Pirates hate ninjas. Ninjas hate pirates. It’s that simple. Why? Because the Internet said so.
That right there is reason enough for Flaming Lizard’s Xbox LIVE Arcade and PlayStation Network title Pirates vs. Ninjas Dodgeball to exist. But, it doesn’t matter why these groups hate each other, does it? We never asked why the skinny team hated the medium team in Nintendo’s Ice Hockey, did we? They just didn’t like each other, OK? Jesus ...
Settling a feud with a game of dodgeball is as old as mankind itself. Anthropologists have reported findings that indicate that three versus three stone tossing battles were used to settle pterodactyl ownership disputes. Hell, just the other day I pegged my wife in the head with a rubber ball after she refused to heat up a plate of leftovers for me. She retaliated, and now I can’t feel my ears.
Dodgeball. It’s the great equalizer. This isn’t the first time Destructoid has had a chance to go hands-on with Pirates vs. Ninjas Dodgeball, and it doesn’t appear there’s much new to report. The game looks great for a digital download title, and is relatively fun to play in group, and can best be described as “what you see is what you get.” The game is essentially in the can, so Flaming Lizard is simply waiting for the “OK” from the big dogs at Microsoft and Sony before the game sees release.
I was able to confirm that one new level will be available for download a few weeks after launch, followed by an entirely new level and a new team. While it doesn’t look like details on the DLC will be revealed prior to release, enjoy these new screens and start deciding now – whose side are you on? Pirates, ninjas, zombies, or robots?
03/14/2008 09:16
03/14/2008 09:17
03/14/2008 09:19
I agree, but size restrictions may not allow them to include all of the content in the initial download. Also, they may also have come up with the fifth team late in the development cycle, and instead of holding up the game, decided to just do additional content.
03/14/2008 09:21
also, I can totally see a Mr. Destructiod character fitting into the mix nicely.
03/14/2008 09:31
True enough and I can understand a late development addition as a reason for DLC so soon after release but size restrictions are only a problem for XBLA.
I look at this way -- and I'm not trying to be a hater here -- does this mean that the size limitations of XBLA could potentially screw PS3 owners with unnecessary DLC? I'm sure Sony is crushed by making some extra money here and there, but from a consumer standpoint, wouldn't it suck to have to pay extra for features just because one platform has some restrictions?
03/14/2008 09:35
We get to buy games in parts of they are too big. I would agree that DLC with SOME titles is just making you pay more for what could have been in the original game.
also, Zombies!
03/14/2008 09:44
03/14/2008 09:44
03/14/2008 09:46
03/14/2008 09:48
next time, walk away first, then post.
03/14/2008 09:58
03/14/2008 09:59
03/14/2008 10:06
03/14/2008 10:10
03/14/2008 10:18
Who doesn’t love dodgeball? I’m definitely going to check this out.
03/14/2008 10:23
man, I remember back in the day getting to actually LEAVE the classroom to go OUTSIDE and PLAY dodgeball. What could have been better??
Oh, I know what was better, the sound the ball made after connecting with the small of someone's back at full impact!!
oh, the memories!!
*cries*
03/14/2008 10:24
03/14/2008 10:48
03/14/2008 11:16
03/14/2008 11:21
Really, man? Dodgeball was fun. It's the only sport where the point is to hit your friends in the face with a ball as hard as possible. How can you not like that? But, thanks, atleast I know that I'm a douchbag hipster now.
03/14/2008 12:25
anyone who doesn't like dodgeball is obviously a communist. or worse.
03/14/2008 12:25
I digest. Zombies + Pirates + Dodgeball = fun drunk game!
03/14/2008 13:00
03/14/2008 14:17
also, zombies
03/16/2008 01:15