
This tech demo for The Unfinished Swan is mighty impressive

It's not very often that I can get fired up over a maze game, but The Unfinished Swan is unlike anything I've seen before. The indie game is currently being developed in XNA, in case you were w...
XNA Game Studio 3.0 hitting later this month

It's been a long time coming, but Microsoft will be releasing the XNA Game Studio 3.0 development tool on October 30. The tool will be made available to the US, Canada, UK, France, Italy, and Spa...
Ex-Resistance and Ratchet and Clank developer goes 2D with Weapon of Choice

Weapon of Choice is a new 2D run-and-gun shooter birthed from the mind of Nathan Fouts, weapon designer on Resistance: Fall of Man and boss programmer on Ratchet and Clank: Tools of Destruction. ...
Plain Sight: New XNA game brings robot-on-robot ultra violence to the masses

London-based indie studio Beatnik Games (described as "six guys working in a shoebox") have announced their new XNA project, Plain Sight -- a 3D multiplayer game featuring robotic sword...
Destructoid interview: Colosseum developer Shortfuse Games

Many gamers got a surprise first-glimpse of Shortfuse Games' upcoming XNA-developed title, Colosseum, during Microsoft's E3 2008 press conference. The inclusion of the multiplayer arena-fighter w...
Five XNA games (and developers) to watch for

While Microsoft’s small-developer XNA tools have been available for awhile, it was only recently that the software giant revealed plans to allow creators to get paid for their efforts. Call...
Microsoft responds to concerns about quality of XNA Community Games

Late last week we told you that former XNA community manager David Weller had some concerns about the quality of the upcoming Xbox LIVE Community Games service. His worry was that we would not be...
Former XNA manager worried about the quality of Community Games

When we told you about Microsoft's new user publishing model, Xbox LIVE Community Games, some of you were quick to look past the dollar signs and possibilities. A few of you expressed concern tha...
Destructoid Interview: Chris Satchell wants to make you a garage game millionare

Chris Satchell is having a good week. Yesterday he was just promoted as Chief Technology Officer of Microsoft’s Interactive Entertainment Business Group, closed the loop on indie game distr...
Enter the fray with XNA muliplayer arena fighter Colosseum this Fall

It looks like one of the first titles that will (presumably) making money out of the newly announced Xbox LIVE Community Games initiative will be Colosseum, developed by Sweden-based Shortfuse En...
Details emerge on first wave of XNA Community Games

Microsoft has been slowly working on promoting their XNA Creator's Studio and Community Games distribution system for some time now. Yesterday, that labor showed a little bit of fruit, as the Bi...
Schizoid and Golf: Tee It Up! on XBLA this Wednesday

It's been some time since Torpex Games announced that Schizoid (800 Microsoft Points) would be heading to Xbox LIVE Arcade as the first XNA Game Studio-built game to be up for purchase through th...
GDC 08: Details on XNA and Community Games

Some exciting developments were uncovered at Microsoft's keynote today, including details on XNA and community games.Chris Satchell took the stage to talk about Microsoft's XNA and community game...
XNA Game Studio 2.0 released, includes multiplayer functionality

The beta for XNA Game Studio 2.0 is out now and ready to be downloaded. The most notable improvement over XNA Game Studio Express is the ability to bring your PC and/or Xbox 360 games online via ...
New trailer for The Dishwasher: Dead Samurai, new hope for the future of XBLA

   Open wide thine eyes, dear readers, and gaze upon the brilliantly crafted chaos that serves as the perfect example of what an XNA game can be. What you're seeing is the latest t...
Check out the indie game Fez

Check out the quick teaser trailer for an upcoming independent title called Fez (above). Fez is an in-development title from indie developers Kokoromi, and it stars a little fez-wearing guy...
How-to guide to get you started with XNA Game Studio

Now that you know how much game makers make, perhaps you'd like to try making your own game. Apparently, Microsoft's XNA Game Studio Express is easy enough for 10th graders to land a game on the ...
Ultimate bragging rights: 10th grader uses XNA to make a game, demos at X07

What can you say you accomplished in 10th grade? Me? Not so much: I beat a lot of RPGs, flirted with girls, and played piano for lunch money. Toronto 10th grader David Hu reminds us how much tim...
First glimpse of new XBLA title Schizoid

Behold, teaser footage of the world's first XNA-developed title, Torpex's Schizoid. Due to be officially debuted at Microsoft's GameFest 2007, Torpex seems very high on what visually makes me thi...
Butterfly Garden screens: Nick's making me use proper punctuation now

Xbox Domain uncovered two screens from the upcoming XBLA title Butterfly Garden, a game that could only be less masculine if it was about grooming unicorns composed entirely of vaginas. The titl...
Microsoft & Games for Change: Pretending to make a difference since 2007

I'm a cynical guy, so when FiringSquad tells me about Microsoft's worldwide competition to find the best student-designed videogame based on the theme of global warming, all sorts of ala...
Weekend Reading: Casual games for hardcore gamers

I just love it when I can pick up and play a game for 10-15 minutes, or however long it may be, and just play. I'm not necessarily talking about something like Guilty Gear or Red Steel or any...
XNA Express: YouTube for games

Speaking yesterday at a launch event, Chris Satchell (general manager of Microsoft's game developer group) expressed the desire to take the popular YouTube concept and bring it to video games...




 
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