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Last week's debate will hopefully be a wake up call to those responsible for the Mortal Kombat series' future. The numbers from our microcosm debate poll may show that a small group of people are happy with the series overall, but the comments suggest otherwise. I'm not surprised at all by the outcome, but it still needed to be done to shine a spotlight on a series that continues to fall more and more behind its competition in popularity and replayability. Here's the landslide results: - Street Fighter series (108 votes) -- Winner!
- Mortal Kombat series (22 votes) -- Babality!
However, that's not to say that Street Fighter is near perfect, and you all offered a lot of great insight on what could or should be improved in the series in the future. This week we have a classic case of fun versus realism by taking a look at one of the most interestingly divided genres in all of gaming. Some prefer only realistic racers, while others prefer realistic graphics with fudged physics to allow for gameplay to be as fast and intense as possible in a variety of real world locations where it would surely be illegal to try in real life. Others desire less serious racing games that focus instead on fictional tracks and circumstances. And then there's the crowd who just wants to blow stuff up . . . while driving. Which series do you like better as a whole, and why? What aspects or individual games of the series made up your mind? Is your choice mainly due to support for that series, or your dislike of other series? Give it some serious thought, share your thought process with all of us, and then get some racing genre friends to join in on the fun. Bonus Question: What are you hoping to see in the future from the series you voted for?
66 comments latest by Fronz:
"Ok, voting is closed! Winner will be postes soon"... read more

In our last debate, we traveled back to a dark time in our lives when we actually, if ever, watched televised wrestling shows. When asked what your favorite wrestling game of all time was, over a hundred votes were cast for dozens of different games. Most games tapped out of the royal rumble immediately, but in the end the king of the ring only won by a few votes, proving that every single vote and opinion counts. Here are the top five results: - WWF No Mercy: 18 votes
- WCW/nWo Revenge: 12 votes
- Fire Pro Wrestling: 11 votes
- Pro Wrestling: 9 votes
- WCW vs nWo: World Tour: 6 votes
This week we enter the new year and close the book of 2007. All the Dtoid editors agree that last year was one of the best years of gaming the world has ever seen. Last week we picked our favorites, but this week it's your turn. Make your votes official and tell us all what your favorite game of 2007 was, and why. There's a lot of worthy games to choose from, so give some serious thought to it before you cast your vote. Give us a reason for your decision, get a few friends to give their opinions as well, and check back next week for the winner.
124 comments latest by RuhsUZ:
"Thanks so much for this! This is exactly what I was looking for
"... read more

David Jaffe doesn't waste time. It's just over two weeks since he left Sony to set up his Eat, Sleep, Play studio with Incognito founder Scott Campbell, and already he has four games lined up for his previous employer's machines. The PlayStation 2 port of the PSP's Twisted Metal: Head On we already knew about, but in an interview with GamePro, Kratos' dad has confirmed that the studio's three game deal with Sony relates entirely to exclusive PlayStation 3 titles, with the first one to hit in 2008. Speaking of that game, Jaffe said: I can't disclose themes, but the new game is medium to hardcore in terms of game play and will focus heavily on multiplayer.
I am more excited about this game than anything I have ever worked on. I cannot wait to unveil it.
Given that Jaffe has previously expressed reluctance to work on any more large scale epics it's unlikely we'll be seeing any new mega-franchises from Eat, Sleep, Play any time soon, but if Sony is really serious about its slow and steady approach to the PS3, a consistent supply of this sort of thing is going to work wonders. [Thanks John]
24 comments latest by Fading Star:
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