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Interview: Future talk with Freezepop
When it comes to synth-pop songs about girls who are smart, songs about guys preoccupied with your approval of their Wang, songs about theft, songs about tennis and songs about more rokk with les...
Destructoid Interview: The Crystal Bearers
Surely any fan of the Final Fantasy Crystal Chronicles series is wondering what to expect from the upcoming Wii title The Crystal Bearers. After all,you have Bon Jovi doing the music for the comm...
Gaijin Games leaps into the Void
Gaijin Games and BIT.TRIP. It's a dev team and a game series that has worked entirely within the the constraints of Nintendo's WiiWare downloadable channel. For those who have given their previou...
Expect more Nathan Drake from Naughty Dog
Nathan Drake. He's a man men want to be, and a man most women would probably not find utterly repulsive. Sure, attribute this to the jaunty rugged v-neck and matching holster. It's pure class, af...
How f'ing metal is Borderlands?
Metal is a lot of things. Metal is ripping off a chimera’s head and spitting down its spine hole. Metal is the swagger of a cool protagonist as he walks out of a bar full of corpses he crea...
How f'ing metal is Dragon Age: Origins?
Metal is an abstract thibng. A lot of us use the word to convey that a videogame has an indefinable amount of oomph. The word describes a swagger. An emotion. An action. It describes a lot of thi...
Tim Schafer talks Brutal Legend on Late Night
I don't watch Late Night at all, so far be it from me to pass judgment on the quality of the show, but if this is how Fallon runs all his interviews it has to be the most awkward show in the worl...
Deck 13 on how to craft a story-driven game
As regular readers will know, we like to ask the developers we chat with about videogame stories, especially as many of us are RPG fans and like to see games tackle interesting narrative. Natural...
Deck 13: Demand is there for console RPGs
Games like Venetica don't come to consoles very often. The dungeon-crawling, loot-laden, "Western" style RPG is something usually reserved for PC, with only Ascaron's Sacred 2 really gi...
DJ Hero a 'new outlet to experience music'
Hopefully by now you've had a chance to check out my preview of DJ Hero. Like I said there, it is certainly a unique experience, and it would certainly take a unique studio to make a game like th...
LucasArts talks gender in Lucidity
In the PC- and XBLA-bound title Lucidity, players will aid little Sofi, a female protagonist. While female videogame protagonists are more prevalent now, it doesn’t mean that players accept...
I suck at games: From Russia with fun
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive the opinions of Destructo...
What the armor says: Fallout 3
The Capital Wastelands is no picnic. Dry and dead, the nuclear ravaged plains of Fallout 3 are as dangerous as they are uninviting. Killers and thieves, mutants and ghouls rove the radiation soak...
What the armor says: Gear of War
“Jack, rip this door,” a voice says, the words echoing in the tiny chamber. Hot shrapnel flickers and temporarily brightens the dark room Marcus Fenix has been imprisoned in. Once rip...
Interview: Ben Ward on Blur
Some are looking forward to it, others remain cynical, but Activision is the publisher behind Blur, so it's going to be big. Despite what some have said about the early showing at E3, I remain ho...
Interview: Chris Avellone on Alpha Protocol
When I'd first heard of Alpha Protocol, it was just a name to me. I figured it was some generic shooting game and left it alone. Then I had to see it as part of a Sega showing at E3, along with A...
Interview: Lucas Myers on F.E.A.R. 2: Reborn
Monolith Studios surprised with the announcement of F.E.A.R. 2: Reborn, a downloadable single-player expansion. Coinciding with the events of the game, the additional four-level campaign will giv...
Hands-on: The Warriors: Street Brawl
At Comic-con we got to take a look at The Warriors. No, this is not The Warriors that you played from Rockstar Games a few years back. This is a new one, set to come to the PlayStation 3 and Xbox...
Interview: Left 4 Dead 2 writer Chet Faliszek
Last week, Destructoid sat down with Left 4 Dead series writer Chet Faliszek to talk about the followup to 2008's critical smash-hit zombie co-op game, Left 4 Dead 2. We discussed why the sequel ...
Interview: Tetris Friends
As far as fun goes, Tetris Friends Online is serious business. Introduced to the site a few months ago, I spend more time than I should with the site -- an online portal for free, playable varati...
Interview: Jack Emmert from Cryptic Studios
If you've spent any time on Destructoid today, you've probably noticed my preview of Cryptic Studios' latest offering, Champions Online. It is certainly an ambitious title for any studio, yet in ...
Heavy Rain: Hands-on interview gets us wet
Heavy Rain wasn't on the E3 show floor proper, but we did have access to the game in the closed-off "upstairs" area of the Sony booth. This area was guarded by men in sunglasses and dar...
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