Electronic Arts CEO John Riccitiello has been a talkative boy today, and lately the silver-maned executive has been talking about game quality. According to Riccitiello, EA is prepared to shut down several in-development titles a year if they are not reaching certain standards. Kind of like how they killed Bullfrog, except with a reason this time.
Brutal stuff, but I imagine that EA's standards of quality are a little lower than some. In fact, Tiberium must have been really bad for EA to kill it off.
That said, it's a good idea to shut down a game if there's no chance of it ever being good. Sometimes a title is going to suck no matter how much you try and polish it. I dare say a fair few games over the years would have benefitted from being put out of their misery.
EA improves revenue in first quarter of 2014, delays Dragon Age and Battlefield
1:00 PM on 07.23.2014