Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts


Review: EDGE

2:00 PM on 08.14.2011 // Alasdair Duncan

You might remember EDGE developer Mobigame from its legal troubles with Tim Langdell over the title of their iPhone game. Mercifully, after a year of court cases, the independent developer was able to put EDGE back onto the iPhone market early last year.

Now the game is out on Steam for both PC and Mac, but how well does it translate from the iPhone to your desktop?

EDGE (PC [reviewed], Mac)
Developer: Mobigame
Publisher: Two Tribes
Released: August 11th, 2011
MSRP: $7.99

EDGE is a combination of puzzles, platforming and time attack styles of gameplay. You control a flashing cube from an isometric viewpoint made up of other cubes which will form platforms and ledges. The object is to get from the start to the end of the level as fast a possible; you're given a ranking at the end depending on your finish time and a running total of how often you fell off an edge.

Collecting smaller cubes or "prisms" will speed your cube up and are invaluable in improving your rank. You can also gain a few seconds of time by moving your cube to a ledge and slowly moving up. You'll gain time by balancing your cube on a ledge, so this tactic can gain you precious seconds as you make your way to the finish. Sounds simple enough.

But therein lies the challenge. Getting one of the two top ranks possible -- either an S or S+ rank -- requires picking up all the prisms in a level, which can be fairly well hidden. Thankfully, there's a mini map in the top left-hand corner that displays where the prisms are but also shows hidden paths obscured by the game's isometric viewpoint. The map is great at showing you routes that are hidden by the game's angles, but doesn't do a good job at showing paths that are obscured by a roof or overhanging platform.

The big strength of EDGE is that there's new mechanics and gameplay features introduced in almost every level. The game initially looks like it's simply about getting your block from the start to the end of the level but once it starts introducing a variety of moving platforms and ways to activate them.

In one mission, a group of blocks formed into a robot and thrust me forward to the end of the level. In the next, I was chased along a narrow path by a malevolent column. EDGE continues mixing up its level design but there's a very natural learning curve. There are some handy "?" markers that will give you a brief demo of what you're expected to do at a specific section before letting you have a go yourself. Generous checkpoints mean that failure to proceed is going to affect your ranking but won't adversely affect your ability to ultimately finish the level.

My only frustrations with the game came from a few cases where I respawned at the same point I kept dying at. I had to restart the level (this problem appears to have been patched). The other problem I had was that it wasn't made clear that the mini-cube power-up allows you to climb up walls. It was only on maybe my third or fourth attempt that I realized I could climb up a sheer-face and that's because it was my only option.

Other niggles come from the controls; I used a keyboard but often I felt the weight of the cube's rotation was causing me to miss platforms and ledges even though I wasn't wanting to move that much. Also, it would be good if there was a fly-by or large map showing you the whole level to give you an idea of how long it is. There were a few times I got lost in the later levels because I had no idea where the exit was. These are small issues though, as I said earlier EDGE's checkpoints allay a lot of frustration.

Even when I failed part of the level and died repeatedly, I never rage quit and with me that's quite an achievement. That's not to say there's not challenge here; I finished some of the later levels with times approaching 15 minutes and a D ranking. Getting those upper rankings is quite a challenge.

The tag "platformer" doesn't quite fit EDGE, but neither is it a full-on puzzle game. You're not often required to make pixel-perfect jumps and leaps, but you'll need to think and react quickly to make it through levels efficiently. Likewise, there's very little traditional puzzle elements in EDGE, aside from a few button-sequence puzzles, but you will need some smarts and lateral thinking to figure out how to get past some parts of the game.

EDGE is a great pick-up-and-play title; the controls are simple and levels can be completed in a couple of minutes, but the desire to improve my ranking kept me coming back for more.



EDGE - Reviewed by Alasdair Duncan
Charming - Not perfect, but it's easy to ignore the rough spots when faced with so many engaging design decisions and entertaining moments. A memorable game that's hard not to like and recommend to others.

See more reviews or the Destructoid score guide.

Alasdair Duncan, Contributor
 Follow Blog + disclosure Full_of_hornets Tips
Alasdair Duncan is that bearded, bespectacled Scotsman that covers PC gaming that is not Fraser Brown. A long time Destructoid community member and forum moderator, he covers adventure, puzzle, F... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Top 5 Reasons Star Wars Battlefront KICKS ASS!

Attack of the Friday Monsters: A Little Slice of Childhood

Top 5 Reasons Call of Duty: Black Ops 3 IS AWESOME!

