hot  /  reviews  /  videos  /  cblogs  /  qposts

EIEIO 2007: Sabotage impressions

1:49 AM on 07.16.2007 // Hamza CTZ Aziz

Before I go into my impressions of Sabotage, I need to make one thing clear, Replay Studios, the small team behind Sabotage, is not apart of the Gamecock team. Replay Studios is an indie developer from Germany who was invited to Hotel California to hang out with Gamecock. Replay joining up with Gamecock remains to be seen, one thing is for sure, this game is breath taking.

Hit the jump for my impressions on a simply stunning and beatiful looking game.  

Sabotage stars Violette Summer, based on real life secret agent Violette Szabo. The game takes place during World War II and in Violette Summer's mind. What I mean by that is that Violette is in the hospital when she starts to recall the details of her various mission she was sent on. Think back to your first kiss, the first time you saw a beautiful art piece, the first time you tasted chocolate as a child. You always remember things slightly different than they were. So in the case of Violette, when you go into the levels (which are her flash backs essentially), the colors of the environment are much more vibrant, richer and surreal than what they actually were. The lead art director for the game has a passion for art and it shows through out the entire game.

As you progress through out the level, Violette narrates at various spots to give background on why or what she is doing. The controls of the game are similar to the Splinter Cell franchise with its heavy focus on stealth. I hate stealth games though. I just want to be able to run into a room and shoot the shit out of everything. It's not that I'm not good at stealth games, it's that I'm an impatient f*cker. So it was good to hear when Marc Mohring, the managing director, said you could also just run and gun if you wanted to. Of course, that would make things a lot harder and take away from some of the awesome ways you can kill the Nazi bastards. Aside from the traditional getting behind someone and knifing the neck, there are also some unique ways to take out your enemies. 

One of the stealth kills that were performed was tricking a patrolling solider to follow your whistle. As he started to make his way to you, he just so happened to step into a puddle of gasoline. That when Violette shoots the puddle of gas and burns the Nazi alive. When I asked if there would be multiplayer, they straight up said no. They want to devote one hundred percent of their time at making the single player as good as possible as well as making a tremendous amount of ways to kill your enemies. One thing that was slipped was that you could have Violette sneak up to a guard, pull the pin from a grenade from his hostler and let the poor sap explode.

Another unique game play feature is called Morphine Mood. Since Violette is in a hospital bed, her heart rate can shoot up if she gets in sticky situation. When that happens, Violette can get an injection of morphine and things slow down. Think Bullet Time slow. Slower. Even slower than that. A nice touch to this sequence is that Violette's clothes change into her hospital gown during this short burst of morphine high.

The first level that was shown to me took place in a Nazi fuel bunker. The goal was to infiltrate the bunker and set the place off to explode. As you go through out the hallways and rooms, you can find notes and journals of soldiers talking about what's going on or writing to their family. It's a nice little touch adding to the realism to the game. Speaking of realism, a lot of the levels, settings and buildings are modeled after real places.

After each stage is done, you'll have the chance to upgrade your stats. The only example I can think of is when you play those online flash hentai games where you can add points to your various personality traits (like charm, strength, etc). You'll have 5 stats you can upgrade which are Morphine, Stamina, Stealth, Firearms and something I can't read cause my notes are really bad (how professional). 

The next stage was shown to us briefly but what was shown was even more beautiful than the bunker stage. This mission involved one of the museums that the Germans were notorious for stealing art pieces from. As we were lead around the outside of the museum, we were shown the actual art pieces scattered outside of the museum. The team took time to capture the real world art pieces and insert them into the game. Even the stain glass windows on the museum are from the real museum in France.

All in all, I left very impressed. The game has been 1 year in development from originally a 10, to now 15-man development team. The engine, lighting, graphics, everything about this game has been created from the ground up. The game is expected to be out by September of 2008 for the PC and Xbox 360. One final note to point out is that the team from Rockstar that created the original Manhunt is helping Replay Studios in porting the game to the Xbox 360.

Photo Gallery: (25 images)
Click to zoom - browse by swipe, or use arrow keys

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

Status updates from C-bloggers

Shinta avatarShinta
Shinta avatarShinta
CoilWhine avatarCoilWhine
It's 2am and I'm watching this emulator whiz play Xenia (360 emilator) on PC albeit glitchy This video is hilarious
Shinta avatarShinta
Fuzunga avatarFuzunga
The Undertale review section on its Steam page is hilarious! [img][/img]
n0signal avatarn0signal
Pixie The Fairy avatarPixie The Fairy
A Nintendo rep gave this to me today because she likes talking to me. I do have lots of the Old AC eReader cards I guess I could put in it... [img][/img]
GoofierBrute avatarGoofierBrute
I'm still trying to figure out how to do it, but for the most part I like what I've seen of the new blog editor. My first blog post using it should go up tomorrow.
Pixie The Fairy avatarPixie The Fairy
The demon threat is real.[img][/img]
Mike Martin avatarMike Martin
RadicalYoseph avatarRadicalYoseph
Daily VGM #20 (Bonus) - Valak Mountain Night (Xenoblade Chronicles) [youtube][/youtube] This theme perfectly captures the essence of Valak Mountain. It feel serene and calm, as well as mountain-esque (lol).
Lawman avatarLawman
What does one do when MGS V has lost its luster and Persona 4: DAN is growing stale? Listen to Queens of the Stone Age, of course. And wonder; is Steins;Gate worth the asking price? I want it, but not sure if I $30 - $40 want it...
Terry 309 avatarTerry 309
Been trying to get Tales Of Phantasia finished before Zestiria comes out... How i'm going to get through that game I have no clue... especially when Exist Archive comes out in December and I have to play that too... also i've still yet to finish Grandia 2
TheLimoMaker avatarTheLimoMaker
Been in a bit of a rut this week and as such haven't really been satisfied with any of my games. Therefore, I'm going to start Destiny again on my new PS+ account. Any tips given the amount of updates it's had?
Bardley avatarBardley
Bought a used knockoff game console called the Power Kracker 2013, which claimed to have 76,000 games. The AC adapter was missing and someone had crammed an off-brand GameCube controller inside the box. I don't know what I expected.
Firuzi Gafrindashvili avatarFiruzi Gafrindashvili
Resident Evil: Revelations 2
RadicalYoseph avatarRadicalYoseph
I actually love the quests in Novigrad where you write a play. It's a fun and lighthearted break from the tragedy of Baron and horror of Velen and the Crones.
FlanxLycanth avatarFlanxLycanth
I preordered Tales of Zestria and Disgaea 5 because they were £10 cheaper that way, WHO WANTS TO FIGHT ME HUH?
Gamemaniac3434 avatarGamemaniac3434
Man, plague of shadows is gooood. It really fleshes out plague knight and the world by extension, and it has some fun story stuff. Plus plague knight plays differently enough to shovel knight to make whats old feel new again. Deep customization too.
nanashi avatarnanashi
You will be missed. 2001 - 2015 ATHF RIP. ... oh and uh, GET OUT OF MY FREAKING POOL!!
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -