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GDC 09: The Conduit, the Wii FPS you need to see
Even though GDC 2009 is done and gone, we couldn't let The Conduit slip by. This first-person shooter is going to surprise a lot of people when it finally drops. We were able to talk with the guy...
GDC 09: CTZ attempts to play Wind of Orbis
Located on the show floor of GDC 2009, amongst the random booths, famous people, and piles of swag, lies the place where all good Reverend Anthonies go: the independent games booth...
Preview: America's Army 3
America's Army 3 is going for bigger and better this time around. The sounds are more authentic, the lighting is more realistic, characters move like real soldiers, to so much more. You'll even n...
GDC 09: Battlefield Bad Company 2 revealed
Last week at GDC, DICE threw a party to give us the first look at Battlefield Bad Company 2. DICE went all out with old school style post cards, little toy tanks and even an ice sculpture tank th...
Now this is the greatest Mega64 skit ever
Two years ago, I said that this was the greatest Mega64 skit ever. That video has now been topped by their Metal Gear Solid 4 skit that was filmed last week during the Game Developers Conference....
GDC 09: The CryENGINE 3 is next-gen ready
Shortly before attending GDC 09, I learned that Crytek announced the CryENGINE 3. I’m not a big PC gamer, so I didn’t really look into the announcement. It’s Crytek, so I knew i...
Dead Rising 2 has multiplayer
One of the most bemoaned aspects of Dead Rising (next to the time sensitivity of missions, hard-to-read text and Otis) was the lack of a multiplayer component. Thanks to a probable slip of the to...
GDC 09: Lionhead experiments revealed
No time for clever introductions. Every once in a while Lionhead Studios creates a bunch of experimental videos and demos to test out new design ideas, and this year Peter Molyneux decided to sho...
GDC 09: Huxley is one part MMO, one part FPS
A long time ago, Electronic Gaming Monthly had a giant cover story on a game called Huxley. The main thing I took away from EGM’s preview was that Huxley was going to be the first MMOFPS an...
GDC 09: Beyond Balancing
My plan was as follows: I'd go to "Fault Tolerance," Clint Hocking's talk on what I assumed was failure design, then I'd go to Jesper Juul's "Beyond Balancing: Using Five Elements ...
GDC 09: In the ring with the Punch-Out!! producer
Destructoid's own Ben PerLee got the chance to sit down with Ken Yeeloy, producer with Next Level Games, to talk about their newest remake targeted at the Wii: Punch-Out!!.Discussing everything f...
GDC 09: League of Legends was a pleasant surprise
Here's my prediction: League of Legends is going to be a popular game. Don't be ashamed if you don't know what it is, though. Even though I've heard the name before, I didn't really know what the...
GDC 09: Hands-on Fat Princess
One of the games I've been most closely paying attention to in the downloadable space is Fat Princess. The concept, cartoonish design and emphasis on team-based strategy are all things which I ha...
GDC 09: Show floor swag round-up
Literally minutes after Ben PerLee and I hit the floor, we were already knee deep in swag heaven, and it was nearly impossible to keep us from collecting it all. From Midway's ...
GDC 09: Chatting with Nintendo's Rich Amtower
Thank goodness for Nintendo's Rich Amtower and the company's Treehouse division.Day two of Game Developers Conference, Dale North arrives from Tokyo in possession of his fancy new lime Nintendo D...
GDC 09: Hands-on with Batman: Arkham Asylum
When Nick asked me if I was okay with spending the entirety of my time at GDC visiting and reporting on conferences, I told him in a high-pitched, nasal voice that if anyone was showing the new B...
GDC 09: All About Noby Noby Boy
If ever were there a game I played that would have benefited from a developer explanation of its design decisions, it's Noby Noby Boy. If ever there were a designer who I wanted to see in person ...
GDC 09: Experimental Gameplay Sessions
The Experimental Gameplay Sessions talk at last year's GDC was one of my favorites, but also one of the most useless for me as a blogger -- designers showed up and talked about their experimental...
GDC 09: Could games get too politically correct?
Videogames have been accused of unnecessary violence, racism, sexism and homophobia in the past, but this is the first time I can remember someone warning that games could become too politically ...
GDC 09: Preview: Section 8
It’s the future and humans have been leaving Earth to settle on colonies all across space. Everything has been going fine and dandy until one day, some of the colonies stopped all contact w...
GDC 09: Hands-on with Punch-Out!! Wii
I love Punch-Out!!. You love Punch-Out!!. Everybody loves Punch-Out!!. There's no real surprise there. And since everyone loves Punch-Out!! just as I do, I'm going to go ahead and presumptuously ...
GDC 09: Preview: Firemint Real Racing (iPhone)
We need a good iPhone racing game. There's some fun games out there, but none of the ones I've played seem very fulfilling. Some feel silly. Some just feel like you're flipping your phone around ...
GDC 09: Telltale Games proved me wrong
The new Wallace and Gromit episodic adventure series did not get off to a good start as far as I was concerned. The control scheme on PC which utilizes both the keyboard and mouse felt really awk...
GDC 09: Level 5 show off new Ninokuni screens
In a panel entitled "Level 5's Technique to Producing a Hit Game" at this year's GDC, Hiroshi Akira Hino, Level 5 president, spoke about working on Professor Layton and the importance o...
GDC 09: Rock N' Roll Climber rocks... sort of
I'll be the first to admit that Nintendo's Rock N' Roll Climber is not what I had expected. I suppose it would have been a bit much to expect that I'd be playing a groupie game featuring my favor...
GDC 09: Hideo Kojima keynote liveblogged
It's Hideo Kojima, the guy you know for the cool glasses and those Metal Gear games. The guy who made Drebin. The guy who likes the ducks and frogs. Snake's real daddy. And he's finally accepted ...
GDC 09: First look at Dexter iPhone game
Confession time -- I don't own an iPhone or a bonesaw. Neither of those things kept Marc Ecko Entertainment from sitting down with me to show off the upcoming Dexter title for Apple's portab...
GDC 09: New Resistance 2 DLC and patch coming up
Here in the PlayStation Blog Lounge at GDC 2009, we got a first hand look at the upcoming Resistance 2 DLC coming your way tomorrow. The main attraction is new competitive multiplayer maps in som...
GDC 09: Night Game
Where many of the IGF nominees on the GDC show floor are downloadable from the official IGF finalist page, I wanted to play a couple that weren't available for download, for whatever reason.One s...
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