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Gay publication asks if games are getting gayer
Following on from the Shadow Complex debate, the question is being raised as to whether or not games are becoming more accepting of homosexuality and gay issues. Gay publication The Advocate asks...
Rhianna Pratchett: Cutscenes are still important
It's become very en vogue to rail against cutscenes, claiming they break the flow of gameplay and do the interactive medium a disservice, but at least one writer believes otherwise. Rhianna Pratc...
Valve: Games don't have 'moral choices'
"Moral choice" is one of the hottest buzzterms used by game developers these days, with titles such as BioShock and inFAMOUS proudly boasting that their storylines feature complex narra...
Obama in brief videogame reference SHOCKER!
You know, I'm all for criticizing those who attack videogames. Anti-game lobbyists are one of the core subjects I write about here at Destructoid. However, that doesn't mean that every single per...
Halpin: Gamers need to stick up for themselves
Entertainment Consumers Association president and all-round nice chap Hal Halpin has penned his monthly column for Industry Gamers, talking about the importance of perception and how the general ...
PSPgo needs non-games, claims maker of non-games
With the PSPgo, it's very clear that Sony is planning to seriously compete when it comes to digital entertainment. In order to do this, iPhone App creator Russel Black has strongly advised that S...
Flower dev: Games need real 'mature content'
Flower and Fl0w developer Jenova Chen has been discussing mature content at the Develop conference in Britain, claiming that videogames need much more of it. Of course, he's not referring to what...
A difficult subject
[I had no idea that a Cblog on the subject of difficulty was written, or that it would get promoted. Now you get to read two articles on the same subject.] Difficulty in videogames is a subject t...
GDC 09: Could games get too politically correct?
Videogames have been accused of unnecessary violence, racism, sexism and homophobia in the past, but this is the first time I can remember someone warning that games could become too politically ...
Videogames have no heart, claims Andy Serkis
Andy Serkis -- who became a household name after bringing The Lord of the Rings' Gollum to life -- has criticized games for having no heart. Serkis feels that with games becoming such a huge medi...
Videogames are stressful things, claims new study
According to a new British-backed Taiwanese study, videogames can be a contributing factor in rising stress levels and anxiety in young people. So, not only are they solely responsible for school...
HMV to enter the second-hand games market
British entertainment retailer HMV is going to enter the pre-owned market by accepting trade-in deals for its products. The scheme, known as Re/Play launches this Friday across 160 stores. It wil...
AIAS President says game reviewers are lazy
Academy of Interactive Arts & Sciences president Joseph Olin has recently stated his belief that game reviewers are lazy, relying as they do on numerical scores, game comparisons and rushed p...
Grand Theft Angel: How Liberty City plays nice
Turn on the TV and you have every chance of seeing some pundit attacking Grand Theft Auto IV. With the game being released a week ago, the usual moral crusaders are up in arms about the bad value...
The Guardian wants you to play GTA IV
When I spoke to Jack Thompson, he was pretty confident that his "side" of the violent games debate had already won. He spoke with the belief that common consensus was on his side and th...
Jeremy Clarkson on GTA IV: 'Game's not to blame'
The Sun is not a newspaper in which one could expect to find a sensible opinion, especially when it comes to videogames. I must confess, however, that I was quite pleasantly surprised when I open...
Why do videogame movies fail so much?
I was reading the latest issue of Edge magazine which had an article about Hollywood's recent preoccupation with turning videogames into films. It talked about the reasons that movie makers have ...
New Prototype video: Developers talk Blackwatch
Prototype is looking really exciting, and I have high hopes for it. It's encouraging then, that this new video shows how into it the developers are. They seem to have invested a lot of time...
Under the microscope: How developers play a game
For those of you who want to do more in the world of gaming than enjoy titles from a casual perspective, this article over at Game Career Guide will prove most handy. Even if you don't have a gam...
Hands-on with Bladestorm: The 100 Years War
Welcome to my second post of hands-on impressions from Koei's London Expo booth. As those noble few of you will remember, my thoughts about Dynasty Warriors 6 were surprisingly less than stellar....
The Endgame Syndrome: Why do we abandon games?
As most of my Destructoid compatriots know, I await RPGs with intriguing storylines more than any other type of game. I enjoy nothing more than to sink myself into a rich plot, get to know the ch...
Halo 3: Chiefly Underwhelming?
So have you got Teh Haloes? Yes, no? I haven't. Even though I've yet to hear a recommendation against it; even though it is, by all accounts a solid game, and by some accounts, a revolutionary ga...
Leipzig GC 2007: The mysterious mystery of THEY
A game called THEY was teasing me for the entirety of the GC. It was one of the first games I made an appointment to see having recieved a press release weeks earlier about it, the last one I got...
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