If you're not familiar with Edmund McMillen's work, play Gish and Meat Boy. Once you're finished with those (in, let's say, a week) you may find Time Fcuk, McMillen's most recent game, worth your time.
It's the story of a man whose future self implores him to climb into a cardboard box, whereupon he can travel between two temporal dimensions and has to deal with a sentient boil growing on his back.
You know, the usual.
It's much more hardware-friendly than McMillen's other recent games, and, at least at the start, much more entertaining. I had to stop about 4/5 of the way through out of complete confusion and frustration (this post's header image wasn't chosen arbitrarily), but it's worth a look nonetheless.
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
17 comments | showing # 1 to 17
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
I really enjoyed what I played of it, but I just could not get it to go past the 7th level or so.
SPOILER:
Ant, solved the puzzle you were stuck on. Remember that that static block under the floor there works just like the ones you can push- it stays on a single version of the map, unless you're touching it, wherein it moves with you. Use the movable blocks to break out the blue walls around you a bit to create some moving room, then switch that static block to the version of the map you don't start on.
When you go back to the original version, you can drop though the "Hole" this creates between the top layer of the puzzle, and the middle. After that just funnel blocks one at a time through the portals to the bottom chamber and pile them up underneath the exit teleport until you can jump up to it and switch in midair, giving you access to the exit.