Cblogs of 11/26/15 + Combat Heropon-isms

Video games go mainstream

I’m Not a SJW, I’m an Anthropologist: Making the Case for Diversity in Games

Insidia REVIEW - A whole dark, gloomy, and kinda creepy world to explore

DS REVIEWS: Trace Memory

Things I'm Thankful For

 Add your impressions

Status updates from C-bloggers

StriderHoang avatarStriderHoang
I've never earnestly went drinking before so it's cool to know I'm the slow, sleepy, impaired type.
The Dyslexic Laywer avatarThe Dyslexic Laywer
Got to admit I didn't expect to find a mewtwo amiibo at my bookstore of all places...
Mike Martin avatarMike Martin
My cousin found out I slept with his girlfriend and is pissed. Understandable. I am totally sick of the angry phone calls though. It reminds me so much of playing Call of Duty online. The screaming 11 year olds suck on there too.
OverlordZetta avatarOverlordZetta
Huh. Apparently even Japan has a Black Friday sale going on on PSN right now.
Lawman avatarLawman
Yes, Resident Evil: Revelations 2, I know that somebody has 2,625 more medallions than me. No, Resident Evil: Revelations 2, I don't really care.
Dr Mel avatarDr Mel
This fucking Bloodborne DLC, jesus. I'm on new game+, about level 90, and shit just tears my dick off. I don't know if I want to start another guy just to avoid NG+ and level him up, etc. sigh....
Shinta avatarShinta
Wii U, top selling black friday item on Take that you anti-Wii U people.
CoilWhine avatarCoilWhine
I am pretty hyped for when I get a laptop because I'll be able to have a good enough connection to stream XbOne/soon PS4 games to it along with natively rendered Steam games. Hype!
Avoclefo avatarAvoclefo
Got a PS4 that came with SW Battlefront this week, and planning on picking up the FFX/X-2 remake. Hype is through the roof, especially for FFX. If I were to get one other game, what should it be?
Niero Desu avatarNiero Desu
Did a google maps search around my parents house for bars and there isn't one in like 25 miles, so I picked up an Intel compute stick and South Park: Stick of Truth on Steam. That's more or less the drunken screaming I'm in the mood for at about the cost.
OrochiLeona avatarOrochiLeona
Do you ever have that moment of clarity when talking to someone and suddenly realising: You're just a skull, and they're just a skull, with fucking eyeballs and a sac of skin being the only comparative difference between you visually? ..just me then?
Nathan D avatarNathan D
After quitting for two days out of frustration, I beat Ludwig on my first try of the night. I'm on cloud fucking nine right now.
Pixie The Fairy avatarPixie The Fairy
When I did my retail shift today, we were moving more Smash/Splat Wii U bundles and the Gears/Rare Replay/Ori XB1 bundles than Uncharted and Battlefront PS4s. I think Nintendo and MS have better value on their side this holiday. Sony got lazy.
Confuseddalek avatarConfuseddalek
I found this weird game called Samurai Heroes for 8 dollars today. Its not bad.
Solar Pony Django avatarSolar Pony Django
Got Deadpool, Arkham Asylum and BioShock 1 and 2 all for 30$. Not to bad for going Black Friday shopping late.
RadicalYoseph avatarRadicalYoseph
If you haven't played Tales from the Borderlands yet, GO BUY IT! By far the funniest game I have ever played, and the characters and narrative are incredibly well written. Very few memes unlike BL2 by the way.
James Internet Ego avatarJames Internet Ego
Played all of Life is Strange today in one sitting. Bloody hell. You should all play it. Only game this year to make me cry. Bravo developers. Possibly the most valuable thing I've ever bought for £10.
Gamemaniac3434 avatarGamemaniac3434
Last night, got farther than ever in Wasteland 2. This is my third playthrough-once thru beta, once through the orig version, now on Directors cut. Worth the restart, and it speaks highly of the game that I like it enough to do this. DAMONTA HERE I COME!
KeithTheGeek avatarKeithTheGeek
GUYS HELP I KEEP BUYING MORE AMIIBO. Today it was Little Mac, since he went back up on Gamestop's website. I probably would have gotten Captain Falcon as well if I wasn't already running a little short on cash.
BigDoniel avatarBigDoniel
50 hours in and I can safely say that Xenoblade is the best JRPG I've played in years. Should hopefully be finished in time for X too!
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -