Hopefully he gets that looked at and gets back to us.
I love Morrowind, Oblivion, and I kinda didn't enjoy Skyrim. I didn't ask for a Elder Scrolls MMO.
I assume, like most MMOs, there are world elements to the game in addition to your solo story. In fact, in most MMOs (Old Republic included), you have to level up through normal means to continue/progress your story.
Honestly, I see no issue with paying the initial $50 and enjoying a 100+ hour RPG, provided you guys your money's worth before the sub kicks in. The Old Republic, although not worth re-subbing for, was still a particularly fun experience on the journey to level 50 -- even if most of my time was spent solo -- it's still a decent KOTOR-like RPG.
The Elder Scrolls Online may not be on par with the rest of the series, but it may satiate your wait for the next main entry.
Or is it a mmo that has the elder scrolls name to it? Wouldant mind it if they expand on the lore and its a good game... but it is a mmo so it has a large handicap there.
This is just dumb. If they wanted to make another single-player Elder Scrolls, why not just make ES6?
Even though I'm more of a solo minded player in MMO's, I have gained really irrational ill feelings since TOR about a single player experience being sold as an MMO. I think TOR taught me that I like having to be forced to play with other people, specially when I'm paying $15 a month to be forced.
@Excel-2011
"In before it's hosted on a less than perfectly reliable server that is prone to downtime that prevents people from playing it at their own discretion."
I take your wager and raise you with, "In before people let Bethesda get away with pretty humiliating bugs because 'Oh that Bethesda and their silly bugs!'". I really can't wait till MMO players finally rip them apart if they allow the release of this goes anything like the release of any of their other games. Server issues are one thing, flat out -excruciating- bugs in an MMO are a whole other thing.
Exciting features:
Quests!
Elves!
Magic!
Bunnies to slaughter!
A monthly fee!
Seriously why is this even a thing? The market is saturated with these things, and if the past is anything to go on name brand alone will not equal success.
Developers, please have your list of cut and paste PR excuses ready for when it's sub rate is lackluster.
yeah, fuck you Bethesda. i'll just wait for Guild Wars 2.
@BoomingEchoes,
given how many Blizzard-tards are defending Diablo 3 i doubt anyone would rip them apart - if they didn't do that with Fallout games, they will never do that, period. i bought Diablo 3 and was excited to play and i uninstalled it, because of the bugs and inability to play it and yet i was murdered on forums with statements that:
"Diablo was always an MMO game so i'm a retard, because i'm BOTHERING mighty Blizzard about the fact that i can't play singleplayer campaign" not to mention all the slurs. Blizzard community and sony fanboys are probably the worst bunch.
A Fallout MMORPG would have pulled players away from both WOW and Call of Duty. That would have made for an extremely entertaining mix of player types.
I know there is a possibility that this could be awesome, but I worry it will be unnecessary. I mean I have ever belief to think a standard single player Elder Scrolls would sell like hotcakes. While this will sell to a smaller subset of individuals with that group of buyers. Factor in the amount of people who decide to only play for the free period and you have an even smaller subset of individuals who will both buy the game and pay the subscription. Then you have to consider out of these individuals, how many it will stick around long enough to earn more than they would have if they had just released a single player game AND to cover the amount it will cost to develop the game AND provide continuing support. I love my gltichy single player Bestheda games, but that will not fly with a MMO. They will have to provide top notch support and service. All these factors combined make me wonder if they know what they are getting themselves into.
MMOs can be money makers, but the people who seem to be making the most, are the people who chose to focus solely on developing and nuturing a steady fanbase until they have a healthy community that generates a sustaining model where the funds opened allow for both profit and expansion at no further cost to the developer.
I see a shitstorm brewing, and it's headed for Bethesda.
If it's another $60 product that cost me $15/month just to use it, you can go fuck yourself.

surf dtoid with 

Rising (10+)
People you follow


























follow









