Quantcast
Eidos Montreal founder resigns - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Eidos Montreal founder resigns


1:15 PM on 07.23.2013
Eidos founder quitsEidos Montreal founder resigns photo



Citing a lack of leadership following the failure of Tomb Raider, Hitman: Absolution, and Sleeping Dogs to meet sales expectations despite all three games being well received, Eidos Montreal founder and general manager Stephane D'Astous has resigned.

"Since last year's financial short-coming performance of Square Enix Europe, we (HQ London and GM Eidos Montreal) have had growing and divergent opinions on what needed to be done to correct the situation," he said in a statement to Polygon. "The lack of leadership, lack of courage and the lack of communication were so evident, that I wasn't able to conduct my job correctly. I realized that our differences were irreconcilable, and that the best decision was unfortunately to part ways."

Speaking to the outlet, D'Astous went on to say that Square Enix "has some things to learn about how to sell their games. We are in a situation that we have great games that could have sold more. They need to attack that very, very seriously. Last year was supposed to be a home-run season, but we didn't hit a single home run; maybe a double or a triple, but they weren't home runs. I think in those situations when people are put into immense pressure they sometimes change."

Commenting that he's "quite confident in the developer side of things" at Eidos, D'Astous explained that Square Enix's new strategy came from the top down instead of being crafted alongside studio heads. "I've been really communicating my concerns, communicating my suggestions, my recommendations, since March," he said. "It has been quite tense." Ultimately, the founder wasn't able to make it work and, after six-and-a-half years at Eidos Montreal, resigned.

Eidos Montreal founder: Square Enix makes great games, but needs to learn how to sell them [Polygon]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

10:15 AM on 09.24.2014
Double Fine ceasing development on sci-fi sim Spacebase DF-9

Double Fine is ending its development of Spacebase DF-9 with a somewhat sudden final build of the game next month. Double Fine intends to stick around for bug fixes, but many of the game's initially planned features will...more



9:00 PM on 09.19.2014
Castlevania's Koji Igarashi has put his 'dream game' on hold

As a huge fan of Castlevania: Symphony of the Night, it was exciting to hear that long-time series producer Koji Igarashi had left Konami to make the kind of games he wanted to make -- "the same kind I think fans of my past g...more



9:30 PM on 09.17.2014
Here's Swery holding a monkey and standing next to a yellow plastic woman

Was that headline not descriptive enough for you? What did you think would be in this post? There's Swery nonchalantly holding a stuffed monkey next to a weird yellow plastic statue thing. He did that during the entirety of h...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more