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Rumor: Kameo 2 sh*tcanned by Microsoft
Project Natal has claimed its first victim, with the followup to Rare's 2005 adventure game Kameo thrown on the scrapheap to make way for projects involving Microsoft's magical waggle monster. Ac...
This is what Perfect Dark XBLA looks like
Rare has sent over a handful of screenshots showing how Perfect Dark's Xbox Live Arcade remake is looking. The short of it is that it's looking pretty damn good. Everything's been given a fresh c...
A port of GoldenEye 007 still doesn't seem likely
The chance of a GoldenEye 007 revival via Xbox LIVE Arcade or Virtual Console appears no more feasible now than it was around a year ago. Speaking in response to a fan question about a port comin...
Perfect Dark XBLA looks better than the original
Perfect Dark is still slated to hit Xbox LIVE Arcade at some point this winter. Perhaps as a reminder of its eventual arrival or to show off the brilliant texture work by developer 4J Studios, Ra...
Rare could use Natal to bring back classic IP
Remember the good ol' days of Rare? If you do, and you're one of those who think the British studio has gone off the rails a bit, then you might be glad to know that Rare is investigating some of...
Rare: No one knows who we are
Rare used to be the darling of the videogame world, with its contributions to Nintendo systems being hailed as some of the greatest and most memorable adventures of all. It's so sad to hear someb...
Molyneux wants to help Rare find its identity
Creative director of Microsoft Europe and possible maniac Peter Molyneux has the rather unenviable task of pulling Rare from the pit of obscurity and back into the limelight. It's a tough job, bu...
Perfect Dark XBLA set to have online multiplayer
Perfect Dark for the XBLA was finally confirmed last week during the madness that was E3. It's probably one of the best news to come out of E3 for me. Yes, I know that Perfect Dark doesn't really...
So what's this about Perfect Dark coming to XBLA?
A few days ago, an eagle-eyed user on NeoGAF spotted something interesting in a screenshot of a Banjo-Tooie premium Xbox 360 theme, posted by online by Rare. As you can see in the close up above,...
Viva Pinata does Dr. Who
Rare may have created these for NeoGAF, but they wanted to let the Destructoid community also know of these rather natty Viva Piñata wallpapers which show the candy-stuffed abominations pl...
Rare wishes everyone Seasons Greetings
Awwwr, lovely old Rare. Last year, Rare's Christmas card caused quite a stir when it was used in yet another Killer Instinct rumor. This year's card, which includes avatars along with the usual B...
Destructoid review: Banjo-Kazooie: Nuts & Bolts
Rare is a developer that I desperately want to see flourish again. I know they have it in them to make great games, but these days, they always seem to get something wrong. When they announced th...
Rare WILL fix Banjo-Kazooie text issues?
Earlier in the week we reported that there would be no fix coming for the barely legible text in Banjo-Kazooie: Nuts & Bolts. The text was so small that it rendered the game practically worth...
Banjo-Kazooie: Nuts & Bolts demo on Live now!
If you woke up this morning desperate to experience the joys of a bear and a bird building their own flying cars, then you are in luck, friend! Rare's upcoming vehicular platformer, Banjo-Kazooie...
Peter Moore and Microsoft = BFF
Peter Moore's Guardian interview last week sent The Blogocube into overdrive as we frantically typed up all the juicy morsels that fell from his feline mouth. One of the most controversial opinio...
Killer Instinct 3 sheet music is probably real
A little while back, we ran a rumor involving the supposed appearance of Killer Instinct 3’s sheet music. Since then, a few other gaming communities have tried their hand at cracking the In...
Rare was thinking Miis before Miis existed
While talking to Eurogamer, Rare’s art head Lee Musgrave said that the idea of Avatars was something that the studio had been kicking around before Nintendo unveiled their Mii channel. It w...
Banjo-Kazooie DLC is ... gasp ... POSSIBLE!
They said it was madness. They said it was unthinkable. They said you just can't release downloadable content for a videogame. Well, they were wrong. The boys at Rare have recently turned heads w...
Rare explains XBLA GoldenEye's legal limbo
It's simply not possible to convince some people that time has not been kind to Rare's classic Nintendo 64 first-person shooter GoldenEye. So the idea of an Xbox LIVE Arcade remake of the title i...
E3 08: Rare wants Banjo to be like Mario
In a CVG interview with Rare studio head Mark Betteridge at E3, it was revealed that Rare will actively try to make Banjo synonymous to the Xbox experience. Furthermore, Betteridge even thinks th...
E3 08: Hands-on with Banjo-Kazooie: Nuts & Bolts
I have finally made a decision about how I feel about this game!After the last few months of constantly switching between disappointment and cautious optimism concerning Banjo-Kazooie: Nuts &...
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