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Join Destructoid at the University of Miami's Launchpad

Who wants to play an altered reality RTS about sustainable publishing processes called Destructoid?  I'll be at the University of Miami's Launch Pad event today at 4 PM trying to explain wha...
Experience the world in third person with Avatar Machine

You know what sucks about real life? It's only from one perspective. Where are the variance in genres? You can only play real life in first person, and we all know too much of one type of genre ...
Nerd wins at sweetness, proposes using a hacked version of Bejeweled

Despite popular opinion that dorks are always loners that fester in front of their computers playing WoW and not showering, they do sometimes fall in love and actually get married. In some cases,...
Destructoid in Japan: Mega Happy Fun Week at Hudson GET! Trilogy - part 1/3

Let me be the first to say that I, your faithful bucket-headed webmaster, am a lucky gaijin bastard.  If anyone could have preemptively told me that our rabid little gaming blog would some d...
LARPish Japanese Dragon Quest IV commercial

Dragon Quest and live-action weirdness go together like pancakes and peanut butter -- the combination isn't necessarily obvious, but the two fit nicely when you put them together.This time aroun...
'Videogames are a luxury' says Katamari creator

I'll be the first to admit that it's easy to lose perspective when you spend days writing about, talking about, and finally playing video games. Katamari Damacy's creator Keita Takahashi hasn't l...
Eat Sleep Play logo unveiled

A couple of months ago, we told you about the departure of game maker David Jaffe (God of War, Twisted Metal) from Sony to start his own company with Scott Campbell, and they named it Eat Sleep P...
Interactive Friction: Lovecraftian abortions resurrected as text-adventure games

Howard Phillip Lovecraft, who should need no introduction, kept a list of ideas.  As far as I am aware, all writers (and most artists) do this in one form or another.  I constantly stru...
How to be a games industry news tipster with Joe Burling

Regular readers of Destructoid should, by now, be very familiar with the name Joe Burling. Also known as user BuckF1tches, Joe has been invaluable as of late, providing us with news tips constant...
eBayed PS2 packed with cash

For the most part, eBay sucks. What was once a haven of bargains and rare finds for gamers has now turned into a free-for-all, and people are now selling crap like Jesus Cheetos and alien babies ...
I, GameJew: LIVE (Archive now available)

Original post: Welcome to GameJew LIVE, which now happens every Wednesday night from 7pm to 7:30 PDT. This is only our second episode, so we're still working out some of the kinks. Tonight w...
WoW creators are addicted to achievements (as well as their own game)

In todays episode of the 1UP Show at gamevideos.com, some of the masterminds behind World of Warcraft spill the beans on their Guitar Hero and Viva Pinata experiences, what it's like playing ...
Calling all nerds: Lord of the Rings Online event tonight

If you're knee-deep in Lord of the Rings nerdom, then tonight is your night, my young hobbit. Across the country at 11 p.m., there will be various Lord of the Rings Online events to celebr...
When Hustler calls

Today is a sad, yet joyful day. It is with a heavy heart that I tender my resignation at Destructoid. I never thought the day would come, but I'm proud to announce that I have been hand selec...
The top ten virtual vacation spots in video gaming

 First things first: the above picture is the ugliest pseudo-Photoshop job you will see all week. Secondly, if there’s one thing video games are great at, it’s functioning...
How would you develop the ultimate video game television show?

If you're around the same age as myself or any other gamer that's been exposed to the industry since the 80s, then you're well aware that video game television shows suck major balls....
Gamejew sings to Miyamoto

A lot of things happened last week while we were at the GDC. Some things were good, and some were, well, let’s just say they were interesting. Regardless, the overall experience will be rem...
GDC 2007: Robot shenanigans

Hooray pictures! Not everything here at the GDC is breaking news, but that doesn’t mean that there isn’t fun to be had. With industry parties every night, the mornings can be a litt...
GDC 2007: Communicating in real time

I attended a session at GDC today within the Serious Game Summit called Next Gen Conversational Characters for Serious Games. If you're choking on your own boredom already, never fear: I prom...
GDC 2007: I am 8-Bit preview

Day one of GDC was like a long warm up: lots of walking the floor, checking out the setup and meeting old and new friends. In the posh Game Lobby amongst huge flat screens and laptop toting atten...




 
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