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LARPish Japanese Dragon Quest IV commercial
Dragon Quest and live-action weirdness go together like pancakes and peanut butter -- the combination isn't necessarily obvious, but the two fit nicely when you put them together.This time aroun...
'Videogames are a luxury' says Katamari creator
I'll be the first to admit that it's easy to lose perspective when you spend days writing about, talking about, and finally playing video games. Katamari Damacy's creator Keita Takahashi hasn't l...
Eat Sleep Play logo unveiled
A couple of months ago, we told you about the departure of game maker David Jaffe (God of War, Twisted Metal) from Sony to start his own company with Scott Campbell, and they named it Eat Sleep P...
eBayed PS2 packed with cash
For the most part, eBay sucks. What was once a haven of bargains and rare finds for gamers has now turned into a free-for-all, and people are now selling crap like Jesus Cheetos and alien babies ...
I, GameJew: LIVE (Archive now available)
Original post: Welcome to GameJew LIVE, which now happens every Wednesday night from 7pm to 7:30 PDT. This is only our second episode, so we're still working out some of the kinks. Tonight w...
When Hustler calls
Today is a sad, yet joyful day. It is with a heavy heart that I tender my resignation at Destructoid. I never thought the day would come, but I'm proud to announce that I have been hand selec...
Gamejew sings to Miyamoto
A lot of things happened last week while we were at the GDC. Some things were good, and some were, well, let’s just say they were interesting. Regardless, the overall experience will be rem...
GDC 2007: Robot shenanigans
Hooray pictures! Not everything here at the GDC is breaking news, but that doesn’t mean that there isn’t fun to be had. With industry parties every night, the mornings can be a litt...
GDC 2007: Communicating in real time
I attended a session at GDC today within the Serious Game Summit called Next Gen Conversational Characters for Serious Games. If you're choking on your own boredom already, never fear: I prom...
GDC 2007: I am 8-Bit preview
Day one of GDC was like a long warm up: lots of walking the floor, checking out the setup and meeting old and new friends. In the posh Game Lobby amongst huge flat screens and laptop toting atten...
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