I can't believe I'm about to type this, but check this out: Elebits is actually Elegood. It no longer Elesux. Yes, me, Robert "Elesux" Summa is here to tell you that there is hope in Elebits land. I'm as amazed as you are, trust me. So, how do I know it no longer Elesux? Well, I actually got to sit down in a normal room and play a longer, more final build of the game.
First off, the game was much easier not only because I was sitting down comfortably, but also because I now have some good experience with the Wiimote. I was told that other noob gaming journos and PR types had trouble with Elebits because they aren't as awesome as I am with the controls -- thank you Zelda.
But, perhaps the biggest improvement is that the folks at Konami seemed to have nailed down the actual preciseness of the Wiimote and how you move to the edge of the screen to turn yourself around -- something I hope that Red Steel also nails down before it ships, in fact, Elebits actually gave me hope that it could be done properly.
Overall, the game is fun, highly-addictive, and has this very Katamari Damacy feel to it. The bigger levels give you more time and you even have certain Elebits to collect and find and unlock. I poked around a sort of "extras" menu and saw that the game will show you and give small bios of certain Elebits you've come across -- some are even evil and hurt you by accident.
Due out sometime next month, Elebits has suddenly turned into a title that will actually be respectable and fun -- not to mention, it has multiplayer for you and your Elebuddy. Color me shocked, but I actually am looking forward to Elebits now. God I'm pathetic.
Now, as long as Nintendo can keep up the 3rd party support the Wii should have a rather good life cycle.
Come on, you don't win Best in Show at TGS for nothing...
xxeyes: Yes, there's tons of neat things you can do with objects. I had fun just throwing shit around and about. It's even in 3d space, whereas I could push my hand forward to move an object forward, it was kinda nice.
You could stack objects, yes. The physics in the game are what make it fun.
I haven't tried the Wii Bowling thing, so I wouldn't know.
From what I could tell, the things you can lift is determined by how much power you have. You start out by moving small things and getting those sprite like things, increasing your power, and moving bigger things, and repeat.
Is my assumption correct?
The more Elebits you zap the more powerful your gun becomes. There are also various little power up items like cookies and electric balls, etc.
It's cool when your gun gets more powerful, cause whipping around everything in the room and outside is fun as hell.